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Reader Comments (69)

Posted: Mar 9th 2011 9:54AM Typhonic said

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I played through Torchlight on PC, it was underwhelming.

Posted: Mar 9th 2011 10:12AM Uphillbothways said

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@Typhonic

If I recall correctly, it was $10 on the PC. Hard to complain, and definitely worth it.
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Posted: Mar 9th 2011 10:25AM Typhonic said

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@Uphillbothways
I dunno, awful story, TOO much loot, extremely repetitive. I mean, sure, downvote me, but I'm pretty sure the article is saying that the 360 one is much more fun than the PC one anyways.
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Posted: Mar 9th 2011 11:02AM Captain Planet Planeteer Power said

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@Typhonic

I thought it was brilliant. The game is pure nostalgia for anyone who spent their youth playing Diablo/Diablo 2 for hours on end.
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Posted: Mar 9th 2011 11:52AM Liquidfingers said

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@Captain Planet Planeteer Power

agreed...it's hard to understand why people complain about 10-$15 games with 12 or so hours of gameplay. chances are you just didn't like torchlight because it's not your kind of game, but like captain planet here says it's great if you grew up with diablo. on that note, i loved the music in torchlight (especially when you're in town). sounds like it was even composed by the same guy who did the music for diablo.
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Posted: Mar 9th 2011 12:47PM TaintedKane said

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@Liquidfingers

That is because it was the same guy.

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Posted: Mar 9th 2011 12:58PM Mr Numeros said

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@Liquidfingers
Any amount of money for any amount of time spent not enjoying something is not worth it. Refer to Justin's FFXIII rants.

I played Diablo II a lot so Torchlight looks like fun for me. Will probably pick it up. Thanks Richard.

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Posted: Mar 9th 2011 1:47PM Typhonic said

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@Liquidfingers
So basically its only applicable for Diablo fans? Because I've never played it. And I LOVE dungeon crawls.
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Posted: Mar 9th 2011 3:15PM Mal F4cti0n said

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@Typhonic

I thought the game had a great beginning, but as you got more powerful, there were too many monsters on screen at one time and you couldn't tell what was going on on screen.

I would play to the point where there was just too much going on, and then I would start over as the beginning of the game was perfect.

I think I picked it up during a sale, it was one of the best $5 I ever spent.....
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Posted: Mar 9th 2011 4:13PM Heffer Wolfe said

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@Typhonic

Torchlight was a really good experience for me, and I still play it a couple times a week.

If you have the option though, get it on PC. Mods can help make the game much more replayable.
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Posted: Mar 9th 2011 4:48PM Dlord said

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@Liquidfingers

I don't see Typhonic complaining about the actual price anywhere. He just said that, for him, the game was underwhelming. Not that it was too expensive.
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Posted: Mar 10th 2011 6:45AM AmethystHarp said

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@Uphillbothways it was 5 at last year's "hollydays sales".
I think that torchlight is amazing because even without the multiplayer part, you can actually play a lot of times and the dungeons change (off course, too much times will make your remember that dungeon from a previous save but you got the point).
I actually love Torchlight on PC but never ended it. I'm never satisfied with my character, always want a new skill and class combination.
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Posted: Mar 10th 2011 3:35PM ddealss said

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@Typhonic

It's of no surprise that you're down voted because you disagree with the reviewer.

Torchlight. I could have sworn it was made by Gameloft as it's just a clone of Diablo stripped of the story and given a cheaper name. The only depth to this game is literally how deep you can go into a dungeon.

1 town... many, many levels of dungeons. If you're addicted to mindlessly clicking your left and right mouse buttons then this is a dream come true. I would never recommend this game to anyone outside of this genre.

$15? I guess if I was rich and loved throwing my money away. You'd be better off playing something like Borderlands.
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Posted: Mar 9th 2011 9:55AM Raiderfan said

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I have 2 gunny sacks and my pockets are empty... let's go crawling!

Posted: Mar 9th 2011 9:57AM Jawmuncher said

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For me coop Is a big part of dungeon crawling, solo I don't think I'd play very much. I'll probably just wait for when this will hit deal of the week.
Not to mention dragon age 2 did just cone out yesterday so if I bought this now, I wouldn't exactly have the time to play it anyway.

