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Reader Comments (39)

Posted: Jun 2nd 2011 8:51PM Dance Mofo said

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KOJIMMMAAAAHHHH!!!

Posted: Jun 2nd 2011 9:06PM mcnichoj said

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@Dance Mofo
You don't have to scream at a picture of him to get his attention, you can always send him a tweet.
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Posted: Jun 2nd 2011 9:58PM Dance Mofo said

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@mcnichoj I am scared if I start that then I will be doing it every hour of every day until the wheels fall off
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Posted: Jun 2nd 2011 10:25PM Misfit Toy said

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@Dance Mofo

Don't you mean...

Kojima? KOJIMA?! KOJIMMMAAAAHHHH!!!
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Posted: Jun 2nd 2011 10:57PM Dance Mofo said

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@Misfit Toy that would be fresh if it says his name if you were to poke him or any of your friends on Facebook
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Posted: Jun 3rd 2011 11:00AM Hunter141072 said

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@Dance Mofo
If a genius like kojima realizes that supporting all three main platforms is the way to go why so many companies are still blind to this???
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Posted: Jun 2nd 2011 8:59PM chrono said

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This man is a GOD!!!!!

Posted: Jun 2nd 2011 9:03PM Timjoy said

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This sounds revolutionary.

This is what we've needed for a long time.

Posted: Jun 3rd 2011 10:17AM JamesHks said

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@Timjoy
revoloutionary? Isn't cryengine 3 multiplatform?
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Posted: Jun 2nd 2011 9:06PM metamorphic said

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"Hideo Kojima's sword-swinging action title Metal Gear Solid: Rising"
Uh, Kojima is not working on Rising in any capacity apart from "executive producer" (which all creators get on spinoff works); Mineshi Kimura is the director here and he did most of the explanations in the E3 preview last year.

Posted: Jun 2nd 2011 10:03PM darrenhupke said

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@metamorphic

Being a producer can still mean your creative input or assistance in direction of the game. I am sure he isn't being boxed out of his own creation.
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Posted: Jun 2nd 2011 10:57PM metamorphic said

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@darrenhupke
Right, he might be the creator of the series as a whole, but this game in particular is still not really his work per se. For example, Hironobu Sakaguchi created the Final Fantasy series and led the first 5 installments; from VI, he acted as producer only and those were not credited primarily to him as it was the other directors and designers who did the bulk of the work on them.
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Posted: Jun 2nd 2011 9:06PM Nintendo Tim said

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Konami has successfully solidified it's spot at the near-top of my "favorite developers" list, all within the past hour.

Posted: Jun 2nd 2011 9:07PM TCJJ said

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I said it before, but I guess I spoke too soon. At this rate, Konami is going to be controlling gaming news all day long.

Posted: Jun 2nd 2011 9:14PM den69 said

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Please be a HD remake of Metal Gear (not Metal Gear Solid though I wouldn't complain).
I really want the first games in HD!

Posted: Jun 2nd 2011 9:18PM bigwhiteyeti said

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Posted: Jun 2nd 2011 11:37PM xFenixKnightx said

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@bigwhiteyeti

Heh, Kojima likes the 360 controller best. :-P

Aldo just seeing Raiden there breathing in and out gives me a big boner. /Nohomo
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Posted: Jun 2nd 2011 9:28PM GiovaneO said

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Please be a new Zone of the Enders!!!

Posted: Jun 2nd 2011 9:42PM RampantFury said

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Just when i thought wed have a kick ass exclusive to match stuff like Gears of War and halo I find out the friggin 360 is getting the HD collections too,.So we STILL have no solid exclusives that top 360s. Dammit..

Posted: Jun 2nd 2011 9:52PM LoneWolf18 said

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@RampantFury

Huh?

