'Amy' dev Paul Cuisset discusses game's autistic character, female leads
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Flashback designer Paul Cuisset heads up French studio Vector Cell, developer of forthcoming PlayStation Network and Xbox Live Arcade title Amy. Beyond the scary monsters and spooky name, Amy is a game about two female protagonists in the near future. One is a little girl named Amy, who suffers from autism, and the other is Lana, a woman who must protect Amy from the monsters that have appeared.
Cuisset speaks to his unique character choices in a recent interview with Edge, explaining, "Amy is verbally impaired but she's not completely autistic ... you discover in the story why she doesn't want to speak." While he understands the risks involved with making a game starring two ladies without guns who run away from monsters, Cuisset says "the story of Amy and Lana is very important to us, and it justifies the risk we've taken because I think it's a good one." To him, "most games look the same and tell more or less the same story" nowadays, and he's grateful for digital platforms like PSN, which have room for games that might be deemed risky.
Cuisset makes a point we can't help but agree with, and wish we heard more from developers. "A good story needs good characters, and good characters need good relations to build something. I think that we tend to forget that we can do something different in games." Amy arrives this summer on PSN first, and on XBLA "eventually."
Cuisset speaks to his unique character choices in a recent interview with Edge, explaining, "Amy is verbally impaired but she's not completely autistic ... you discover in the story why she doesn't want to speak." While he understands the risks involved with making a game starring two ladies without guns who run away from monsters, Cuisset says "the story of Amy and Lana is very important to us, and it justifies the risk we've taken because I think it's a good one." To him, "most games look the same and tell more or less the same story" nowadays, and he's grateful for digital platforms like PSN, which have room for games that might be deemed risky.
Cuisset makes a point we can't help but agree with, and wish we heard more from developers. "A good story needs good characters, and good characters need good relations to build something. I think that we tend to forget that we can do something different in games." Amy arrives this summer on PSN first, and on XBLA "eventually."
Reader Comments (47)
Posted: Jun 22nd 2011 9:48AM (Unverified) said
"Suffers from autism". It's not a disease.
Posted: Jun 22nd 2011 9:59AM Phoenix117UK said
@(Unverified) Like Grey said, it's not a disease or a virus, but it's a disorder that, sadly, does affect people.
Reply
Posted: Jun 22nd 2011 10:01AM Goldenspiral said
@(Unverified)
A disease is an abnormal condition affecting the body of an oganism, so yes, autism can be defined as a disease.
In reference to the game: hmm i'm not into escort missions, i'll have to watch some more gameplay videos.
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A disease is an abnormal condition affecting the body of an oganism, so yes, autism can be defined as a disease.
In reference to the game: hmm i'm not into escort missions, i'll have to watch some more gameplay videos.
Posted: Jun 22nd 2011 12:07PM thelolotov said
@(Unverified) My 13 year old brother would beg to differ you twat. It may not be a disease, but people can still suffer from it.
Reply
Posted: Jun 22nd 2011 2:24PM (Unverified) said
@thelolotov I'm saying that just because you have autism it doesn't mean that you're suffering. Would you say that someone is "suffering from being Asian"?
Reply
Posted: Jun 22nd 2011 3:27PM Anticrawl said
@(Unverified)
"In medicine, a disorder is a functional abnormality or disturbance.[10] Medical disorders can be categorized into mental disorders, physical disorders, genetic disorders, emotional and behavioral disorders, and functional disorders.
The term disorder is often considered more value-neutral and less stigmatizing than the terms disease or illness, and therefore is preferred terminology in some circumstances. In mental health, the term mental disorder is used as a way of acknowledging the complex interaction of biological, social, and psychological factors in psychiatric conditions. However, the term disorder is also used in many other areas of medicine, primarily to identify physical disorders that are not caused by infectious organisms, such as metabolic disorders." - Wikipedia
In summary a disorder is a "disease" and the reason you wouldn't use the term "suffer" with disorder is because it is mental/psychological. To put in other words using such a negative term to describe something that lacks quantifiable measurement, or isn't mechanically treatable, does no good to the person in question with the disorder.
You don't tell a suicidal bipolar person, "The reason you're life is falling apart is because of your outrageous mood swings, you are not normal and neither is the way you act, there is no way to cope with your illness, it is futile."
No they don't "suffer" because that would belittle their disorder. There is no external anomaly that is subjecting them to discomfort or pain. I have an autistic younger sister with arnold chiari malformation, Graves’ disease, fibromyalgia, asthma, etc etc. She doesn't suffer from autism. She suffers from the others. Her being born and developing as an autistic person if anything is what allows her to live a more normal and fulfilling life (in question of her own personal well-being, not how we view and feel about her). In fact she lives with autism very well, the enthusiasm and silliness keeps her from feeling depressed over her health and gives her an iron will that has kept her in great shape and able to even dance professionally. That is not always the case and most psychological/mental disorders don’t have such positive connotations but consider it an example of why people feel the need to differentiate disorder from disease in the strict sense of "value-neutral" descriptors.
