So what if you took one of the slightly-smaller-than-a-credit-card-sized images, blew it up, pixel for pixel, into a 22 foot long swimming-pool-sized poster, and then looked at it with the Nintendo 3DS? Answer: You'd get a three-story tall augmented reality Mii. See it in action after the break.
Giant AR card used to create a Mega Mii
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Follow us on this one: The way augmented reality cards work is that a camera (like the cameras on Nintendo's 3DS) sees a certain marker image at a certain size on screen, and then displays video from the camera along with a virtual object that matches that size. The closer the camera is to the card, the bigger it is on screen, and thus the bigger the object is displayed, as if it really exists in the on-screen world.
So what if you took one of the slightly-smaller-than-a-credit-card-sized images, blew it up, pixel for pixel, into a 22 foot long swimming-pool-sized poster, and then looked at it with the Nintendo 3DS? Answer: You'd get a three-story tall augmented reality Mii. See it in action after the break.
So what if you took one of the slightly-smaller-than-a-credit-card-sized images, blew it up, pixel for pixel, into a 22 foot long swimming-pool-sized poster, and then looked at it with the Nintendo 3DS? Answer: You'd get a three-story tall augmented reality Mii. See it in action after the break.
Reader Comments (26)
Posted: Mar 22nd 2011 4:13AM BPMOmega XBL PSN Steam said
Giiiigaaaaantoooooor
Posted: Mar 22nd 2011 4:15AM Drakkenfyre said
I was under the impression cards like this worked by encoded the data into a near-invisible layer on the cards themselves, that the camera can pick up and translate into images (i.e. like a data code).. Not a simple shape that the camera is programmed to recognize.
Impressive. Nintendo should distribute that image as a default for the image gallery.
Impressive. Nintendo should distribute that image as a default for the image gallery.
Posted: Mar 22nd 2011 4:42AM Einlander said
@Drakkenfyre
Nahh it always been more simplier than thatt. The cameras can never seem more than we can, unless there are filters put on the camera. If you google it, most ar images are created by having huge qrcodes laying around or held somewhere so the device can read the encoded data and fech the stuff you requested. Thats how invismals and wy of judgment works.
Reply
Nahh it always been more simplier than thatt. The cameras can never seem more than we can, unless there are filters put on the camera. If you google it, most ar images are created by having huge qrcodes laying around or held somewhere so the device can read the encoded data and fech the stuff you requested. Thats how invismals and wy of judgment works.
Posted: Mar 22nd 2011 4:45AM Drakkenfyre said
That's exactly what I am talking about. An embedded QR code in the card.
As someone notes on the video, they had to recreate the images on the card because blown up they wouldn't work. If there was an embedded QR code. that would be some work recreating it.
Reply
As someone notes on the video, they had to recreate the images on the card because blown up they wouldn't work. If there was an embedded QR code. that would be some work recreating it.
Posted: Mar 22nd 2011 4:53AM Solar Jetman said
@Drakkenfyre The method you describe almost works in the case of Eye of Judgement, and other AR card games that involve positional and statistical QR codes. But I don't believe any "webcam" quality camera in these inexpensive consumer devices would be able to interpret enough data (in a thousand different lighting setups) on a card to actually render new polygons. The fidelity just isn't there in real world situations.
There's a middle ground. EoJ for example could have one polygon model in software that is modified by data on the card, and those modifications can be as complex as they wished to design permutations for. Not just stats and colours, but combination of properties.
Now that I think about it, imagine a Spore AR game. 200 different pieces that are assembled based on data. That takes barcode battling to a new level if any QR code you scan can suddenly become a new creature.
Reply
There's a middle ground. EoJ for example could have one polygon model in software that is modified by data on the card, and those modifications can be as complex as they wished to design permutations for. Not just stats and colours, but combination of properties.
Now that I think about it, imagine a Spore AR game. 200 different pieces that are assembled based on data. That takes barcode battling to a new level if any QR code you scan can suddenly become a new creature.
Posted: Mar 22nd 2011 5:06AM Einlander said
@Drakkenfyre
I think your getting lost with the tirm embedded. There is almost NEVER an invisible to the naked eye code in an AR card. It just makes it hard for the camera to see. Its almost always visible
http://lh5.ggpht.com/_vrav42es4Ys/R70lKIfPfXI/AAAAAAAAABU/7kXc8iE-2bs/1.jpg
Eye of Judgement Uses a visible Cybercode the stuff at the top and bottom of the card.
Invizimals has a a square shaped card that works like the wii version.
