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Reader Comments (20)

Posted: Jun 6th 2011 6:38AM (Unverified) said

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I haven't even the second one yet. AC games are coming out too fast! D:

Posted: Jun 6th 2011 6:44AM Special Agent Bob said

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i like how in the second pic the docter is like this is why i never date assassins you go to the fair with them and dont pay for one thing and BANG they shoot you in the back.

Posted: Jun 6th 2011 6:44AM Thynnmas said

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Am playing this right now, and while fun it just seems a bit random (especially wanted). Can't count how many times I've randomly stumbled into those who've got a contract on me while changing area. Maybe the locator-ring should only update every 5 seconds or so, might fix that aspect.

Posted: Jun 6th 2011 7:54AM Kazzahdrane said

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@Thynnmas I generally stuck to the Manhunt mode because I found I was really terrible at Wanted. Then I decided to check out some tips/expert videos on YouTube of good players playing Wanted. I don't have a link but I found a great one of a guy playing a few games which he then commentated over later, explaining his actions as he went. He helped me understand how to use the different abilities effectively and how to maximize your points (hint: it's quality over quantity - poison is great if you can use it).
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Posted: Jun 6th 2011 6:46AM badaboompowman said

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the next COD.

Posted: Jun 6th 2011 7:13AM Hi iTs SlayeR said

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@badaboompowman

100 things would have to go wrong before this became the next COD.
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Posted: Jun 6th 2011 7:29AM The Cole Train said

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@badaboompowman Just cause because it's being annualized, doesn't make it the next COD. AC has been getting better and better, while COD is on a slow decline, in my opinion, unless MW3 can pull it out of the grave for me.
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Posted: Jun 6th 2011 7:43AM Endless VertiGo said

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@badaboompowman Far from it... while the campaign for Brotherhood was good, it was the MP that made this game great. If they can pull off annual releases with the same amount of polish and new content, more power to them.
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Posted: Jun 6th 2011 8:00AM WonderCaliban said

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The MP was excellent. It shouldn't have worked, but it did. Much more original than yet another FPS MP.

The only thing that stopped it for me was the poor matchmaking and long wait times inbetween matches.

Posted: Jun 6th 2011 8:11AM radioactivez0r said

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I was truly shocked at how well-designed the MP aspect of Brotherhood was, and I really enjoyed it.

Posted: Jun 6th 2011 9:13AM PedoJokerBear said

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i loved playing the multiplayer, had so many great kills especially with the camouflage. Felt great turning the corner and completely disappearing from a hunter.

Posted: Jun 6th 2011 9:21AM dECUnutt said

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As a fan of both the Assassin's Creed and Gears of War franchises I am qualified to say... I think the hidden blade and double barrel shotgun are both over powered and should be nerfed. #justsayin'

Posted: Jun 6th 2011 9:22AM dECUnutt said

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As a fan of both the Assassin's Creed and Gears of War franchises I am qualified to say... I think the hidden blade and double barrel shotgun are both over powered and should be nerfed. #justsayin'

Posted: Jun 6th 2011 9:22AM dECUnutt said

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Sorry for the double post!

Posted: Jun 6th 2011 9:35AM See U Auntie said

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I was very impressed with the multiplayer in Brotherhood. A much better game above and beyond your generic, everyday, run of the mill "next CoD". By the way, when was the last time CoD released free DL content? Oh that's right....

Posted: Jun 6th 2011 10:41AM Rocket Raccoon said

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I was also really impressed with the multiplayer in AC:Brotherhood. So much, in fact, that it was only recently that I actually went back and played the single player campaign! All I wanted to do was play multiplayer! I eagerly look forward to the multiplayer in AC:Revelations.

Posted: Jun 6th 2011 11:46AM Altairio said

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"Whipping out a gun and shooting someone in the back gets the job done -- in the loudest, least elegant way possible. It is, in a game filled with assassins, hidden blades and sudden stab wounds, a rather inconsiderate way to kill."

Hey, ya gotta unlock those perks somehow, right?

Posted: Jun 6th 2011 11:49AM Altairio said

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Poison is almost unbalanced in how many points it can net you with a good multiplier. I generally try to be competitive without resorting to using it.

Posted: Jun 6th 2011 11:50AM Altairio said

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@Altairio

Bah! Meant as a reply to Kazzahdrane. Stepping away from the keyboard now...
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Posted: Jun 6th 2011 1:26PM semisanity said

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The one thing that REALLY messes up a game:
If even one guy doesn't conform to the rules.
If someone starts running around on rooftops, the whole game is ruined.
His hunter has to get up on the roofs to kill him, which makes his hunter get on the roofs, until the whole game is just a rooftop chase

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