Posted: Mar 9th 2011 9:58AM PercyChuggs said

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Tried playing the Torchlight demo on PC a couple days ago. Didn't like it. As a lifelong console gamer, it just seems like "click to make enemy dead" is too damn simple. Maybe that is why I enjoyed The Witcher. At least the combat in that game required a bit of timing and rhythm.

Posted: Mar 9th 2011 10:02AM WiNGSPANTT from TopTierTacticsco said

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All right review, but the constant harping on the PC controls seems unnecessary. I get that these controls work fine, but I don't recall anyone ever saying "Man, this Torchlight game is great, but it's such a drag I have to use a mouse to play it!"

Posted: Mar 9th 2011 10:51AM Drake Lake said

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@WiNGSPANTT from TopTierTacticsco
Right, this is exactly how I felt reading this. :\
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Posted: Mar 9th 2011 10:52AM Drake Lake said

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@WiNGSPANTT from TopTierTacticsco
Hell, I never really heard that complaint before, either.
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Posted: Mar 9th 2011 11:08AM RichardMitchell said

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@WiNGSPANTT from TopTierTacticsco

Constant harping? Where in this review did I say the PC controls weren't good?
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Posted: Mar 9th 2011 11:14AM WiNGSPANTT from TopTierTacticsco said

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@RichardMitchell "Cconstant" was unfair, but these stuck out:

"It's the same game, only a lot more fun for your thumbs." While you might have been going for a thumbs-as-opposed-to-fingers joke, it comes across as "controls for Torchlight were not fun on PC"

"And now, thanks to the streamlined controls, we get it all without the constant clacking of a mouse." Is constantly spamming a button or a trigger really that different? Since it probably isn't, this just implies that using a mouse is somehow annoying or burdensome.

It's no big deal but it seemed out of place. I'm sure everyone was interested to know how the controls adapted, but probably due to underlying concerns over the controller's capabilities, not the capabilities of a mouse.
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Posted: Mar 9th 2011 11:58AM Vyudo said

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@WiNGSPANTT from TopTierTacticsco

perhaps untangle your panties?
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Posted: Mar 9th 2011 1:05PM OmeletPants said

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@WiNGSPANTT from TopTierTacticsco: Comments about the controls are very appropriate because I'm sure a lot of people have concerns on whether this game can work with a gamepad. And this review makes it clear that it can.
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Posted: Mar 9th 2011 5:41PM WiNGSPANTT from TopTierTacticsco said

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@OmeletPants Wow, did you read my comment? I even said, "'m sure everyone was interested to know how the controls adapted, but probably due to underlying concerns over the controller's capabilities, not the capabilities of a mouse. "
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Posted: Mar 9th 2011 7:29PM OmeletPants said

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@WiNGSPANTT from TopTierTacticsco: Okay, so you just rebutted your own criticism. I think mentioning the mouse in that fashion just illustrates how well the game works with the gamepad. I don't think the author's intent was to necessarily knock the mouse, but rather to show that the gamepad controls work very well. That's the way I interpreted it, at least.
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Posted: Mar 9th 2011 10:04AM Sm1ttySm1t said

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I think the applause for the control scheme comes down to a much broader realization ... dungeon crawling loot-grabs will WORK on XBLA.

Diablo 3 WILL BE ON XBLA. Count on it.

Also, if you're interested in a video review, as well, check out http://sm1ttysm1t.wordpress.com

Posted: Mar 9th 2011 10:16AM profeteer said

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@Sm1ttySm1t
XBLA? No...it won't.
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Posted: Mar 9th 2011 10:25AM asojax said

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@Sm1ttySm1t

How many blizzard games have you seen on the console? If by a slim margin Diablo 3 came out on a console I highly doubt it would be a XBLA title, Blizzard is nefarious for putting out highly polished games on the PC but not releasing a console version.
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Posted: Mar 9th 2011 10:26AM Sm1ttySm1t said

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@profeteer I disagree wholeheartedly. Max Schaefer (Runic's CEO) founded Blizzard and invented Diablo. He worked on Diablo 3 for a time, so he knows the direction they want to take with it. I believe that he is attempting to establish a base on XBLA so that he can steal some of their players when (WHEN!) Torchlight 2 releases on XBLA.
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Posted: Mar 9th 2011 10:49AM gajoma said

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@Sm1ttySm1t omg. I am screencapping this shit.
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Posted: Mar 9th 2011 11:04AM Sm1ttySm1t said

