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Reader Comments (48)

Posted: Apr 22nd 2011 1:07PM HardBoiled2009 said

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@SamE

oh dear god my eyes !
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Posted: Apr 22nd 2011 2:05PM Mal F4cti0n said

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@HardBoiled2009

The goggles....they do nothing!
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Posted: Apr 22nd 2011 2:21PM original fred said

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@SamE
Those umbrellas are in no way equipped to handle 180+ pounds of human being falling at terminal velocity. I call for a class action lawsuit or at the very least an adequate umbrella for man storms.
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Posted: Apr 22nd 2011 9:14PM InkSix said

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@SamE

In response to playing with friends: TimeGate has stated that because it is a problem for players, they are discussion changes so that it'll be easier to group up with your friends and play on the same team.
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Posted: May 18th 2011 8:05AM The Wicker Man said

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@HardBoiled2009 wow finally bought this guy last night and it was super albeit mindless fun. Reminds of a retro halo vibe with battlefield. Absolutely worth cost of admission!
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Posted: Apr 22nd 2011 1:06PM sicsided said

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Great, was hoping this series would pick up.

Posted: Apr 22nd 2011 1:10PM ZeroPayn said

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I borrowed the first Section 8 from a local library, and I thought it was flat out awful. So bad that I'm still skeptical even after reading this fairly positive review. As scrumptious as the multiplayer sounds, I might have to wait a little on this one.

Posted: Apr 22nd 2011 6:32PM MatthewMk2 said

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@ZeroPayn Or you could just download the Trial game and check out all the improvements yourself. It really is an awesome game, way better then the first.
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Posted: Apr 22nd 2011 1:23PM Ospov said

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It's a bummer that us PS3 users have to wait all the way to the summer to play this :(

Posted: Apr 22nd 2011 1:15PM Vcize said

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Shame this came out when it did, as I loved the first one but things are awfully crowded right now with the Gears 3 beta, MK, and Portal 2.

Hopefully people are still playing this in a month or two. The bit about no XP in private matches and no party system is pretty disappointing though.

Posted: Apr 22nd 2011 1:52PM kyte420 said

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@Vcize They probly kept XP out of private matches to deter boosting.
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Posted: Apr 25th 2011 7:45AM TheTjalian said

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Sounds great! The only thing the review didn't mention (as I've been hiding under rocks while this game was made) was whether you needed to have played the original for this sequel to make sense, so does it?

Also, the ODSTs have always been pansies. John 117 took out a group of them when he was merely a tween!

Posted: Apr 22nd 2011 1:19PM Klearwater Killer said

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Played the Demo last night. Amazingly good game for the price.
A stark contrast to crap games like homefront that cost 60 bones.

Posted: Apr 22nd 2011 1:19PM TheTjalian said

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Sounds great! The only thing the review didn't mention (as I've been hiding under rocks while this game was made) was whether you needed to have played the original for this sequel to make sense, so does it?

Also, the ODSTs have always been pansies. John 117 took out a group of them when he was merely a tween!

Posted: Apr 22nd 2011 1:44PM RichardMitchell said

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@TheTjalian

I didn't play the first one and wasn't bothered a bit.
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Posted: Apr 23rd 2011 6:41PM syrik zero said

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I played the demo on XBLA and as soon as I finished a match I went and bought the full game. Haven't regreted it for a moment. I love all the objectives one can do that don't require you to kill someone. Gives people a chance that aren't that great at doing that.

I never played the first one, but would recommend this to anyone that likes shooter games or team objective games.
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Posted: Apr 22nd 2011 1:30PM MiceInATank said

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I just bought the first one a couple days ago and I'm really enjoying it, I'll have to pick up this one when I get the money.

Posted: Apr 22nd 2011 1:45PM xxMayDay31xx said

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I can't get past the name. They've named a game after a government housing project (aka ghetto), then to add "prejudice" makes it REALLY funny.

