Darksiders 2 video shows "God"-like combat skill
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He may be named "Death," and the last Darksiders game may have starred "War," but the first combat gameplay from Darksiders 2 certainly reminds us of another mythological god of war. Watch as Death wields his "dual scythes," juggling opponents and pulverizing them in the process! It's almost as if he's got dual blades ... attached with chains to his arms ... okay, it's basically like the combat in the God of War series. There -- we said it. Head over to Game Informer and take a peek for yourself!
Reader Comments (51)
Posted: Jun 16th 2011 4:14PM A Sandwich said
I love Darksiders. It's like a smart, stylish God of War mixed with a more mature, badass Zelda. Super stoked for part 2.
Posted: Jun 16th 2011 4:46PM Johnnynumber5 is powered by cell said
@A Sandwich
The first one was pretty good but I never got around to finishing it. Some of the puzzles in that game were really hard and the combat got repetitive. One of the things I loved was the quality of the voice acting. Good stuff. Still, passing on the sequel.
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The first one was pretty good but I never got around to finishing it. Some of the puzzles in that game were really hard and the combat got repetitive. One of the things I loved was the quality of the voice acting. Good stuff. Still, passing on the sequel.
Posted: Jun 16th 2011 4:57PM gundamxzero said
@A Sandwich
I think part of the reason I love this game so much is because it fell more towards the zelda side than the gow side. Would like to see more open-world stuff like zelda. Darksiders 1 felt mostly linear.
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I think part of the reason I love this game so much is because it fell more towards the zelda side than the gow side. Would like to see more open-world stuff like zelda. Darksiders 1 felt mostly linear.
Posted: Jun 16th 2011 6:13PM Johnnynumber5 is powered by cell said
@A Sandwich
I also want to say how I find it refreshing to hear a nintendo fan like yourself praise darksiders instead of bashing it for being an homage to Zelda. Most nintendo fans had nothing but insults. Hopefully with DS2 coming to WiiU we will get some real opinion on the series and not vitriol.
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I also want to say how I find it refreshing to hear a nintendo fan like yourself praise darksiders instead of bashing it for being an homage to Zelda. Most nintendo fans had nothing but insults. Hopefully with DS2 coming to WiiU we will get some real opinion on the series and not vitriol.
Posted: Jun 17th 2011 12:43AM TheRedComet said
@A Sandwich
Darksiders was a shining example of fundamentally excellent game design.
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Darksiders was a shining example of fundamentally excellent game design.
Posted: Jun 16th 2011 4:22PM TraceurRyuk Part III said
Like God of War? Why not? It plagiarized just about every other game's mechanics. What's the harm in a few more unoriginal ideas?
Posted: Jun 16th 2011 4:55PM gundamxzero said
@TraceurRyuk Part III
Because God of war was nothing like devil may cry right? Which pre-dated gow by 4 years I might add.
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Because God of war was nothing like devil may cry right? Which pre-dated gow by 4 years I might add.
Posted: Jun 16th 2011 5:01PM TraceurRyuk Part III said
@gundamxzero
Read my comment below. God of War is the epitome of taking inspiration and improving upon it. Not blatantly copy/pasting it. Big difference here.
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Read my comment below. God of War is the epitome of taking inspiration and improving upon it. Not blatantly copy/pasting it. Big difference here.
Posted: Jun 16th 2011 5:03PM TraceurRyuk Part III said
@TraceurRyuk Part III
Eh, whatever. I'm just pissed off at something else. You guys are right, I actually liked Darksiders, so I'm kind of just criticizing everything right now. Lol
My comment was ignorant and I retract it.
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Eh, whatever. I'm just pissed off at something else. You guys are right, I actually liked Darksiders, so I'm kind of just criticizing everything right now. Lol
My comment was ignorant and I retract it.
Posted: Jun 16th 2011 4:32PM Faenix said
Ill be interested whenever I read/hear that it continues DarkSiders 1 story at all.
Posted: Jun 17th 2011 4:54AM radioactivez0r said
@Faenix Death's story takes place between Armageddon and war's return to Earth, is my understanding.
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Posted: Jun 16th 2011 4:36PM BobbyRobby said
I cannot wait for this game. The first one was a very pleasant Zelda-clone, and I love it.
Posted: Jun 16th 2011 4:39PM onslaughtree said
Awesome game part 1 is. Lokinig forward to part 2. and also hope that they include a easter egg like feature that was a free copy of Red Faction in the package...Great work Vergil.
Posted: Jun 16th 2011 4:41PM bountblank said
why do people always say that almost every hack-n-slash game is a God of War clone or "reminds them of GoW" or is GoW rip-off? its not like GoW was the first of its genre... -_-
Posted: Jun 16th 2011 4:48PM Johnnynumber5 is powered by cell said
@bountblank
Not the first but it is the best. That's why people make the comparisons ... GoW is the best hack n slash series ever.
