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Reader Comments (47)

Posted: Jun 10th 2011 6:40PM 8bitartist said

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i loved aliens. i want this game to be so freaking good, but i hold my reservations due to the other aliens(and predator) games. hope gearbox can bring the magic yet again like they did with borderlands.

Posted: Jun 10th 2011 6:45PM Danjcb said

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@8bitartist
We said that about Duke Nukem Forever...
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Posted: Jun 10th 2011 6:59PM 8bitartist said

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@Danjcb only gearbox didnt do that much with duke. they just tried to finish whatever was there and release it. gearbox made a good game from the ground up in borderlands. there is the possibility to do it again.

i knew duke was gonna blow from day 1.
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Posted: Jun 10th 2011 7:19PM Assmar said

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@8bitartist

I love Alien. Aliens was a perversion, might as well have starred Arnold Schwartzenegger as well. Also just realized what a terrible actess Sigourney Weaver is.
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Posted: Jun 10th 2011 7:31PM The angry pro consumer gaming ga said

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@Assmar Yeah, I mean she was only nominated for an Oscar in her role during Aliens because it sucked so much.
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Posted: Jun 10th 2011 7:36PM Assmar said

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@The angry pro consumer gaming ga

Got ten minutes into Aliens before I turned it off. What a cheese fest.
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Posted: Jun 10th 2011 7:43PM (Unverified) said

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@Assmar

I would love to see you try to substantiate that nonsensical diatribe of yours. Weavers is bad actress? Not even sure what you tried to imply with throwing Schwarzenegger name in there, I guess it was supposed to be insulting to people like action films with Arnold and Cameron's films in general. Fact is Aliens is fine sequel and very good film on its own as well. I have plenty of things I dislike about the original, far more in fact than I dislike about the sequel. So aside from your irrational hate and assumptions based on the first film (since I am sure "bugs" and daft statements about lack of horror, supposedly replaced by nothing but action) will feature in your rhetoric somewhere, can you even make a valid argument against Aliens? Lets hear it.
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Posted: Jun 10th 2011 7:46PM (Unverified) said

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@Assmar

So you haven't even seen the film? Bravo, you just invalidated your opinion.
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Posted: Jun 10th 2011 7:56PM LENSconcept said

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@Assmar

go back to your bridge, troll.
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Posted: Jun 10th 2011 8:08PM Assmar said

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@(Unverified)
I'd waited like 26 years to see those films since my mom wouldn't let me watch stuff like that when I was young. I could not believe how tense and atmospheric Alien was, then going (perhaps too soon) on to Aliens I just couldn't get past how much different it looked right off the bat. Just a case of knowing that I wasn't the target audience for a film. If it makes you feel better I turned 300 off after less than 5 minutes.
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Posted: Jun 10th 2011 8:16PM whylekat said

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@8bitartist

Does anyone else think Demonik from Grandma's Boy was the best "Predetor" game ever visualized?
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Posted: Jun 10th 2011 8:18PM (Unverified) said

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@Assmar

The look, of course, is different, since the locations are entirely different. The colony where action takes places in the sequel, while lacking warm and padded (in places) interiors of Nostromo is quite good at building the tension in the same way. In fact, as far as pacing and even major events go, sequel plays out virtually the same as the original, down to a false ending and Ripley stalking through a blaring and steaming industrial maze flamethrower in hand with a female computer doing a coundown.
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Posted: Jun 10th 2011 8:59PM Assmar said

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@(Unverified)

Wow, geeze, spoilers. I could have gone back to watch that after you convinced me to give it a second chance, but no need now :P
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Posted: Jun 10th 2011 9:07PM (Unverified) said

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@Assmar

Do yourself a favor and watch it anyway. I have seen both films dozens of times and knowing exactly what is going to happen never detracted from the experience since you I set through 2 hours of tension buildup leading to the payoff, and it builds masterfully. Though, in fairness, I have watched both for the first time when I was 7 or 8, and those impressions do leave an imprint that colors the subsequent viewings.
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Posted: Jun 10th 2011 10:20PM Foetoid said

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@8bitartist

So Assmar, you refuse to give a movie a go based on a few mins of the opening of the movie? Ur loss man, both 300 and Aliens were good movies IMO.
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Posted: Jun 11th 2011 12:55AM streety519a said

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@Assmar
At the end of Aliens...........Bruce Wilis is a ghost!!!
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Posted: Jun 11th 2011 7:15AM mistwolf said

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@Assmar You don't get to claim spoilers on a movie released two and a half decades ago.