Oh well, hey, it costs fifteen dollars.
:)

Posted: Apr 22nd 2011 1:54PM US 447 said

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@xxMayDay31xx Thats almost as much as the huts in teh ghetto!
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Posted: Apr 22nd 2011 1:55PM kyte420 said

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@xxMayDay31xx Actually section 8 isn't just to get houses in the projects they also put you in regular homes and help people own property.
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Posted: Apr 22nd 2011 1:57PM RichardMitchell said

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@xxMayDay31xx

Section 8 is also a military term. In the context of the game it refers to the fact that the 8th Armored is insane for dropping from orbit.

http://en.wikipedia.org/wiki/Section_8_(military)
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Posted: Apr 22nd 2011 10:21PM Brian Griffin said

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@xxMayDay31xx

Um, you do realize "section 8" is a military reference, right? Wow.
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Posted: Apr 26th 2011 9:54AM Toop said

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@xxMayDay31xx

This has been a great exercise in responding to comments on the internet; You can be like @RichardMitchell and be helpful and informative, or you can be an ass like @Brian Griffin. What kind of response is "Wow"? Like people need to be familiar with all military terms or they are frowned upon.
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Posted: Apr 23rd 2011 8:33AM Negatron said

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The review was thorough in its description, but as far as the rating, I guess thats fair in what the game provides as well, for $15. Having played and completed the demo, I was less than pleased with the overall design, sounds and effects included.

It felt like I was playing a mash up of Halo & Too Human with a splash of steroids. Then again, with my haste to delete it, with my OCD for hard drive space, I had no clue it is only $15. Well played Section 8 team (?) many other poorer titles should follow suit and stop pretending to be 59.99 new*

Posted: Apr 22nd 2011 1:53PM Negatron said

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The review was thorough in its description, but having played the demo, it felt as if i were playing a mash up of Halo & Too Human with a splash of steroids. With that said and in my haste to delete it from my Hard Drive (OCD involving HDD space, nothing personal) i had no clue the game is only $15. Well played Section 8 team(?), many other titles should have followed suit instead of pretending to be $59.99, new.

Posted: Apr 22nd 2011 1:55PM US 447 said

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@Negatron I.E. Bulletstorm
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Posted: Apr 22nd 2011 2:26PM baby sea tuna said

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Sounds fun. Does anybody know if you can play split-screen and online at the same time (like Halo/Gears?) If so, I'd definitely pick it up at some point.

Posted: Apr 22nd 2011 2:59PM Disco Ball said

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@baby sea tuna No, you can not play split screen.
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Posted: Apr 22nd 2011 2:26PM captplut9465 said

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Nice price for a game with SP and MP. Usually we get only MP that dies out in these type of games.

Posted: Apr 22nd 2011 2:31PM eat it said

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I wish games would either get rid of leveling up or add XP points to private matches. I'm sick of having to play public matches in games just to unlock weapons. forcing people to level up in public matches does nothing but promotes cheating

Posted: Apr 22nd 2011 3:41PM Osmium said

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@eat it What? No, private match xp promotes one person standing around for a few hours while another kills him repeatedly, then the roles swap. Pub match xp means that skill is rewarded. Your idea is not a good one, sorry
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Posted: Apr 22nd 2011 4:17PM eat it said

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@Osmium

when I play a private match with my friends it doesn't affect anyone but the people that were invited to that game.

perhaps they should make it so there are stats for public games and private games. Let me level up in private matches but have it not affect my level in a public match.
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Posted: Apr 22nd 2011 6:19PM hami83 said

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@eat it Funny. I was thinking the opposite.

Though I wouldn't oppose SEPARATE leveling for private games. I.E your public games are with one "toon" and your private matches are another "toon".
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Posted: Apr 22nd 2011 4:21PM eat it said

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@Osmium

I'm just really confused as to why anyone would care what me and my friends do in a private game. How is that affecting anyone playing in a public match?
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Posted: Apr 22nd 2011 4:19PM Dukk420 said

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I have to agree with u, Osmium. Having to play public matches to get xp & lvl up is absolutely fair!
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Posted: Apr 22nd 2011 4:26PM eat it said

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@Dukk420

how so?

