Some of the added features are far more significant: the addition of split-screen multiplayer (with a brand new Horde-inspired co-op mode!), for example. The experience is fleshed out with an in-game store system that allows you to purchase new weapons and don new perks with a persistent character across both single and multiplayer. Finally, the campaign adds a feature most FPS games are missing today: boss battles.
Does all this newness amount to a better game? That's up to debate, of course. But no one can argue that Conduit 2 -- when broken down into numbers -- is a far more significant game than its predecessor.
|Friend List Size||32||64|
|# of Multiplayer Ranks||25||60|
|# of Campaign Missions||9||16|
|Campaign Playtime (hours)||4-6||6-8|
|# of Enemy Types||14||23|
|Controller Support||Wii Remote||Wii Remote, Classic Controller, Wii MotionPlus|