BTW: Rosebud is his sled.
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Posted: Jun 11th 2011 7:16AM mistwolf said

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Oh, and Gandalf isn't dead. But Voldemort is. And Darh Vader is really Luke's father.
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Posted: Jun 11th 2011 9:09AM original fred said

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@mistwolf
GOD DAMNIT MAN I WAS GONNA WATCH THOSE MOVIES TOMORROW.
*throws away Citizen Kane, Star Wars and Lord of the Rings*
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Posted: Jun 11th 2011 1:40PM Lemondish said

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@Assmar Who buys, rents, or otherwise pays for a movie in order to turn it off before the opening credits even finishes? Even if the damn thing isn't my cup of tea, I tend to want to get my money out of it. I've never been known for omniscience either, so the possibility that the movie has more to offer than the first 5 minutes would indicate is a rather poignant possibility.

I'm curious to see how many movies you've actually watched, entirely, from start to finish. I won't make fun of you for your lack of commitment, I'll simply record it on my list of 'things I don't want to do when I'm grown up'.
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Posted: Jun 13th 2011 9:24AM Klearwater Killer said

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@Assmar
True. Cameron effed up the Alien franchise with his turd.
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Posted: Jun 13th 2011 1:56PM Predatorian234 said

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@Assmar You waited 26 years to watch Alien and Aliens? I mean, I understand mothers wanting to shelter their kids from violent movies, but why wait an additional 8 years before seeing some of the best "manly" movies in history?
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Posted: Jun 10th 2011 6:42PM Ezio Auditore da Firenze said

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The Aliens universe has so much potential.

It definitely deserves a great game.

Posted: Jun 10th 2011 6:44PM applefleas said

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I'm not sure about their reasoning for using the same space station that was used as the setting for Aliens. I mean... sure, it's true that the nuke would probably leave an odd-shaped crater and the xenomorph hive could very well be intact, but the setting still reeks of feeble attempts at fan service on the surface and a lack of creativity just beneath that.

...kind of like how every sandbox game likes to be in New York. It's cool to virtually be there but it's kind of boring, creatively speaking.

Posted: Jun 11th 2011 7:19AM mistwolf said

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@applefleas

I agree with this, it would have shown more creativity to make the early plot and locations more canonically sensible than they have so far.

That said, everything ELSE about the game looks amazing, and if this is the worst we can say about when it is released, I think Gearbox will deserve many a beer.
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Posted: Jun 11th 2011 12:05PM applefleas said

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@mistwolf

True... Gearbox is definitely a step above most of the other developers who have had a crack at the franchise. I think when it comes to the gameplay, these guys will deliver.
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Posted: Jun 11th 2011 4:00PM (Unverified) said

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@applefleas

As much as I love Aliens, I'd rather they used a different location/setting. AVP2 had a great way of doing it, it was visually similar to both films in terms of design of it's locations, but it was a different planet/station and it worked well. Here we are going to have mostly exact locations from films, and since we have films to compare them to, chances are the the game will lose that comparison. I want an alines game, but I don't want Aliens - the movie game. Cautiously optimistic here.
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Posted: Jun 10th 2011 6:51PM Gaddes said

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I sat in on one of those presentations. The potential's definitely there, but I'd need to see a hands-ON demo to see exactly how forced linear this is... for example, there's a section in the demo where the players chose to just book it past several people getting destroyed by Aliens... what would happen if the player stayed? Would they be able to kill those aliens, or would they suffer the old scripted-npc-that-can't-die routine? Also, a lot of their animations look to be kind of rough, something that I'm assuming will get polished later, but are still very noticeable now: like standing/running animations transitioning messily into each other, and the dreaded "feet floating slightly above the floor" thing.
It'll be interesting to see how the game develops though, and I did like the idea of people being able to drop in/out whenever they wanted.

