Sure, we already think Portal 2 is a wonderful educational tool, but Valve wants to convince everyone else of that fact. And not by evangelizing the title to college-aged people the world over, but instead by turning the game into a more direct learning experience, with custom tools to match educational programs. "We just add another layer on top of the authoring tools to simplify the production of those spaces," Valve head Gabe Newell explained to us this afternoon.
In so many words, the level creation tool for the PC version of Portal 2 gets another layer of interaction on top of the placement of, say, platforms or boxes. "If you give us a lesson plan, we can give you a tool that allows kids to build content to lock down those lessons," Newell detailed. "The number of times I solved problems about how fast will this be going at this time -- how about if it's on the moon?" In his words, "It's a lot easier to get people excited about it [education] if
they're on the moon and they get to throw the rock at the piece of glass that breaks the glass that lets all the robots fly out." We can all agree on that, Mr. Newell.
Without indicating when the education-focused version of Portal 2 will be released, Newell confirmed that his studio is currently building the application. "The layering on top of it of the framework for giving people a direct physical experience of physics is there, but you have to tell me exactly how you want to measure whether or not your students are successful or not." While we're certainly interested to see what Valve cooks up, we have to imagine that the students of the world are far more intrigued.
Reader Comments (11)
Posted: Jun 22nd 2011 6:24PM Schlecht said
Moon based dlc?
In SPPAAAAAAAAAAAAACE!
In SPPAAAAAAAAAAAAACE!
Posted: Jun 22nd 2011 6:26PM stevo13344 said
anyone else thought this was going to be a minecraft fan level before reading the title?
Posted: Jun 22nd 2011 6:29PM Cypher FDP said
I now imagine GLaDOS as a teacher, and it is terrifying.
Posted: Jun 22nd 2011 6:38PM McPo said
No, just no
All the demonstrations do is waste time, while the teacher plays with his new toy.
Now teaching people about programming etc, then yes. But mechanics etc. Just isnt necessary. Any theres a program called interactive physics (Engineering Engine) Which would be better suited
As the guy on BBC said the other night
An Idiot with a Portal Gun [Whiteboard] is still an Idiot
All the demonstrations do is waste time, while the teacher plays with his new toy.
Now teaching people about programming etc, then yes. But mechanics etc. Just isnt necessary. Any theres a program called interactive physics (Engineering Engine) Which would be better suited
As the guy on BBC said the other night
An Idiot with a Portal Gun [Whiteboard] is still an Idiot
Posted: Jun 22nd 2011 6:52PM TheDarkWayne said
@McPo I don't think this is particularly focused for engineering students. I'm pretty sure this idea is aimed more at the teachers of bored middle school physics students.
Reply
Posted: Jun 22nd 2011 7:04PM McPo said
@TheDarkWayne
Shouldve explained myself
I provided that extra detail as any on wanting to google interactive physics, wasnt exactly going to find the software easily
Its just an engine, which is used for CAD products so its more accurate than say a game engine.
http://www.design-simulation.com/ip/index.php
As you see, it as scenarios your likely to see at middle school.
Teacher started using it as the end of this year, Just thought a few others may find it useful
Personally its all a waste of time
Reply
Shouldve explained myself
I provided that extra detail as any on wanting to google interactive physics, wasnt exactly going to find the software easily
Its just an engine, which is used for CAD products so its more accurate than say a game engine.
http://www.design-simulation.com/ip/index.php
As you see, it as scenarios your likely to see at middle school.
Teacher started using it as the end of this year, Just thought a few others may find it useful
Personally its all a waste of time
Posted: Jun 22nd 2011 6:43PM mbarriault said
How about some authoring tools for Mac? 11 GB is too hefty of a download when I don't know if it'll run in a VM.
Posted: Jun 22nd 2011 7:17PM TROOF Serum said
I hour they dont make the criteria for display of work as rediculous as crytek does.
Posted: Jun 22nd 2011 7:39PM Nutsnbolts said
This is cool, but I'm really just wanting a DLC now.
Posted: Jun 22nd 2011 9:24PM Madrid said
I'm curious to see how it will be done. There's so much research to be done on game as educational tool.
And Wooow!!!! I'm surprise how people can only think about them self.
And Wooow!!!! I'm surprise how people can only think about them self.







