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Reader Comments (44)

Posted: Mar 1st 2011 3:08AM Ospov said

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I wonder if the devs knew they were full of BS when they said them the first time...

Posted: Mar 1st 2011 3:21AM Mister Servo said

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@Ospov

Most likely. Sometimes you have to lie through your teeth and betray people who trust you in order to make a bit of money.
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Posted: Mar 1st 2011 3:26AM Shockwave said

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@Ospov

A lot of that is BS. They have to market the game, and these interviews they do aren't to give you cool insight into game development.. it's purely to get you excited by advertising the game for free through gaming news sites.

However, you raise an interesting point. I would be curious if either of these devs thought their games really sucked or if they were genuinely shocked when they bombed. I never played the new Bionic Commando because of the reviews, but I can speak for Unleashed II where I'd like to know how in the world they thought the game was long enough for warrant $60. They MUST have known the game was going to sell by name and name alone and simply cut the development time before they put too much money into it.
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Posted: Mar 1st 2011 3:47AM Drake Lake said

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@Ospov
I think the worst part is sometimes, the gaming press knows it, and they can't say shit because it will cost them too much (exclusive preview, etc).
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Posted: Mar 1st 2011 11:54AM McDude said

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@Ospov

They, 100%, know they're full of shit. You can see this when they start making the sequel, and they freely go back and zero in on every complaint fans may have had with the first one, which were probably there when they did the original hype campaign. Then they take those same problems and turn them into talking points for the next one (the camera, the controls, the graphics, etc).
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Posted: Mar 1st 2011 3:10AM OmegaIXIUltima said

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Am I really the only person who liked the Bionic Commando remake?

Posted: Mar 1st 2011 3:19AM BrianH said

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@OmegaIXIUltima

yes, now go sit in the corner
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Posted: Mar 1st 2011 3:29AM BananaBoat said

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@BrianH - No, he should have to swing through one of those zones with the gas, or whatever that was in the game (I rented it...briefly). I had flashbacks of Superman 64.

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Posted: Mar 1st 2011 3:57AM ShadowXOR said

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@OmegaIXIUltima No, I loved it.
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Posted: Mar 1st 2011 5:08AM Design by Adrian said

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@OmegaIXIUltima Remake? Are we talking about Rearmed, or that boring 3D game with Prince of Persia instead of Duke Nukem?
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Posted: Mar 1st 2011 5:31AM OmegaIXIUltima said

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@Design by Adrian I suppose it's technically a sequel, the 3D one.
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Posted: Mar 1st 2011 9:13AM Stuwie said

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@OmegaIXIUltima sequel you mean. I liked it. I thought it was fun mike patton's voice acting was complete shit ending was shit as well online was different kinda fun . Capcom screwed the pooch with bionic commando it used to be a big franchise
For them it had alot of fans it would had more but capcom got lazy they didn't care enough it's sad too cause I really used to like capcom when I was kid back playing the nes damn shame
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Posted: Mar 1st 2011 3:23AM Kirkpad said

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Wow, these are like self inflicted punches.

Posted: Mar 1st 2011 3:25AM habit0422 said

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Play Magazine is still around? Good, I had over a year left on my two year subscription when those assh**** stopped sending my mag every month and wouldn't update their site. Never got any compensation for what I had already paid for, which is a shame because I liked them up till that point. Anyone else have a similar experience with Play magazine?

Posted: Mar 1st 2011 3:28AM habit0422 said

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@habit0422

Wait, wait. My fault, didn't realize this was a different UK based Magazine. Well so much for arguing with customer support to get my money back.
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Posted: Mar 1st 2011 10:43AM ianos said

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@habit0422 Hah, yeah - we were around before them and we'll be around for a while longer.

You can always buy a sub to Play UK instead - our customer service is impeccable! ;)
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Posted: Mar 1st 2011 12:46PM thisredengine said

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@habit0422

The "other" Play Magazine silently died last year. Which is a shame, because it was a really good mag. Clean design/font usage and high-res screenshots/art. Sucks they screwed over some subscribers, but I guess once you've lost your job/mag, you don't a hoot anymore.
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Posted: Mar 1st 2011 12:48PM thisredengine said

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@ianos Not to criticize, since your mag is quite good, but pretty lame to slag a dead competitor.