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Not the first but it is the best. That's why people make the comparisons ... GoW is the best hack n slash series ever.
Posted: Jun 16th 2011 4:52PM TraceurRyuk Part III said
@bountblank
No but God of War was the evolution of Hack n Slash games. Just like Devil May Cry before it and I would say Bayonetta after it. But I don't think Bayonetta is revolutionary enough to call it an evolution. Though it is close. God of War was the first to do the whole Square button for light attacks and Triangle for heavy in a way that felt fluently. I'm not saying it was the first to adopt that control style, but it was definitely the first to do it so well.
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No but God of War was the evolution of Hack n Slash games. Just like Devil May Cry before it and I would say Bayonetta after it. But I don't think Bayonetta is revolutionary enough to call it an evolution. Though it is close. God of War was the first to do the whole Square button for light attacks and Triangle for heavy in a way that felt fluently. I'm not saying it was the first to adopt that control style, but it was definitely the first to do it so well.
Posted: Jun 16th 2011 5:14PM XperimntNterror said
@TraceurRyuk Part III
I beg to differ. Ninja Gaiden (XBOX) also used (extremely well) one button for light attacks (X) and one button for heavy attacks (Y) that could be used to propagate combos.
Ninja Gaiden release date: 03.02.2004
God of War release date: 03.22.2005
What God of War did was introduce the "timed button press" mechanic to the genre and is, in my opinion, one of the most over-rated games ever released; fun, but not the amazing bench mark everyone wants to make it.
Down vote me to Hell... if you dare.
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I beg to differ. Ninja Gaiden (XBOX) also used (extremely well) one button for light attacks (X) and one button for heavy attacks (Y) that could be used to propagate combos.
Ninja Gaiden release date: 03.02.2004
God of War release date: 03.22.2005
What God of War did was introduce the "timed button press" mechanic to the genre and is, in my opinion, one of the most over-rated games ever released; fun, but not the amazing bench mark everyone wants to make it.
Down vote me to Hell... if you dare.
Posted: Jun 16th 2011 6:11PM Johnnynumber5 is powered by cell said
@cleric
Guessing you haven't play the third iteration. You won't get far spamming square.
Tell me which hack n slash games are superior. God of War 3 is probably one of the 15 best games ever made in any genre.
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Guessing you haven't play the third iteration. You won't get far spamming square.
Tell me which hack n slash games are superior. God of War 3 is probably one of the 15 best games ever made in any genre.
Posted: Jun 16th 2011 7:05PM freelance said
@bountblank I know its not popular the opinion around here but a lot of the johnny-come-lately Hack and Slash games have borrowed from GoW. DMC and Ninja Gaiden feels nothing like GoW and you never hear people compare those games. GoW DMC and NG all are hack and slash games and they all feel different. So that "all hack and slash games" thing just don't fit. It is what is.
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Posted: Jun 17th 2011 10:19AM ToTheMoon said
@Epoque
I enjoyed Ninja Gaiden and DMC but couldn't get through Bayonetta... Also, those games are more similar to each other than to GoW.
I agree with Johnny5, GoW is one of the top games in any genre. And for the guy who said, you can get through GoW spamming the square button, I'm sure it would make it a bit harder and I think you could do that with most hack/slash games. So what is your point really?
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I enjoyed Ninja Gaiden and DMC but couldn't get through Bayonetta... Also, those games are more similar to each other than to GoW.
I agree with Johnny5, GoW is one of the top games in any genre. And for the guy who said, you can get through GoW spamming the square button, I'm sure it would make it a bit harder and I think you could do that with most hack/slash games. So what is your point really?
Posted: Jun 16th 2011 4:42PM Edsabre said
Of course its like god of war, every action game ever made is like it. Even the ones that came before it! God of War is the only action game in existence, so let's compare everything to it!
Posted: Jun 16th 2011 4:53PM Tephlon said
@TraceurRyuk Part III
Conan plagiarized God of War.
Darksiders took the Zelda format almost exactly and gave it visceral combat (which yes, happens to look alot like God of War's combat).
Darksiders is deep enough with plenty of other inspiration from other games to distinguish itself from GoW. I think it's hardly fair to claim they plagiarized it.
Conan plagiarized God of War.
Darksiders took the Zelda format almost exactly and gave it visceral combat (which yes, happens to look alot like God of War's combat).
Darksiders is deep enough with plenty of other inspiration from other games to distinguish itself from GoW. I think it's hardly fair to claim they plagiarized it.
Posted: Jun 16th 2011 4:57PM aray48 said
The guy in the video talks like an animated corpse. I guess that's fitting, since he talks about playing as Death
Posted: Jun 16th 2011 4:58PM F1shBone said
Wow, ugliest character models I've ever seen.
