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Reader Comments (9)

Posted: Feb 25th 2011 12:54PM Spunky Monkey 190906 said

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This game looks awesome :D I can see all the potential it could have once more missions and options are added.

Posted: Feb 25th 2011 3:55PM PartManPartAwesome said

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@Spunky Monkey 190906 Only awesome? I can't wait to play it, finally a cerebral game, and most of all COD players will suck at it because (generalization alert) They are all meatheads!
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Posted: Feb 25th 2011 2:44PM FINALBOSS said

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Cool...I guess.

But it's not really a game about human interaction and tells when everyone moves like a robot.

Posted: Feb 25th 2011 3:29PM (Unverified) said

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@FINALBOSS see...there's this thing called potential. this guy is working on a good premise BY HIMSELF and people are starting to take notice. i know it's VERY difficult to think positively about new things. you'll be ok.
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Posted: Feb 25th 2011 10:11PM Mach2 said

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@FINALBOSS

Yeeaaaaah, someone's obviously not played Asscree: Broho's multiplayer.
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Posted: Feb 25th 2011 3:57PM SkeezyKimchi said

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Hahaha. The ending was classic. "She's gonna get it!" The foundation looks terrific, the premise though not new, has some promise as far as an "indie production" goes. I'm just concerned with the time-frame, and funds. Hopefully it will see the light of day as a polished, finished product. I'll keep my fingers crossed for Hecker and his team.

Posted: Feb 25th 2011 4:19PM gevenstaines said

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is no one going to help him?

Posted: Feb 25th 2011 7:23PM Benjamin Gilbert said

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@gevenstaines There's more coverage on that here: http://www.joystiq.com/2011/02/25/chris-hecker-interview/ But the tl;dr answer is "not really." He's making it mostly himself, though he'll probably hire an artist at some point.
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Posted: Apr 4th 2011 1:00PM Imperial said

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Now if only this were ported to consoles using PS Home or XBL avatars...

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