What would happen if you combined Mario and ... Dead Space's
Isaac Clarke? He'd probably look something like John Rochard, star of the upcoming PSN platformer Rochard
. Burt Kane
, creative director at developer Recoil Games, describes John as "no marine or super soldier, but just a tough, ordinary miner with a mustache, placed in an extraordinary situation."
The lead character isn't the only Dead Space
-ish aspect of the game: The trouble begins when the miners unearth "an ancient structure hidden deep in an asteroid." Although you won't be fighting Necromorphs in Rochard,
you can expect a lot of zero-G moments. Using the "G-Lifter" (is that what Rochard is holding?), players "can lift and maneuver heavy objects around the environment," according to the press release
, "and can eventually swing, jump and propel themselves huge distances throughout each level."
will publish Rochard,
but other details about the game are scant for now -- though we hope to get some hands-on time at GDC