Buy both consoles and you get everything there is to offer. You can take Ken's advice and get 2 jobs to purchase an Xbox if money is an issue.
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Posted: Jun 2nd 2011 10:18PM Acosta02 said

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@RampantFury

Oof, lowest-tier trolling I've seen in a while.
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Posted: Jun 3rd 2011 9:04AM melocholly said

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@Acosta02
Indeed
lol i read his post and was gonna comment about it, but then i glanced at my other monitor and saw my paused inFamous 2 demo. I smiled and continued reading other posts.
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Posted: Jun 2nd 2011 9:46PM Red Deer said

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Loving the tech demo displayed for that engine of theirs.

All these new engines are making me very excited for the games which will be produced using them. Particularly the ones with creative minds such as Hideo behind them.

Posted: Jun 2nd 2011 9:49PM Red Deer said

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P.S. They definately should've went with the "Foxhound Engine" or maybe the "Foxdie Engine".

In short the numerous words that start with the word "Fox" and derive from the MGS series sound alot better than plain old "Fox Engine"

Posted: Jun 2nd 2011 10:23PM Acosta02 said

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@Red Deer

Actually the whole thing started (canon-wise) with the FOX unit; this is Snake's team in MGS3.
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Posted: Jun 2nd 2011 11:27PM xFenixKnightx said

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@Red Deer

Lolwut? Who cares what the engine is called! It looks and I'll be teh hawtness
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Posted: Jun 2nd 2011 10:02PM darrenhupke said

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He says his new game will support "Transfarring" so being a Playstation guy you'll still get a plus, OR it means Microsoft might announce a handheld and support the syncing of games.

I am thinking it's more of throwing Sony a bone and a feature to promote as "exclusive" while still allowing Konami and Kojima a chance at large sales figures do to the large 360 American presence.

Posted: Jun 2nd 2011 10:26PM Misfit Toy said

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Every member using the Fox Engine will get a free sample of Foxdie! Order yours today.

Posted: Jun 2nd 2011 10:26PM chrono said

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@Mr Esc is the namesarcasm is my The engine does look amazing

Posted: Jun 2nd 2011 10:29PM Marco le Polo said

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You guys really have to watch this shiz. It has the Mega64 guys in it >.

Posted: Jun 2nd 2011 10:57PM 343 Guilty Fart said

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Wow, those graphics looks damn impressive.

Posted: Jun 2nd 2011 11:02PM neoand12 said

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Z.O.E 3?!?!?!

Posted: Jun 2nd 2011 11:25PM xFenixKnightx said

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Kudos to Kojima AND Konami. A new engine after the old one was already damn sweet? You seeing this Activision/InfinityWard/Treyarch??? Gets me angry just thinking about it! Any who, sooooo pumped about this.

SNAAAAAAAAAAAAKE!

Posted: Jun 2nd 2011 11:32PM Mandarusuke said

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Thank god exclusive titles are a dying breed. Also new engine from Kojima is bound to churn up something revolutionary again!

Posted: Jun 3rd 2011 2:21AM drunkenpandaren said

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I think the engine looks good but it's too early to tell if it's better then what's out in the market right now. So far all we see is an over the shoulder feed which isn't the really the best to benchmark. UE3's and Crytek updates and even the new Red Engine had a direct video, none of this ots stuff.

Posted: Jun 3rd 2011 3:06AM noodless said

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hmmm, does this mean that there will be no more platform exclusive? hope it wont compromise the quality tho. its best if they have a dedicated team to develop for each platform but im sure it'll take a lot of time. still this multiplatform engine is better than a lousy lazy ass port.

Posted: Jun 3rd 2011 3:46AM Lucifon said

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Grats they made a multiplatform engine 3/4 the way into the generation. Japanese development has been so behind in every way this gen, really is a shame.

Posted: Jun 3rd 2011 8:01AM Thomas9790 said

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Hope the engine is powerful enough to feature a game with...


ONE MILLION TROOPS.

Posted: Jun 3rd 2011 12:08PM freelance said

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Does any think that the HD remakes might be made in this engine since they are cross platform like the engine? I think it would be a good way to showcase the engine. I also find it hard to believe that a psp game will get a simple bump in resolution and then be ported consoles. Its going to need more than that to look decent on an HD television.

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