That’s just my opinion however, in any case I’m excited by the concept of this title.
Reply
"In medicine, a disorder is a functional abnormality or disturbance.[10] Medical disorders can be categorized into mental disorders, physical disorders, genetic disorders, emotional and behavioral disorders, and functional disorders.
The term disorder is often considered more value-neutral and less stigmatizing than the terms disease or illness, and therefore is preferred terminology in some circumstances. In mental health, the term mental disorder is used as a way of acknowledging the complex interaction of biological, social, and psychological factors in psychiatric conditions. However, the term disorder is also used in many other areas of medicine, primarily to identify physical disorders that are not caused by infectious organisms, such as metabolic disorders." - Wikipedia
In summary a disorder is a "disease" and the reason you wouldn't use the term "suffer" with disorder is because it is mental/psychological. To put in other words using such a negative term to describe something that lacks quantifiable measurement, or isn't mechanically treatable, does no good to the person in question with the disorder.
You don't tell a suicidal bipolar person, "The reason you're life is falling apart is because of your outrageous mood swings, you are not normal and neither is the way you act, there is no way to cope with your illness, it is futile."
No they don't "suffer" because that would belittle their disorder. There is no external anomaly that is subjecting them to discomfort or pain. I have an autistic younger sister with arnold chiari malformation, Graves’ disease, fibromyalgia, asthma, etc etc. She doesn't suffer from autism. She suffers from the others. Her being born and developing as an autistic person if anything is what allows her to live a more normal and fulfilling life (in question of her own personal well-being, not how we view and feel about her). In fact she lives with autism very well, the enthusiasm and silliness keeps her from feeling depressed over her health and gives her an iron will that has kept her in great shape and able to even dance professionally. That is not always the case and most psychological/mental disorders don’t have such positive connotations but consider it an example of why people feel the need to differentiate disorder from disease in the strict sense of "value-neutral" descriptors.
That’s just my opinion however, in any case I’m excited by the concept of this title.
Posted: Jun 23rd 2011 3:32PM drumwiz86 said
@Aerothorn
Yes, yes I understand the technicalities by which things are defined as disorders, but when you boil down the meaning it basically applies to anyone who does function in society in the way they expect.
I was told because I didn't like social interaction and preferred to deal with other people as little as possible that I had "schizoid tendencies." However that's a load of crap. I'm just introverted.
Most of the people I know with autism find offensive the idea that it's a disease to be cured .
Reply
Yes, yes I understand the technicalities by which things are defined as disorders, but when you boil down the meaning it basically applies to anyone who does function in society in the way they expect.
I was told because I didn't like social interaction and preferred to deal with other people as little as possible that I had "schizoid tendencies." However that's a load of crap. I'm just introverted.
Most of the people I know with autism find offensive the idea that it's a disease to be cured .
Posted: Jun 22nd 2011 9:57AM Phoenix117UK said
I hadn't heard of this game before but this has me somewhat interested. I agree with Cuisset's points about a lot of games nowadays following a similar pattern, and I'm glad to see a developer taking a bit of a risk.
The idea of having a female autistic main character is also interesting, depending on how it's approached it could turn out really good. I also like the fact that the game seems to be more about avoiding monsters and guiding Amy away from then rather than the "SHOOT EVERYTHING!" approach a lot of horror games take these days.
The idea of having a female autistic main character is also interesting, depending on how it's approached it could turn out really good. I also like the fact that the game seems to be more about avoiding monsters and guiding Amy away from then rather than the "SHOOT EVERYTHING!" approach a lot of horror games take these days.
Posted: Jun 22nd 2011 11:17AM foxhound said
@Phoenix117UK
A scary(or "scarier")version of HEAVY RAIN style videogame storytelling with AMNESIA: THE DARK DESCENT style gameplay? Sounds good to me. :] I like the premise too, I'll definitely keep an eye out for it.
Hell, they get an extra $5 from me for autism support too.
Reply
A scary(or "scarier")version of HEAVY RAIN style videogame storytelling with AMNESIA: THE DARK DESCENT style gameplay? Sounds good to me. :] I like the premise too, I'll definitely keep an eye out for it.
Hell, they get an extra $5 from me for autism support too.
Posted: Jun 22nd 2011 10:04AM headphase said
"she's not completely autistic" You can't be part autistic. Do they mean she is high functioning?
Posted: Jun 22nd 2011 10:19AM Gibbeynator said
@headphase More than likely. I can't see ANY game studio trying to tackle the issue of autism without a big, huge asterisk of "well, it's more like Aspergers."
Reply
Posted: Jun 22nd 2011 11:52AM Goldenspiral said
@headphase
It's referred to as the autism spectrum in order to show that there are in fact varying degrees of severity and inconsistent symptoms.
Reply
It's referred to as the autism spectrum in order to show that there are in fact varying degrees of severity and inconsistent symptoms.
