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Reader Comments (28)

Posted: Feb 25th 2011 9:59AM Desecron said

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Best of luck to them, glad they haven't just disappeared.

Posted: Feb 25th 2011 10:52AM Crimsic said

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@Desecron Last night I broke one billion points in Pacifism (Geometry Wars 2) I feel like this is my reward! :D
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Posted: Feb 25th 2011 11:28AM syrik zero said

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@Crimsic

That's legendary, I'm glad you're not on my friends list =P
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Posted: Feb 25th 2011 10:04AM syrik zero said

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Lucid Games should create that Road Rage game that we saw shots of the other day. Bizarre made wonderful driving games

Posted: Feb 25th 2011 10:37AM Arkanaloth said

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@syrik zero

that game concept art was impressive wasn't it? I'm not one for racers but I would have certainly considered it!
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Posted: Feb 25th 2011 11:31AM syrik zero said

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@Arkanaloth

I've wanted a modern road rash for a long time. They were my favorite racing games as a younger man. The art looks really crazy with the tornadoes in the back round. The two guys had their knees scraping in the turn. It was something I would play
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Posted: Feb 25th 2011 10:11AM Crimsic said

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:D

Posted: Feb 25th 2011 10:14AM DCGX said

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They should! Maybe EA will get on the ball about it.

One thing that always strikes me, though in a good way, is how fast former employees of just closed studios are able to create their own/a new studio almost instantly.

Posted: Feb 25th 2011 10:30AM foxhound said

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@DCGX
Technically, it isn't too difficult to start up a studio -- technically anyone with a computer and a residence could call themselves "Making A Game Studios" and develop anything from mobile apps to full-fledged console/PC games(like in the 80s & 90s). The problem and rising cost lies in what kind of worker employment("under the table tips", contractual, salaried, et al.), residence/studio size & upkeep, and most importantly -- equipment. A couple colleagues and I had tried developing a couple small shareware games ourselves but didn't get too far off the ground due to schoolwork at the time. But these days, with so many big publisher looking for a breakout IP, maybe we'll see more of this kind of business structure. The worst possible outcome? The mini-start up developer taking a minor financial hit. The best? Getting snatched up by the big conglomerate publisher for millions and then ditching to start up yet another mini-development studio. Rinse, wash, repeat.


Regardless of the above, it IS good to hear the Bizarre employees finding work so soon. Good talent like that shouldn't go to waste. :]
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Posted: Feb 25th 2011 10:35AM oJMan240o said

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@foxhound You forgot licensing issues. Most of these start up studios don't have the time to create their own engine for a new game, so there's the issue of licensing out something like Unreal to make your game.
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Posted: Feb 25th 2011 10:32AM oJMan240o said

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Right on, this is great news!

Posted: Feb 25th 2011 10:36AM Lerkero said

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It almost seems too easy for laid off developers to start up a new studio. After every layoff report we get a new studio report. Best of luck to them, though. Hopefully this will be a lesson to all devs that publishers shouldn't own everybody.

Posted: Feb 25th 2011 10:40AM Arkanaloth said

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@Lerkero true but they have a pretty good history behind them of fun titles and as a new startup they're *hopefully* not immediately beholden to any one huge publisher. Add in their track record and they may be able to acquire venture capital far easier than a company with zero proven production and experience.
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Posted: Feb 25th 2011 11:08AM Drakkenfyre said

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I was going to say, it seems like game developers don't die, they just come back as another company.

Good for them, it means less people lose their jobs, but it makes me wonder with all these new startups, even with their previous success, will they be able to secure the funding for anything else that will keep them in business?
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Posted: Feb 25th 2011 11:10AM Anticrawl said

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Now hold on hold on. I could have sworn we already knew of Lucid Games well and that EA was publishing Road Rash developed by this new studio?

Posted: Feb 25th 2011 11:10AM Anticrawl said

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@Anticrawl

Oh shit, now I have to go find a god damn source for that. I didn't hear it at work either (encase any other EA employees are reading) because I am on vacation right now.
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Posted: Feb 25th 2011 11:46AM oOWallaceOo said

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@Anticrawl

Shhhh!!!!!!!!!!!!!!!!!!!
It's suppsosed to be a surprise
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Posted: Feb 25th 2011 11:23AM (Unverified) said

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PGR5 please!

Posted: Feb 25th 2011 11:34AM jello44 said

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@(Unverified)

Only if Mircosoft signs them to develop it, they own the rights to PGR. (which is rumored to be being developed by Turn10)
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Posted: Feb 25th 2011 11:42AM (Unverified) said

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@jello44 that rumor came about a long time ago, (http://www.joystiq.com/2008/09/18/rumor-turn-10-takes-over-pgr5-development/) if they were working on it, they could have completed it by now. Theres also the fact that turn 10 is officially working on Forza 4. Perhaps they split the team up but I don't believe they are big enough to do that.
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Posted: Feb 25th 2011 11:50AM jello44 said

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@(Unverified)

Oh damn, that's three years old? I swear I read it maybe about a year ago. Oh well, but yeah, if it has been that long, t10 would have completed it by now.
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Posted: Feb 25th 2011 12:09PM (Unverified) said

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@jello44 I have played so many racing games I can't even begin to recall them all from the most arcady to the biggest sims, I love them all. Thing is pgr3 and pgr4, personally have not been beat to this day. They had ridiculous graphics for the time, the sound was amazing and best of all was the physics. I actually felt like I was pushing my car. When you where really really pushing your car to the ragged edge it felt like at any moment you could make a mistake and lose it. PGR4 and Nordschleife was a wet dream.
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Posted: Feb 25th 2011 12:04PM Trojan said

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Best wishes to Lucid. I always loved the MSR and PGR games (in fact, PGR1 is what got me to buy an original Xbox) and I'm looking forward to seeing what they come up with next.

Posted: Feb 25th 2011 12:24PM Fuzunga said

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Did I call this or what!?

Posted: Feb 25th 2011 12:26PM NitroMikeo said

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I hope they go on to make some stellar games! And looking at what they have made in the past, its only a matter of time! XD

Posted: Feb 25th 2011 1:01PM Duke said

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Great news to see some of these folks sticking together. Good luck!

Posted: Feb 25th 2011 2:02PM SWGooner said

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MSR2 please!

Posted: Feb 25th 2011 3:35PM bargaingamer said

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Just like a phoenix bizarre studio has been reborn into lucid games .Best of luck to them and hopefully they can make a amazing game in the next couple of years.

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