Nintendo's regular Iwata Asks
features are typically capable of dredging up some fairly magical feelings of nostalgia, but none have tapped into our happiness centers quite like the latest installment
, which details the development of The Legend of Zelda: Ocarina of Time
. Not only does it talk about the game's early prototypes (including that ill-advised, short-lived FPS version), it talks about the inspiration for some of the major revelations that made the game possible. For instance, Z-Targeting? That was inspired by actual ninjas
Check out the full interview for more details, like the developmental relationship between OoT
and Super Mario 64
, as well as a long-overdue admission that, yes, Link is running around Hyrule in long, white underwear.