If I exclsuively play multiplayer with 6 or 7 of my close friends. why should we not be allowed to unlock new weapons? If it's because they don't want people going over to public matches with weapons then keep them separate but it's stupid to limit the weapons in private matches
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Posted: Apr 24th 2011 11:01PM Fakeassname said

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@eat it

the unlocking part is what carries over from game to game, not that your stuck with just the basic gear for all of a private match.

you can get all the gear in a private match, it just doesn't carry over to the next game, not to mention the XP is tracked by the game's leader board so your XP is in essence your ranking in the game.

it's nice and pretty that you and your buddies want to go at it together, but you can thank all the other no talent hacks (who sit around taking turns shooting each other as a means of inflating their e-peens) as to why your XP from private battles doesn't carry over.
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Posted: Apr 22nd 2011 8:57PM Fakeassname said

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@eat it

Unlocking a weapon just means you get to keep said weapon and use it in other battles. you can get access to everything in a private battle by means of temporary XP that doesn't carry over. your not excluded from anything in a private match, you just start from zero each time you start a new private match.

well, if I'm reading that right, "zero" being whatever XP you have built up in non-private match.

think of XP as being rank and unlocking items as an achievement that adds advanced gear to what is available to you at the start of a match. this has nothing to do with "leveling up" in a mmo sense, it's all about stat tracking on a leader board.

if you want access to that gear -by default- then you gotta earn it in open competition.
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Posted: Apr 22nd 2011 5:26PM MDizzy said

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Funny for some reason I thought this was going to be an appetizer (a la Dead Rising 2: Case Zero) for the full retail version. Imagine my surprise when I found out this was a full game! If we want more developers to follow suit, we should reward this bold move with our wallets. I bet this would speak volumes if the game hit a million sales.

Posted: Apr 22nd 2011 6:13PM Axe99 said

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This sounds solid (although it doesn't sound near as good as either KZ3 or SOCOM online, which scored substantially lower - but that's just Joystiq for ya). Will wait for a review from a site that has some consistency and credibility, or for one of my mates to give it a run, before I fork out for it, but early signs are promising.

Posted: Apr 22nd 2011 6:17PM 12thSAGEofGAMING said

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I am very pleased by how this game turned out compared 2 the 1st installment.

it's a solid game with more than enough content for a $15 purchase and looks good (this is comming from a person who flat out don't care for the unreal engine with some exceptions).

Posted: Apr 22nd 2011 6:31PM MatthewMk2 said

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God damn Section 8 is awesome! I've already gotten more fun and enjoyment from my $15 then the $100 I spent on Black Ops and Homefront. I was espesily impressed with the campaign, it was longer then Homefront and way more fun, also it looked better. For $15!! The same price as a CoD map pack!

Posted: Apr 22nd 2011 6:37PM MatthewMk2 said

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Why are you getting upset about no XP in private matchs? Call of Duty, Halo, Pretty much every game with an experience based unlock system is this way. If you could unlock everything in private matchs there would be to many people boosting. And so what if there's no party system? Just a few years ago no games had one, and even still most PC games don't have any party system. At least on Xbox it's as simple as sending out a game invite, no searching for servers and all that crap. Seems like you guys are just nitpicking.

Posted: Apr 22nd 2011 9:06PM Fakeassname said

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@MatthewMk2

this.
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Posted: Apr 22nd 2011 7:14PM alucard3000 said

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The game is on sale on steam at the moment for $13.50.I played in the beta it is pretty fun.

Posted: Apr 23rd 2011 3:53AM BlackSky101 said

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Killzone 3 allows you to test out all unlocks in offline bot matches so that you know which ones you want when you play online and spend your points. Frankly, Killzone 3 does it right.

There ARE ways to let people have maximum fun without being forced to unlock items through hours of online play they may or may not enjoy. Private matches with full unlocks and no stat tracking solves it. Experiment, mess around, maximum enjoyability. No one's stats are hurt.

Seeing as how mainstream gaming culture has changed to always seeking unlocks and carrots on a stick... online unlocks, especially ones that directly affect gameplay, have become the standard. People that don't agree can do nothing but either grind, accept their starting gear, or stop playing. Hardly any equality when there are gamers that don't have much time to game.

And naysayers are worried about stat padding and leaderboards... "Oh my k/d is dropping in a team objective game!"

Posted: Apr 23rd 2011 4:09AM BlackSky101 said

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Just incase I wasn't clear enough...

Private online or offline matches with all unlocks available to use. No effect towards online stats for ranked servers. After leaving the private match and going to a online ranked server, you can only use the gear you have unlocked through online play.

That should clear up any misunderstandings. Simple solution.
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