Castle says that InstantAction was on its way to turning itself around, and would have done so in "another six months or so," but that the cost of the operation was too much. Castle says InstantAction wanted to "bridge downloadable and browser-based games," and that "it's understandable that it took a lot of time and energy, but it's also understandable when someone is writing a lot of burn money every month and they don't want to do it anymore."
Posted on Jan 27th 2015 8:15AM
Posted on Jan 26th 2015 11:00AM
Posted on Jan 26th 2015 10:00AM