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Reader Comments (17)

Posted: Mar 17th 2011 9:38PM CrackRabbit said

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Great! Now where is Freespace 3?

Posted: Mar 17th 2011 10:10PM radicoon said

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@CrackRabbit Any mention of Volition will always bring Freespace comments. Rock on! FS3!!
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Posted: Mar 17th 2011 9:38PM arkweld said

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The PC port of RFG was handled by a company whose previous experience was writing industrial simulators not games.

And it showed. RFG on PC was a total disaster.

I bought it on release, played it for about four hours and never went back to it.

Posted: Mar 17th 2011 10:07PM Excessive said

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@arkweld I thought it was pretty good, what problems did you have with it?
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Posted: Mar 17th 2011 10:28PM arkweld said

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@Excessive

well let's see ...

5.1 audio broken
bad controls that sped up or slowed down depending on what your were operating
frequent crashes because it didn't support Windows 7
game running at twice normal speed because it didn't support Windows 7
ATI crashes
slowdowns (even on my beefy kit)
server login issues

It took 8 months to patch all that out and some issues like no 5.1 surround and not running correctly on Windows 7 were a joke. I can't think of a PC game that hasn't shipped with 5.1 in the last five years and not supporting an operating system that had been in public beta for almost a year? Pathetic.
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Posted: Mar 18th 2011 2:04AM Bridget said

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@arkweld The company was Reactor Zero and I believe it has a connection to Volition because it was run by a group from Outrage Entertainment. Back in the days of Descent, Volition and Outrage were the same company: Parallax. Then they split up. Outrage made Descent 3 and Alter Echo, then was shuttered by THQ while Volition continued on.
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Posted: Mar 18th 2011 2:26AM Excessive said

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@arkweld well that might explain it, I didn't play it until I got it on a Steam sale, so all the problems were probably fixed by then
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Posted: Mar 17th 2011 9:59PM Kibayasu said

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While I realise that a lot of PC ports are developed seperately I'm well past the point of believing any multiplatform developer bar Valve when they say the PC version is important. Voliton has a lot of catching up to do.

Posted: Mar 17th 2011 10:08PM tobalt said

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FREESPACE 3!!! Kgo!

Posted: Mar 17th 2011 10:08PM GuitarHero666 said

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As long as the PC version of The Third doesn't suck, Ill forgive them. And make modding easier.

Posted: Mar 18th 2011 12:17AM gLitterbug said

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I got Guerilla when it was on some really cheap sale and overall I love the game. That is when it runs ok. First it was no fun at all because it was stuttery and whatnot. Got a better graphics card and thought the speed increase was what fixed it. Apparently it was something else and after I did a fresh install some time later and wanted to wrap up the game, it ran like shit again. Slowdowns in certain missions regardless of what is on screen. Stutters that weren't fps related at all and regardless if you play in lowest detail and 640 or everything turned up and full HD.
Still have to finish it. Maybe it'll magically work fine again some time.

So while I actually look forward to the next Red Faction game, I'll be watching closely what experience people have with it before I even start to think about buying it.

Posted: Mar 18th 2011 11:07AM Cranky Penguin said

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@gLitterbug I had some of the same problems with Guerilla on PC last year, every time a building was about to collapse, the fps would slow down to a crawl. I know my 9800GT is getting a little old, but it shouldn't have been that bad.
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Posted: Mar 18th 2011 12:00PM (Unverified) said

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@gLitterbug @Cranky Penguin

The game really isn't graphically intensive but rather processor intensive due to the physics. I had a min spec CPU but with a video card that was pretty good at the time (Radeon 4870). Obviously, whenever something wasn't blowing up or falling apart, the game ran great. Knock down a tower, it becomes a slide show. I still enjoyed the game though.

What CPU did you guys run the game with?
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Posted: Mar 18th 2011 12:16PM gLitterbug said

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@(Unverified)
I know it's heavy on the physics, but it's certainly not a CPU problem. After my first graphics card change the game suddenly ran perfectly fine, even when I brought down big stuff. Then after doing a fresh install on the same hardware, it got stutters that were not fps or physics related. I'd get them in certain missions, before even bringing anything down the game would crawl. Or when I would drive a car it would suddenly halt in random intervals.

I've started to read forums and google up the problems when they hit me and what you find there, is an amazing amount of different "solutions" to the same problem. From changing some Windows compatiblity settings to the most ridiculous small changes that suddenly fixed the game for some people. Sadly nothing of those really worked for me and I stopped playing shortly before getting done with the game. Made me wish I postponed my reinstall just by a day to finish up the game in peace first.

Either way, not being able to play a game you really enjoy a lot and no solution to find makes you anything but eager to get a sequel. No matter how much they promise that things will be different now. So I'll wait and see.
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Posted: Mar 18th 2011 9:32AM derdaim said

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NEW DESCENT PLX!!!

Posted: Mar 18th 2011 9:54AM fco said

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I've been wanting to play Saints Row 2. How bad is the PC version?
Should I buy it or just wait and see how The Third turns out?

(yes, PC is my only option right now)

Posted: Apr 12th 2011 9:03AM djnforce9 said

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@fco:

It has serious framerate issues no matter how beefy your PC is. This especially becomes apparent when there are weather effects such as rain and/or when you're driving between different sections of the city (this made the love escort missions a total nightmare for me). It's a great game alright but almost completely ruined by technical/performance problems. A HUGE shame. Pick it up if PC is your only option and if you just want to experience it but like it said above, the Xbox 360 version runs MUCH better whereas is this is a perfect example of a "shoddy console port" and Red Faction Guerrilla is just as bad. At least Volition has learned their lesson now in terms of NOT passing the buck to another studio that doesn't even know what they're doing.

On a side note, I really wanted to try this is stereoscopic 3D as it looks so much better but that's just never going to happen with such poor framerates (3D makes it run like a slidehow).
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