Posted: Jun 22nd 2011 10:06AM Sam Fisher said
I read an article about this a bit ago and saw some footage from E3 and I must say I'm intriqued, I can't wait to see how this turns out.
Also it looks mighty good for an aracade game.
Also it looks mighty good for an aracade game.
Posted: Jun 22nd 2011 10:33AM oOWallaceOo said
Heavy Rainman ??
Posted: Jun 22nd 2011 11:06AM FuriousMailman said
@oOWallaceOo
Of all the things I have seen that were done there, yours would have to one of them
Reply
Of all the things I have seen that were done there, yours would have to one of them
Posted: Jun 22nd 2011 10:38AM ShadowOp814 said
I love a good story. I think this will be a great game. Using the gaming industry to say something more than 'shoot to kill' is something that I've always believed is possible and a good thing (although I do love me some bc2/bf2/css/etc). Here's hoping.
Posted: Jun 22nd 2011 10:51AM Mazrael said
I think this just got my radar.. maybe down to having 2 autistic little brothers myself.. Not one for baby sitting (like braindead Ashley from RE4), but hopefully Amy will have a better understanding of danger (than Ashley)
Posted: Jun 22nd 2011 10:59AM kentuckyfried said
Tactical Survival Horror...
I hope this game succeeds, I'm definitely interested and something other than sequel this, sequel that is appreciated.
I hope this game succeeds, I'm definitely interested and something other than sequel this, sequel that is appreciated.
Posted: Jun 22nd 2011 11:01AM kentuckyfried said
Actually, this has been done somewhat before on the ps2, I just couldn't get into the game and gone back to really play it. Haunting Ground from Capcom.
Posted: Jun 22nd 2011 11:30AM Once known as Shadsy said
I still can't get over the fact that Eric Chahi and Paul Cuisset are both making new games.
Posted: Jun 22nd 2011 11:37AM Uraeus said
I think leading on PSN shows that developers have realized that Sony is the game company this generation who has really been interested in trying to go for games a little outside the norm, and also seemingly having succeeded in building a market for such games, withf Heavy Rain doing so well for instance.
Posted: Jun 22nd 2011 11:48AM gatotsu911 said
Consider me intrigued.
Posted: Jun 22nd 2011 11:51AM vidjagamer said
Intriguing.
Keep the new ideas coming devs!
Keep the new ideas coming devs!
Posted: Jun 22nd 2011 11:52AM poronponporin said
This game is going to be the punchline for so many jokes in the following months.
Posted: Jun 22nd 2011 11:56AM Chong Li said
Does she draw Sonic recolors and post them on deviantART?
Posted: Jun 22nd 2011 12:08PM Nobledevil Gaming Optimist said
An odd game that focuses on characters and story rather than pew-pew? Here's my money, just tell me when to go get it.
Posted: Jun 22nd 2011 12:51PM SMan2099 said
Sounds awesome. Give us more news as it rolls in. Like a date, for starters.
Posted: Jun 22nd 2011 12:57PM TheShaper said
Five years ago I had a similar idea and it was pretty original in a lot of ways. These days it would just come off as a rip off of a lot of games released from then 'till now.
Posted: Jun 22nd 2011 12:59PM Dick Socrates said
What a world, a game that sounds interesting and unique, and has a genuine spark of passion behind it is a risk, whereas Total Shit Soldier 5 is guaranteed to sell 5 million, with TSS6 halfway to completion and 7 already in the planning stages (the plan being roughly: Do what we did in the last game.)
Posted: Jun 22nd 2011 1:12PM Tab said
@(Unverified)
This game has my interest...
This game has my interest...
Posted: Jun 22nd 2011 1:31PM Courtney said
I'm highly likely to buy this no matter, what, the older I get the less and less traditional "hardcore" games appeal to me and the more I want unique experiences, whether that uniqueness comes from gameplay or story. And I like to support people who are trying something different.
Posted: Jun 22nd 2011 2:01PM AnimeJet said
There's that screen shot that has her holding a pipe so it's not like there's 0 fighting at all. And where i'm from you probably won't be lucky enough to find a hand gun lying around or a helpful police officer lady to give you one either so it seems like what any rational person would do...
Posted: Jun 22nd 2011 2:39PM Arniluk26 said
I have to keep a little girl, with autism, alive during a zombie apocalypse? This game just dipped into nerve-wracking nightmare fuel. I'm down.
Posted: Jun 22nd 2011 4:23PM ouenwoof said
As long as they handle the autistic character tactfully, unlike a certain Mass Effect 2 DLC mission. Of course, it wouldn't be hard to be more tasteful than that. I know for certain that they probably won't have her rapidly calculating pi all the time.
Posted: Jun 22nd 2011 8:58PM CJ9X said
This could go amazingly well, or horribly. Here's hoping for the former.
Posted: Jun 22nd 2011 10:18PM TX2 said
You had me at "Flashback designer"