Posted: Jun 10th 2011 8:29PM Deone said

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@Gaddes

Who's hands would you like to see on the demo?
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Posted: Jun 10th 2011 6:52PM MLC said

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Gearbox has been busy.

Finishing up DNF, developing Aliens and starting the new Bros in Arms. I'm excited to see what turns out.

I do wanna know what system this was played on by the devs since the Wii-U version is the only platform the game has been "announced" for...

Posted: Jun 10th 2011 7:58PM LENSconcept said

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@MLC

I don't wanna be a jerk and just jump down your throat, but i'm not sure i follow.. this new Aliens game has been announced for 360, PS3 and PC for like..2-3 years at least.
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Posted: Jun 10th 2011 8:06PM MLC said

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@LENSconcept

Yeah, there was an article on another site I misinterpreted.

My bad.
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Posted: Jun 10th 2011 6:58PM Truant said

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How about a stand alone predator game? Think Arkham Asylum with takedowns subbed out for rip-outs.

I hope this Aliens game gets it right. The canon is very solid, so a tightly controlled atmospheric shooter is what the franchise deserves.

Posted: Jun 10th 2011 7:38PM xpander2k said

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Even though a nuclear blast of 47 megatons is well enough to vaporize the complex whether it was detonated on the ground or not, I'm glad we will get the Alines game we have been waiting for for nearly 20 years. At least I hope.

Posted: Jun 10th 2011 7:56PM gangcar said

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I wish they'd drop the movie continuity with the Alines games. None of the movies really have a lot of depth in terms of environments or situations that haven't been done a million times over in other games already. It seems like it would be much easier for them to just start from scratch and do something that's a lot more unexpected and engrossing with the setting and story.

Posted: Jun 10th 2011 8:19PM Kryptik420 said

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For anyone that hasn't noticed, try typing the IP at around 0:25 into your browser...

Posted: Jun 10th 2011 8:31PM Deone said

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@Kryptik420

What? Thats cryptic, dude?
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Posted: Jun 10th 2011 8:37PM Deone said

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@Deone

Could you figure out the rest of the clues for me so I don't have to keep watching the video...?
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Posted: Jun 10th 2011 8:40PM Deone said

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@Deone

lol nevermind. Thought it was going to require a prompt from all the things he was typing throughout the video.
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Posted: Jun 10th 2011 9:46PM Kryptik420 said

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@Deone
lol, no worries. By the way, nice avatar; the Hatter and I go way back.
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Posted: Jun 10th 2011 8:44PM jackal said

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@Mr Esc is the namesarcasm is my

I agree with just one minor quibble; AvP didn't use the UE3, Rebellion used their own proprietary Asura engine. About the only two things the game had going for it were 1) top notch animations for the Xenos and 2) there was essentially zero texture pop-in (at least on the PC version).

Posted: Jun 11th 2011 12:16AM Morisato said

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@Mr Esc is the namesarcasm is my

I wouldn't have minded the "shininess" if it was for a reason... say covered in slime? And i blame the devs, not the UE3 engine for that. Using different types of maps and textures on the models could've easily done away with all of that. Even allowing them to choose a specific area to shine.

But some Devs like to get lazy on the details, unfortunately.

Posted: Jun 11th 2011 12:17AM Morisato said

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@Morisato and, my comment about UE3 means nothing if it wasn't even developed on it :P My mistake.

Posted: Jun 11th 2011 1:35PM Lemondish said

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Anybody notice the IPv4 addresses in that video?

Posted: Jun 11th 2011 11:48PM coolaid55 said

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What do you type for Hostname?

Posted: Jun 12th 2011 9:56AM Deosl said

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@coolaid55 father
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Posted: Jun 17th 2011 5:12AM evilbastard said

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I'm surprised no one has mentioned Bishop's legs. If I remember correctly, Ripley had all of Bishop in his own sleep chamber at the end, legs included.

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