At the very least, their layout people were better than yours. A lot of your stuff (Both physical and online) is very "busy" design-wise.
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Posted: Mar 1st 2011 2:32PM (Unverified) said

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@thisredengine

Play had great production values, but their writers were UBER nerdy fanboys and assumed that that their readers grew up as thoroughly religious about the exact same games as they did -- which, granted, is the problem with virtually ALL game "journalism," but -- to a more extreme degree.
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Posted: Mar 1st 2011 4:33AM Stevetrop Man of Mystery said

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I'm sure that if they wanted to they could have filled the mag cover to cover with Peter Molyneux quotes on the entire fable franchise.

*Day dreams about the promise of carving his name into a tree*

Posted: Mar 1st 2011 12:23PM Ospov said

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@Stevetrop Man of Mystery

Can we get this upvoted past 3 hearts please?
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Posted: Mar 1st 2011 5:10AM FlashJS said

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That's why you don't listen to what they say, but you look at what they do (specifically, gameplay videos).

Posted: Mar 1st 2011 5:15AM PR0F3TA said

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"if we could charge more then $60, i would" - Kotick

"oh lawdy teh new CEE OH DEE gayme, DAYONEPURCHASEJUSTTAKEMYWALLETCHANGEMYPANTS" - current gen gamer

Posted: Mar 1st 2011 11:03AM HardBoiled2009 said

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@PR0F3TA

Thank god i'm not one of those people let me tell you what i would say

Oh lawd a knew CEE OH DEE gayme, itz jaust gunna bee like teh last wun from last year fo $60 wut eh rip-ovv fanks buh nue fanks - Me
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Posted: Mar 1st 2011 12:49PM DreadArrow said

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@HardBoiled2009
unfortunately most people that say that buy the game anyway.
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Posted: Mar 1st 2011 12:49PM thisredengine said

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@HardBoiled2009

Forget CoD game, just any random game:

"DAYONEPURCHASEJUSTTAKEMYWALLETCHANGEMYPANTSCRYINGTEARSOFJOY" - current gen gamer
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Posted: Mar 1st 2011 5:16AM Smithsmithers said

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@(Unverified)
I'm Spaniard, so........yeah. Glad to see black and whites finally getting along I guess.

Posted: Mar 1st 2011 5:18AM alzeer said

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where is "John Romero's About To Make You His Bitch....Suck it down"?

Posted: Mar 1st 2011 6:42PM Jennacide said

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@alzeer
This. The very first thing that came to my mind was "where the hell is the mockery of John Romero's idiotic statements/marketing?"
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Posted: Mar 1st 2011 6:15AM Drakkenfyre said

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Hit up Download Squad. Every article almost guarantees some spam, there is no report button, and the editors NEVER remove the spam.

It's sad as hell to see articles 9 months old, and there are 3-4 pieces of spam on it, and the editors don't do shit. And those will be the ONLY comments on it, so it isn't like they get lost in the crowd. Editors recieve notification when a comment goes on their stories, so it's like they completely ignore it.

Posted: Mar 1st 2011 8:52AM hxczuner said

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That is SO tactless.

Posted: Mar 1st 2011 9:20AM ComicShaman said

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The Force Unleashed 2... There was an awful lot of fluffing going on with that game, which turned out to be such a letdown. What would honest quotes have been like?

"Our directive is to make the game short, repetitive, and incoherent. I think you're going to be impressed by how thoroughly we've met all three of those goals."

"We want to see how low we can set the bar for a Star Wars game and still get it to sell."

"Since we at LucasArts have a tendency to fire half the team after the completion of every game, morale is really low. You can expect to see that reflected in the game experience."

>sigh<

Posted: Mar 1st 2011 9:39AM Teancum said

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I actually liked Force Unleashed II. The gameplay was a definite improvement and parts of the story were really compelling. So while I agree with some of the quote above, I still think the game had its strong points. I felt like the critics were really hard on it, but admittedly it's a rent-beat-return game. That being said it's a fun 1x playthrough.

Posted: Mar 1st 2011 12:56PM thisredengine said

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@Teancum
I felt the raw emotion in the first "Giant Worm" scene.
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Posted: Mar 1st 2011 9:52AM Vcize said

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So I'd imagine the quotes about Gears 2 being all about story, emotion, and feelings are going to have to make the cut.

