On stage at Sony's E3 2011 press conference, LittleBigPlanet for PlayStation Vita was revealed. Sony Worldwide Studios VP Scott Rohde unveiled the newest handheld installment in the franchise, which will support touchscreen controls, tilt controls and rear touchscreen controls. He also promised an expanded toolbox for budding creators and mentioned the PlayStation Vita's duel cameras, though he didn't confirm to what extent the latter would be used.
Characters have the power to move anything in this glued and stitched-together 3D landscape; they have the power to design, shape and build both objects and entire locations for others to view and play. There's no complicated level editor; all of these skills can be learned by simply playing the game. Creativity is part of the gameplay experience and playing is part of the creative experience. Players can make their world as open or as secretive to explore as they like. When it's ready, they can invite anyone within the LittleBigPlanet community to come and explore their patch â€“ or can go and explore everybody else's.