When we saw it a couple of months ago, it was a tactical shooter with movement mapped to the buttons. It's already a transformative experience. We kind of can't wait to see how the company is going to "transform" it further.
The recently announced XBLA title gets pushed back to 2012
Bellevue, Wash. – May 12, 2011 – Following the first previews of their new Xbox Live Arcade (XBLA) title, Hybrid, 5TH Cell, the innovative developers of the critically acclaimed series Scribblenauts, Lock's Quest and Drawn to Life, have decided to delay release of the title to 2012.
"Hybrid was very well received this past GDC; people really seemed to enjoy it," said CEO and Creative Director Jeremiah Slaczka, "but with an additional year, we can take what we've learned and really drill down on our ideas to hopefully transform this game into something great." With the extra time, 5TH Cell wants to create the highest quality title possible. "At 5TH Cell, our goal is to strive toward making the best titles we can, with the extra time we can make quality a focus," said Slaczka.
Created and developed by 5TH Cell, Hybrid is a pioneering third person shooter set in a, post-apocalyptic world, among two warring factions: the Paladin and the Variant. Players will conquer territories in 3v3, online battles in rich, detailed environments with multiple customizable weapons, armor, and abilities. The game will feature innovative gameplay mechanics, including combat-focused movement, squads on demand, and a persistent online world war, bringing a new level of player immersion to XBLA. For more information visit www.WhatIsHybrid.com.