Most 3DS games will give players the option to use the system's slider to adjust the depth
of the display. Not Cubic Ninja.
AQ Interactive's puzzle-platformer will not support a 3D display of any depth.
A representative confirmed to us that there is "no stereoscopic 3D in [the] main game" because of Cubic Ninja's
heavy reliance on another feature of the 3DS: the gyroscope. A report on Japanese site Inside Games
notes that it would be difficult to read text in 3D if you were moving the 3DS around.
Because the integrity of the handheld's 3D effect is reliant on viewing the screen from a fixed, dead-on position, it will be interesting to see if others developers, also keen on gyroscopic gameplay, might "turn off" the 3DS's big novelty.