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@gajoma For awesomeness, or did I do something stupid? It's hard to tell sometimes.
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Posted: Mar 9th 2011 11:13AM Robborboy said

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@Sm1ttySm1t I don't see an Xbox Live Arcade release at all for Xbox. A full retail disc? Sure. But no way in hell will a good 8gig + game be distrubited through Xbox Live Arcade.
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Posted: Mar 9th 2011 11:17AM Sm1ttySm1t said

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@Robborboy You're absolutely right. No clue why I put XBLA. My mistake.
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Posted: Mar 9th 2011 10:12AM theBrayn said

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I think I'll have to give this a try. I don't see the text being a problem on my 92" HD screen.

Posted: Mar 9th 2011 10:24AM CommanderCool said

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@theBrayn show off
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Posted: Mar 9th 2011 11:35AM NinjaJesus said

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@theBrayn

You're so cool.
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Posted: Mar 9th 2011 12:30PM Crayola Q Pants ESQ said

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@theBrayn sorry, are we talking screens or e-penis size here?
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Posted: Mar 9th 2011 10:19AM CheesecakeJones said

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Ha!

"Cruft..." What a cromulent word choice.

Awesome.

Posted: Mar 9th 2011 1:00PM Mr Numeros said

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@CheesecakeJones
Richard's cromulence embiggens us all.
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Posted: Mar 9th 2011 10:19AM Strider119 said

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Wait, wait, wait ... no multiplayer? Psh. Forget this game. Dungeon crawling without mulitplayer is like a horse without a dong. It's missing it's most impressive part.

Pass.

Posted: Mar 9th 2011 10:19AM Ohhlaawd said

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I will definitely pick this up. I bought the PC version on Steam but couldn't shake the feeling that it would be more fun on a console.

Posted: Mar 9th 2011 10:26AM Topik said

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very disappointing to me, no multiplayer , only english version, no graphic improvement from pc version , lara croft much better than this , also at half the price !!




Posted: Mar 9th 2011 11:15AM Robborboy said

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@Topik Depends on your definition of "graphics". For example, Torchlight on Xbox uses the smoother, prettier animation systems of Torchlight 2.
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Posted: Mar 9th 2011 10:32AM bshido said

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this will be my second time buying this game. Its gonna be awesome.

Posted: Mar 9th 2011 10:39AM The Tim said

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The lack of multiplayer makes me hesitate but I'll give the demo a shot. May wait for it to go on sale as I've just picked Guardian of Light and I'm throughly enjoying that right now.

Posted: Mar 9th 2011 10:42AM FriedConsole said

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Yeah these games are like playing a virtual slot machine. I actually think there might be more strategy playing slot machines than these games. Just like slot machines they seem to have their addicts who get a high from a virtual item. I couldn't give a crap about obtaining virtual items. I get my high from games from beating the game. These games can be beaten, if they do end, by simply putting in the time.

Posted: Mar 9th 2011 10:51AM catbandit said

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this is why I can't read joystiq's reviews, they make me buy GAMES!!!!

Posted: Mar 9th 2011 11:29AM VeeDeeVee said

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@catbandit
A lot of the time they stop me buying games. I find the scores are very inconsistent. The best thing ever can get 4 stars because of the reviews bias against X system, but something with faults can get 5 stars.
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Posted: Mar 9th 2011 1:39PM TheChezDispenser said

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@VeeDeeVee

Oh come off it.

There's more than one reviewer here, and they don't have some bit of pink poster board stapled to the office wall saying "OKAY GUISE, HERE'S YER STANDARDS." Those stars are a measure of how much the reviewer enjoyed the game, which is exactly what they should tell you; they don't owe it to you to be "fair" (impossible) or "unbiased" (also impossible, since reviews = opinions = bias). They owe it to you to back up their opinions. If something about a game irritates a reviewer, it should be noted; if it's grievous enough in THE REVIEWER'S EYES, it should cost the game points/stars/bells/score. It is not a reviewer's job to "avoid bias," or to write a review that pleases you, or to walk on eggshells to avoid pissing people off. It's the reviewer's job to honestly communicate how much they enjoyed the game.

To be honest, however, I may have just wasted my time; I'm not sure you can hear anything under your tinfoil hat.
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Posted: Mar 9th 2011 4:54PM Dlord said

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@TheChezDispenser

I read it. Your time was not completely squandered.
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