Posted: Jun 16th 2011 5:00PM Apakal said
Who cares? I had a great time playing the first one and can't wait to play the second.
Posted: Jun 16th 2011 5:08PM The Pork said
Dear everyone,
Please stop saying the God of War games are "hack 'n slash". You simply can't just mash one or two buttons and complete those games.
You do hack, and you do slash, but there's a lot more to the combat than that.
Please stop saying the God of War games are "hack 'n slash". You simply can't just mash one or two buttons and complete those games.
You do hack, and you do slash, but there's a lot more to the combat than that.
Posted: Jun 16th 2011 5:22PM The Joy of Painting w Bob Ross said
@The Pork
Quick-time events! Slightly slower and scripted mashing of the buttons!
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Quick-time events! Slightly slower and scripted mashing of the buttons!
Posted: Jun 16th 2011 5:08PM KiraXD said
Joe Madureira fans rejoice!!!!!
Posted: Jun 16th 2011 6:16PM aconrad777 said
i wish death looked more like actual death personified. make him look a little more http://media.photobucket.com/image/azrael/SolarPhoenix61/Black%2520Gothic/azrael.jpg
or have a face like ghost rider instead of leader singer of a goth band.
still looks decently cool just not my ideal character look
or have a face like ghost rider instead of leader singer of a goth band.
still looks decently cool just not my ideal character look
Posted: Jun 16th 2011 9:40PM KiraXD said
@aconrad777
Darksiders Death was already designed 2 years ago for the game... they stuck close to their original version:
http://assets.vg247.com/current//2010/01/horsemen_death.jpg
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Darksiders Death was already designed 2 years ago for the game... they stuck close to their original version:
http://assets.vg247.com/current//2010/01/horsemen_death.jpg
Posted: Jun 16th 2011 6:19PM MSKiller aka Sony4life said
Whoa, I'm wholly impressed with the combat system, this now tied for my most wanted along with Saint's Row The Third.
Their from the same publisher.
Hurry up and come 2012, I need this game like, yesterday!
Their from the same publisher.
Hurry up and come 2012, I need this game like, yesterday!
Posted: Jun 16th 2011 6:36PM TehPeanut said
Everything I've heard about this game sounds disappointing so far. I loved Darksiders, but nothing they've showed/said is impressing me yet.
Posted: Jun 17th 2011 1:29AM hassanfadil said
@TehPeanut
Everything they say is actually increasing my hype, I guess different people different tastes :)
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Everything they say is actually increasing my hype, I guess different people different tastes :)
Posted: Jun 16th 2011 7:07PM freelance said
What I want to know is, how are they going to make a game about a guy complaining about the price of bread? That I am curious about.
Posted: Jun 16th 2011 7:46PM perpetualmind said
I'm looking forward to DarkSiders 2, it could be a really great game!
But is it just me that finds it a little off that he basically just said "We really wanted to make the character feel a lot different to War, to have a different type of personality and style... but if you don't like it you can change it."
It's good to have some variety in the game play, but just something about the way he phrased it made it sound odd to me.
But is it just me that finds it a little off that he basically just said "We really wanted to make the character feel a lot different to War, to have a different type of personality and style... but if you don't like it you can change it."
It's good to have some variety in the game play, but just something about the way he phrased it made it sound odd to me.
Posted: Jun 16th 2011 8:04PM EvilCartographer said
Cannot wait. So what if it rips off mechanics from God of War and Zelda? God of War and Zelda are great franchises and deserve to be copied, but I happen to enjoy the style and aesthetic of Darksiders more.
Posted: Jun 16th 2011 11:29PM bonkbonks said
Love how they're taking different approaches at copying other games this time.
And the franchise is supposed to have one game for each horseman or so, will be cool seeing how they spin things with each new game.
And the franchise is supposed to have one game for each horseman or so, will be cool seeing how they spin things with each new game.
Posted: Jun 16th 2011 11:45PM Dhexodus said
I've always liked the feel of DMC over GOW.
However, in my honest opinion, its the theme/enviroment that sells these games.
DMC: Gothic/Demonic with a stylish flare.
GOW: Mythic with gore in every spectacle.
NG: Urban with folklore plus endless blood.
DS: Apocalyptic with RPG elements.
Bayonetta: Same as DMC except Angelic.
However, in my honest opinion, its the theme/enviroment that sells these games.
DMC: Gothic/Demonic with a stylish flare.
GOW: Mythic with gore in every spectacle.
NG: Urban with folklore plus endless blood.
DS: Apocalyptic with RPG elements.
Bayonetta: Same as DMC except Angelic.
Posted: Jun 17th 2011 4:57AM radioactivez0r said
The RPG elements they are adding could be interesting, but it makes me wonder if Strife's game will be an RTS or something.
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