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Reader Comments (22)

Posted: May 30th 2011 2:24PM Kirkpad said

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Oh man, an SSX ARG? I'm on this.

Posted: May 30th 2011 2:30PM ToolroomKnight said

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Elise Riggs! Yeah baby!

Posted: May 30th 2011 2:34PM Cap Morgan said

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Those SSX people are tricky like that

Posted: May 30th 2011 2:43PM gangcar said

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Wow, that was... underwhelming. Why is she fighting a robot?

Posted: May 30th 2011 2:45PM My Prerogative said

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See? You can't just rely on spell-check. My high school english teacher always told us that you should just reread the hole paper because spell-check doesn't over look all errors.

Posted: May 30th 2011 3:37PM Einigkeit said

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@My Prerogative

I see what you did there.
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Posted: May 30th 2011 2:48PM SEGA Scream said

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EA will blame the typo on Elise by making her out to be an airhead.

Posted: May 30th 2011 2:53PM xreadmore said

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Pot, kettle.

Posted: May 30th 2011 2:54PM (Unverified) said

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I hope Kaori will be back as well!

Posted: May 31st 2011 7:07AM Rubbishy Me said

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@(Unverified) What about psymon?
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Posted: May 30th 2011 3:01PM Shinobi13 said

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Nothing they can do can make me want this game until I see some gameplay. It's been downhill since Tricky, getting worse and worse with each sequel.

Posted: May 30th 2011 3:11PM gangcar said

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@Shinobi13

You thought SSX3 was worse than Tricky?
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Posted: May 30th 2011 3:47PM Special Agent Bob said

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@gangcar
You thought Tricky was bad
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Posted: May 30th 2011 4:13PM DV8ing1 said

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@Special Agent Bob

Tricky was great but IMO ssx 3 improved on everything unless you didn't like the tracks. The series has been going downhill from its inception :)
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Posted: May 30th 2011 6:50PM Lerkero said

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@gangcar
SSX3 went in a different direction and it lost some of the excitement from Tricky. It wasn't a bad game, but it wasn't an improvement over Tricky.
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Posted: May 30th 2011 7:38PM gangcar said

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@gangcar

More skill upgrades, costume customization, programmable playlists, online play, more tricky moves, rival challenges, bigger jumps, longer falls, huge half-pipes, and all on a mountain you can ski the entire length of with no load times. That's why SSX3 is a better game to me.
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Posted: May 30th 2011 3:42PM Mach2 said

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Joystiq, don't you know that people who liv in glas houses shuldnt thro stons?

Posted: May 30th 2011 3:46PM Miranda Lawson said

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Was Moby verified yet? And that other dude who's name I can't remember because I was 10 last time I played an SSX…2000 I think.

Posted: May 30th 2011 4:35PM bingbangboom said

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Everytime I see a "comicbook" style trailer I can't help but feel that the production value for the game has be cut or something. I mean this really is just bad and doesn't get you hyped up for the game. If they are going to do it, just do a preview comic and higher a top notch artist for it.

Posted: May 30th 2011 6:51PM Lerkero said

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Why does EA like motion comics so much? Stop that EA, it's not working.

Posted: May 31st 2011 8:31AM smidget said

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agree with others here; eww motion comics. That was pretty bad. Which sucks because everything else they've done so far for this game has been great (yeah yeah, besides the announcement teaser).

I can see how expensive it would get to do a full story CG video for each character reveal, if that's their plan. But seeing one of these motion comics for, how many character outlines are there? 9? ... don't do this.

Posted: May 31st 2011 8:32AM smidget said

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@smidget

"if that's their plan" meaning, doing a video reveal of some sort for each character.
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