Eufloria blossoms this June on PSN
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Sony's Pub Fund project, which provides support to bring independently developed titles to the PSN without the help of a traditional publisher, has announced its next big release: Omni Systems' IGF-nominated artsy strategy title, Eufloria. The title has had its awfully vague 2011 launch window on PSN tightened up to a somewhat less vague "latter half of June," when it will hit the PlayStation Store for $9.99.
The game, which sees players inhabiting procedurally generated asteroid fields with spores in a strategic attempt to ... well, inhabit all the asteroids, is a port of the PC title of the same name. This time around, however, the game will have extra content, enhanced graphics, an extended soundtrack and improved AI -- all at about half of the game's PC price. To quote our favorite collegiate economics professor: "More stuff for less money? That's always a totally rad deal." (He wasn't very good at his job.)
The game, which sees players inhabiting procedurally generated asteroid fields with spores in a strategic attempt to ... well, inhabit all the asteroids, is a port of the PC title of the same name. This time around, however, the game will have extra content, enhanced graphics, an extended soundtrack and improved AI -- all at about half of the game's PC price. To quote our favorite collegiate economics professor: "More stuff for less money? That's always a totally rad deal." (He wasn't very good at his job.)
Reader Comments (8)
Posted: Apr 22nd 2011 7:31PM Handbone said
Assuming PSN is up by then
Posted: Apr 22nd 2011 7:49PM BrssMnky said
How about instead of Sony supporting independently developed titles, they support an online network that works?
Posted: Apr 22nd 2011 10:34PM Ballistic H said
@BigEgo007
I second BigEgo007.
Didn't XBL also had a downtime that almost lasted a full day just for an update? But for PSN we don't know what's happening but we do know shit happens.
Reply
I second BigEgo007.
Didn't XBL also had a downtime that almost lasted a full day just for an update? But for PSN we don't know what's happening but we do know shit happens.
Posted: Apr 22nd 2011 11:12PM BrssMnky said
@BigEgo007
I'm not saying the whole system has failed, but this seems to happen to PSN WAY more then XBL.
@Ballistic H
I remember when XBL was down for a day. I remember because it was scheduled and announced ahead of time. It didn't just turn off and tell us 'Something happened. We don't know what that something is, but there's a solution to every problem so it will be fixed eventually.' I realize shit happens and I'm not going to go trade in my PS3 or go anti-Sony, but the number of times I try to play online on PSN and can't because it's down is much higher then being cut off from XBL.
Reply
I'm not saying the whole system has failed, but this seems to happen to PSN WAY more then XBL.
@Ballistic H
I remember when XBL was down for a day. I remember because it was scheduled and announced ahead of time. It didn't just turn off and tell us 'Something happened. We don't know what that something is, but there's a solution to every problem so it will be fixed eventually.' I realize shit happens and I'm not going to go trade in my PS3 or go anti-Sony, but the number of times I try to play online on PSN and can't because it's down is much higher then being cut off from XBL.
Posted: Apr 22nd 2011 8:02PM StickyKrippy said
Sony I've been patient with you, but if you don't make a "The Legend of Dragoon" sequel soon, I think that I'm going to freak out.