Eye pet has a card with markings on it so it can know where its looking
etc..
Embeded generaly means on the card, not inside it, or invisible.
Remeber Cameras are only as good as human eyes, usualy worse. If we cant see it, they sure wont.
Reply
I think your getting lost with the tirm embedded. There is almost NEVER an invisible to the naked eye code in an AR card. It just makes it hard for the camera to see. Its almost always visible
http://lh5.ggpht.com/_vrav42es4Ys/R70lKIfPfXI/AAAAAAAAABU/7kXc8iE-2bs/1.jpg
Eye of Judgement Uses a visible Cybercode the stuff at the top and bottom of the card.
Invizimals has a a square shaped card that works like the wii version.
Eye pet has a card with markings on it so it can know where its looking
etc..
Embeded generaly means on the card, not inside it, or invisible.
Remeber Cameras are only as good as human eyes, usualy worse. If we cant see it, they sure wont.
Posted: Mar 22nd 2011 2:18PM Muu said
@Drakkenfyre
it's definitely image recognition. People have already tried 'drawing' their own cards as well, and to varying degrees they work as well.
http://www.youtube.com/watch?v=MYfzQFAD6FM
Reply
it's definitely image recognition. People have already tried 'drawing' their own cards as well, and to varying degrees they work as well.
http://www.youtube.com/watch?v=MYfzQFAD6FM
Posted: Mar 22nd 2011 8:06PM Drakkenfyre said
@Solar Jetman
I wasn't implying the camera itself was rendering, I was referring to a code that simply said "This object is this big, made out of this part, and this color", and the software did the rest. Think of it like a long-range version of the Game Boy Advance Card Reader and the dots.
@Einlander
What I meant by embedded was a clear ink layer laid over the image, readable in IR. IR light would bounce off of it, and the camera would pick it up. This apparantly doesn't use that, but I have seen that used before.
Reply
I wasn't implying the camera itself was rendering, I was referring to a code that simply said "This object is this big, made out of this part, and this color", and the software did the rest. Think of it like a long-range version of the Game Boy Advance Card Reader and the dots.
@Einlander
What I meant by embedded was a clear ink layer laid over the image, readable in IR. IR light would bounce off of it, and the camera would pick it up. This apparantly doesn't use that, but I have seen that used before.
Posted: Mar 22nd 2011 5:02AM Garst said
Think of all the squids and octopuses that died making a Mii that big! And the Mii isn't even real! Oh the humanity!
Posted: Mar 22nd 2011 5:14AM The Aquacharger said
:O OH MY GOD! ASIAN MATH!
Posted: Mar 22nd 2011 7:17AM TheShaper said
Joyful song, if somewhat kinda eerie.
Posted: Mar 22nd 2011 8:06AM mguniverse said
@dsfsdffdgdfgdf Leave. Now. And never come back!
Posted: Mar 22nd 2011 8:26AM RobT said
i would if there are any AR cards for working nuclear reactors being made?
Posted: Mar 22nd 2011 8:31AM Xupmatoih said
And they work on phones too, Ninty is giving a PDF with the cards, pass them to your iPhone and they (should) work!
Sunday can't come soon enough!!!
Sunday can't come soon enough!!!
Posted: Mar 22nd 2011 8:47AM ND92 said
I'm sure Nintendo could just make it so that you could stamp photos of your Mii and other AR characters so you don't have to go to such great lengths to get photos like this.
..But where's the fun in that?
..But where's the fun in that?
Posted: Mar 22nd 2011 8:54AM C1 said
Wow the things you can do with action replay cards these days...
Posted: Mar 22nd 2011 9:03AM crystal3d said
acouple of printers...
Posted: Mar 22nd 2011 9:37AM IronClawt said
Why didn't they just hold the card closer to the camera?
Its not like it focuses on the Mii.
That would have saved a lot of time.
Its not like it focuses on the Mii.
That would have saved a lot of time.
Posted: Mar 22nd 2011 12:11PM fischju said
I WANT TO SEE THEM PLAY ARCHERY DAMNIT
Posted: Mar 22nd 2011 1:56PM SuperWoody64 said
Via: Tiny Cartridge...
Not tiny ink cartridge, I can tell you that much.
Not tiny ink cartridge, I can tell you that much.
Posted: Mar 22nd 2011 6:40PM DeadInside said
They probably wanted to slap that kid who stood on their painstakingly taped copy paper. I would have, and his mom too.
Posted: Mar 23rd 2011 4:51AM Red Runner said
Totally off-topic but am I the only one who initially read it as them creating a Mega MAN?
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