Dungeon Siege 3 trailer learns to play nice in co-op
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The Dungeon Siege 3 adventurers, who have each had their own separate trailers, now show off how they play as a team. The dungeon crawling begins in mid June.
Reader Comments (14)
Posted: May 7th 2011 6:28AM sparkster said
Well, that trailer was... I don't know. Why zoom out all the way? Also appearently co-op just means that several players are on screen at the same time. I wish they would've shown some interaction of sorts.
Posted: May 7th 2011 7:19AM dargondarkfire said
wait so players can use their own characters now? no more jump into someones game and play as their side kick npc?
Posted: May 7th 2011 9:03AM ShadowXIII said
@dargondarkfire
Beat me to it, can anybody confirm this?
Reply
Beat me to it, can anybody confirm this?
Posted: May 7th 2011 12:12PM ampersand said
@dargondarkfire
According to this:
http://www.destructoid.com/obsidian-explains-dungeon-siege-iii-co-op-shenanigans-195120.phtml
You can use your own characters. You will get loot, xp, and achievements or trophies, and everything will be saved to your profile. There are also certain awards that can only be obtained in multiplayer.
The game does require you to maintain separate characters for single player and multiplayer. You will not be able to bring your single player characters into a co-op game.
Reply
According to this:
http://www.destructoid.com/obsidian-explains-dungeon-siege-iii-co-op-shenanigans-195120.phtml
You can use your own characters. You will get loot, xp, and achievements or trophies, and everything will be saved to your profile. There are also certain awards that can only be obtained in multiplayer.
The game does require you to maintain separate characters for single player and multiplayer. You will not be able to bring your single player characters into a co-op game.
Posted: May 7th 2011 6:56PM 12thSAGEofGAMING said
@ampersand
that sux.
I wish they could trash carrying the story when going multiplayer (or had a multiplayer component separate from story co-op). It would be easier to make classes based on the main story characters and make ppl create a character. have some questing missions in different locations based on locations from the story (but different quest to be clear) and have it to where you can gain multiplayer specific loot/gear for that section of the game.
no need to worry about more than one main character at once, ppl gain xp and quest with ppl their level, and since their not held down by a story they can go crazy on the multiplayer part of the game with all the ideas they had to cut because it didn't fit in the story.
-Storymode(solo)
-Storymode(co-op)
-Multiplayer
can't be to hard to implement can it?
Reply
that sux.
I wish they could trash carrying the story when going multiplayer (or had a multiplayer component separate from story co-op). It would be easier to make classes based on the main story characters and make ppl create a character. have some questing missions in different locations based on locations from the story (but different quest to be clear) and have it to where you can gain multiplayer specific loot/gear for that section of the game.
no need to worry about more than one main character at once, ppl gain xp and quest with ppl their level, and since their not held down by a story they can go crazy on the multiplayer part of the game with all the ideas they had to cut because it didn't fit in the story.
-Storymode(solo)
-Storymode(co-op)
-Multiplayer
can't be to hard to implement can it?
Posted: May 7th 2011 9:10AM refried beans said
I am in an RPG mood lately.
Posted: May 7th 2011 12:09PM Hawaii Jeff said
Is this coming for 360?
Posted: May 7th 2011 3:49PM IncaRhodes said
I get the feeling that this is just going to make me want to play DS2. The changes necessary to make this game more mainstream and console friendly worry me. But I will play, and I will probably like it enough not to cry about it openly.
At least they out in some real gameplay shots this time with full zoom out--THE WAY PEOPLE PLAY THE FREAKIN GAME. All these shots in trailers lately are zommed in and tilted up.
At least they out in some real gameplay shots this time with full zoom out--THE WAY PEOPLE PLAY THE FREAKIN GAME. All these shots in trailers lately are zommed in and tilted up.
Posted: May 7th 2011 4:03PM wcarnation said
It was amazing how many people complained that they couldn't co-op for their own gain.
Posted: May 7th 2011 4:57PM hensothor said
It's too bad that I know no one that's interested in this so that I can make use of the co-op. A pity.
Posted: May 10th 2011 4:00PM TheAvatar said
As longe as Uwe Bolle doesn't get involved in any aspect of the franchise...





