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Reader Comments (8)

Posted: Apr 4th 2011 3:33PM theenglishman said

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I saw Source Code last night and really enjoyed it. Although I got more of a Majora's Mask impression than Groundhog Day, perhaps because the end of each cycle was massive destruction rather than the end of the day.

Posted: Apr 4th 2011 3:39PM TheShaper said

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Source code, eh? Sounds interesting.

Posted: Apr 4th 2011 3:44PM Sophism said

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Ghost Trick: The Movie: The Game?

Posted: Apr 4th 2011 5:58PM Morisato13 said

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@Sophism

OMG its SF all over again!!!
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Posted: Apr 4th 2011 4:09PM mguniverse said

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I would play it.

Posted: Apr 4th 2011 4:46PM PercyChuggs said

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I only saw Source Code to support Duncan Jones, since I love Moon. I was entertained, but wasn't blown away. Not surprised considering the guy who actually wrote the movie has such masterpieces as Species III on his resume.

Posted: Apr 4th 2011 5:52PM Alexisonfire said

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But I thought all games were created based on their source code?

...




*sad trombone*

Posted: Apr 4th 2011 7:09PM Mortim said

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Haven't seen the film yet, but had that unshakeable impression that at least twenty minutes of the film was going to be spent violently banging my head against a brick wall in response to every mis-interepreted technological term or plot mechanic used *cough*Eagle Eye*cough*.

Glad to see that doesn't appear to be the case. The concept seems to be interesting enough to work. I think for it to have real depth though, I would personally have the focus on not just the players memory of an action and its outcome, but on a accumulated knowledge of a persons motives or likely reactions at the character level. So you can sweet-talk your way into somewhere because you've gradually built up enough information to 'press all the right buttons'.

Or have the whole game timed, to reset the clock every 30-60mins. Certain scenarios can be started at precise times, and will take place differently depending on how you've changed the setting.

As far as puzzle/mystery gaming goes, the very mechanic of constantly living the same time segment holds a lot of potential.

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