Actually, I'd imagine that the quotes about being about story, character development, etc will make the cut.

Posted: Mar 1st 2011 10:44AM (Unverified) said

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You want large amounts of BS? Go read interviews from just about any MMO ever released. Particularly Age of Conan's BS or Warhammer's developer blog videos haha.

Posted: Mar 1st 2011 12:55PM thisredengine said

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@(Unverified) Well, I think you're confusing things.

There is a difference between devs who aimed too high and wanted to achieve great things but in the end, just couldn't deliver and devs who just blatantly lie knowing full-well they're not doing what they said would do.
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Posted: Mar 1st 2011 1:32PM Jovrick said

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Well the Bionic Commando quote is a load of bullshit on a stick because this generation has mostly been about graphics. Games are all interchangeable gritty war shooters with insanely linear, put-the-square-peg-in-the-square-hole gameplay that basically emphasises scripted sequences and in-engine cutscenes over actual gameplay.

Everything is about showing off the developers' graphics budget and then figuring out how to squeeze extra money out of people by cramming in as much DLC, in game advertising, anti used game campaigns, and general micro-transaction crap as possible. At this point we're well on our way to paid demos, games released in microtransaction fragments, and multilayer subscriptions for the never ending assembly line of CoD clones that makes up at least 60% of gaming right now.

The rest, of course, is a bunch of motion controlled minigame collections and self help applications for people who don't even give half a shit about games or any other form of media they spend their money on.

Posted: Mar 1st 2011 2:28PM eudaimo said

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As someone (like most people who read this blog) who follows game hype and press pretty closely, I consider this to be a fairly limp list of "embarrassing" quotes. The games identified were poorly received, notwithstanding very vague and general comments that they would be great.

There are *far* more embarrassingly inaccurate quotes from devs, though most of the ones that come to mind happened to be games that were better received *overall*. To Start? Go back and listen to Cliff Blezinski talk about the quality of the writing we could expect from Gears of War 2, or how Epic planned to nail the multiplayer in that game.

Posted: Mar 1st 2011 2:37PM (Unverified) said

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They could have a Hall of Fame for this.

First inductees:
Peter Molyneux (should probably just name the award for him)
David Perry
Denis Dyack
Hideo Kojima (yeah, I know you love the games, but NOBODY spews crazy shit about a game release like the Koje)

...feel free to add your own

Posted: Mar 1st 2011 6:47PM Jennacide said

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@(Unverified)
Well now, while I fully agre with Molyneux, Perry, and the lesser extent of Kojima, let's be honest here. Dyack only really screwed up Too Human. Yes, it was a steaming pile of not living up to what it was supposed to, but let's look back at the other 2 games he had a hand in (as well as getting buzz going): Eternal Darkness and LoK: Blood Omen.

Both are classics, both did exactly what they said they would. Dyack told us that Eternal Darkness would make it's mark on the industry with the most deranged stuff a game would ever do (and it SO did), and that Blood Omen would start a franchise (okay, one they didn't get to keep, but did start it) that aimed to tell a good story and be clearly aimed at an adult audience.

So, really, Dyack doesn't deserve that award. Not nearly as much as John Romero or Peter Molyneux do. They are the lords of spewing out shit that won't happen.
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Posted: Mar 2nd 2011 12:21AM (Unverified) said

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@Jennacide

Since the article approaches more from the angle of saying stupid shit than simply under-delivering, Dyack stays. His shit was THAT stupid, even if his under-delivery is a matter of opinion.

Having worked with SK, I am fairly confident that he's gotten remarkably lucky (although I've always found Blood Omen to be desperately overrated) so far. I don't expect it to happen again.
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Posted: Mar 1st 2011 3:27PM wcarnation said

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How nice they only picked a list of people/games that don't have the power to be mad at them.

I dunno how you can do a list like that and forget Oblivion
http://www.youtube.com/watch?v=pjbx6-KQoRg

Posted: Mar 2nd 2011 11:58AM Flakk said

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This strikes me as a particularly dumb thing to do. If I was a developer or producer, I'm pretty sure that the last thing I would ever do now would be to grant an interview to "Play Magazine".

Besides, it's obnoxiously easy to top this entire article. All one has to do is consider everything that Derek Smart and David Allen have ever said. Ever.

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