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Reader Comments (21)

Posted: Mar 4th 2011 12:05PM bargaingamer said

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I like what i see but still need some polishing.

Posted: Mar 4th 2011 12:07PM Acosta02 said

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Maxwell Industries! The little guy's done well for himself, it seems.

Posted: Mar 4th 2011 12:13PM Wintrale said

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@Acosta02 No, he just made that notebook of his literally print money.
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Posted: Mar 4th 2011 12:09PM Epoque said

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Reminds me a lot of Full Spectrum Warrior.

Posted: Mar 4th 2011 12:41PM Tachyonic Cargo said

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@Epoque if only Pandemic had made FSW3 instead of The Saboteur, who knows . . .
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Posted: Mar 4th 2011 2:03PM Zacmanman said

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@Epoque

I always thought FSW would be better if I could shoot dudes instead of just tell dudes to try to shoot dudes.
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Posted: Mar 4th 2011 12:10PM RGSmith said

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This looks really interesting. I'd like to see a bit more elaboration of the controls.

Posted: Mar 4th 2011 12:30PM AnderFREAK said

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I have a feeling this control scheme is something that needs to be experienced before it's apparent why it's a benefit. Looking forward to it though.

Posted: Mar 4th 2011 8:10PM AntiVillian said

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@AnderFREAK

Are you kidding me! ever since it became a trend to map movement to analog instead of the D-pad I have found console shooters no fun at all, the original way was the best!
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Posted: Mar 4th 2011 12:36PM Stormbarrier said

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@Ben Gilbert

"Ten minutes later I had my hands on an Xbox 360 controller and understood why Slackza looked at me like my head was on backwards when I asked what makes the game different from other XBLA shooters."

Derek: "But why male models?"
J.P. Prewitt: "Are you serious? I just, I just told you that a moment ago."

Posted: Mar 4th 2011 12:42PM DSight said

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I dunno. This gameplay video looks very bland and the "Acquiring Boost" voice over doesn't help at all. I don't see why this is interesting but maybe I need to play it first.

Posted: Mar 4th 2011 12:53PM DarkSonata said

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SERGEANT OF THE HYBRID SERGEANTS MOST IMPORTANT PERSON OF EXTREME SERGEANTS TO THE MAX!!

Posted: Mar 4th 2011 12:59PM MasterYogurt said

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I hope that
A) Those messages (Acquiring Boost) are just placeholders until they get someone who can actually announce
B) There's some music.
C) They add richer sound.

The bullet sounds are good but you should be able to tell what's going on by simply listening. The soundscape as a whole is empty. Graphics look good, though, and the concept seems like a blast.

Posted: Mar 4th 2011 2:05PM Zacmanman said

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@MasterYogurt

I hope they make it a point-and-click adventure game.
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Posted: Mar 4th 2011 1:31PM ybfelix said

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"leaving the right analog stick free to adjust the camera."

Hasn't the right stick been always doing that?..

Oh I think I get it as typing, did you mean that we AIM with left stick, and adjust the external camera with right stick? interesting..

Posted: Mar 4th 2011 1:42PM Liquidfingers said

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"but I wasn't expecting much from another XBLA shooter with a bland name like 'Hybrid.'" -- what does that even mean? is there some secret section of xbla that has a shitload of shooting games that i'm missing out on? the only ones i'm really aware of are quake 3 and call of duty. i guess you could call shadow complex a shooting game, but that's kind of a stretch...

anyway, this game looks awesome. i'm sure they will polish it up before launch and hopefully add in some better sound effects. the whole cover system on the side of the wall, upside down, wherever, is a pretty cool concept.

Posted: Mar 4th 2011 2:02PM Zacmanman said

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@Liquidfingers There are a few on there. Battlefield 1943 and Monday Night Combat to name two.
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Posted: Mar 4th 2011 5:23PM SisypheanLife said

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@Zacmanman

There's Breach, Blacklight: Tango Down, and Section 8: Prejudice is coming out shortly.
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Posted: Mar 4th 2011 2:28PM Noveli said

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Love this dev. Always wanted a persistent grand-scale type of combat scenario. I hope that as you rank up you get to make strategic decisions regarding where to invade next or direct troop movements.

Posted: Mar 7th 2011 6:11AM ogodfreed said

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@Noveli
It seems a lot like Global Agenda in that regard, which is cool.
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Posted: Mar 7th 2011 12:19PM rudetrooper said

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The lack of free player movement is interesting.

The automated character movement from selected location (cover) to location could open up more strategic planning. Multiplayer could be something full to plan out.

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