The studio's putting that second lesson to good use today, announcing that Stronghold 3 has been moved from an "early 2011" to a "late summer 2011" release window. Apparently, the delay will allow Firefly to implement "a host of great new features" so, needless to say, we're bracing ourselves for the best looking moat physics in the biz.
MIDLOTHIAN, VA and LEICESTER, UK - March 23rd, 2011 – Leading videogame publisher, SouthPeak Interactive Corporation (OTC Bulletin Board: SOPK) and Firefly Studios have today announced that upcoming castle building strategy game Stronghold 3 will be released on PC later this summer. The release window has been pushed back to include a host of great new features that will ensure Stronghold 3 truly is the king of the castle.
"We want to make sure fans get the game they want and deserve," said Stronghold 3's designer Simon Bradbury. "Although some may be disappointed the game isn't coming out as soon as they expected, we're sure they won't be disappointed with the new elements we're adding to the franchise, to make this the best Stronghold yet."
Since first launching in 2001, the Stronghold series has become one of the most respected in its genre thanks to its mix of precision village building, fast-paced real-time gameplay and dramatic sieges with hundreds of enemies swarming over castles. Stronghold 3 has a keep full of fantastic features – including night time battles, an improved multiplayer, cutting edge physics and a stunning graphics engine - which ensure old and new fans alike experience a gritty slice of of medieval life.
To keep up to date with the latest Stronghold 3 news, join the Facebook group at http://www.facebook.com/stronghold3 and for details on SouthPeak's other products, head to www.southpeakgames.com medieval life.