Castle says that InstantAction was on its way to turning itself around, and would have done so in "another six months or so," but that the cost of the operation was too much. Castle says InstantAction wanted to "bridge downloadable and browser-based games," and that "it's understandable that it took a lot of time and energy, but it's also understandable when someone is writing a lot of burn money every month and they don't want to do it anymore."
Posted on Sep 20th 2014 11:30AM
Posted on Sep 19th 2014 8:00PM
Posted on Sep 19th 2014 6:30PM