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Reader Comments (40)

Posted: Jun 23rd 2011 5:40PM Schlecht said

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I loved Rainbow Six 2. I just wish the campaign enemies and terrorist hunt spawns weren't so insanely predictable. If this is really in development, it's a day 1 buy from me.

Posted: Jun 23rd 2011 5:40PM Faceless Troll said

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Push A for good morality?

Posted: Jun 23rd 2011 5:43PM CranialEruption said

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What happened to the days when Rainbow Six was a TACTICAL shooter? You know, when you'd have the map of the place you were supposed to get into, and you could plan out how your team would get in there and get the job done? THAT'S what set Rainbow Six apart from other FPS games. Now it's just a generic shooter, in the same vein as Call of Duty. So sad to see such an awesome series make such a disappointing conversion.

Posted: Jun 23rd 2011 5:50PM xiLeShadow said

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@CranialEruption

It was too complicated for the average gamer and Ubi wants to please everyone.

Thing is; when you change the gameplay so much, you abandon your loyal fanbase and hope you get to create a new one. Most games fail to recreate a new fanbase.

Hope this is a lesson to developers and publishers. Enhance the game and pay attention to your current consumers instead of trying to rewrite everything and abandon everyone.
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Posted: Jun 23rd 2011 5:51PM studiored said

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@CranialEruption

I was a hardcore R6 player from the very first game, and while I agree with you, I do like some aspects of the Vegas series (the handling of the cover system was worlds better than Gears of Wars', IMO). I'm hoping they can find a perfect mix of the old tactical shooter style of the original R6 and the newer "action-oriented" features.
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Posted: Jun 23rd 2011 6:37PM Mmmmz said

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@CranialEruption
I concur with a more tactical R6, definitely.


I also lust over a tactical semi-RTS game.

You know, plan your attack in waves (land, air, sea) and be able to update your tactics as the situation changes similar to how you currently play RTS games. Instead of base building you do recon and plot your attack then execute it. Then play as it unfolds. Finding juicy secrets the enemy held and occasionally getting your ass handed to you for poor tactics.

It seems like such a simple, common sense idea, but no one has the balls to code it, it seems. There's a game that exists for each part of it, just not all at once in one compelling, smart and dynamic package.

Anyhow, I digress...
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Posted: Jun 23rd 2011 7:57PM Pixel Addict said

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@CranialEruption

What's not tactical about running (on what seems to be roller skates) into any room guns a blazing shooting at anything with a pulse, have your health regenerate magicly, lunge five feet for knife kills, or spawn kill with a grenade launcher? You can even use stealth tactics, because everything short of a rocket launcher can be equipped with a suppressor.

Besides this COD type gameplay has to be paper thin. How else would publishers safely beat us over the heads with it?
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Posted: Jun 23rd 2011 7:58PM Pixel Addict said

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@Pixel Addict

Also suppressed rocket launchers in MW3, I'm calling it.
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Posted: Jun 23rd 2011 8:10PM maveric101 said

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@Pixel Addict

i wouldn't be surprised. they already have suppressed shotguns, which is already incredibly stupid (it's basically impossible to suppress a shotgun).

anyway, while the Vegas series may have lost some of it's higher-level tactics elements, it's still not even close to the run-and-gun type gameplay that's much more common.
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Posted: Jun 24th 2011 8:03AM iceKXG said

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@CranialEruption

I was going to come on here to say pretty much what you just said. If Ubi can't do it with R6, then maybe whoever owns the license to SWAT can give us a sequel (preferably more akin to SWAT 3).

I miss the days when there were tactical planning and the objective was NOT to run and gun every criminal in sight. Hell, SWAT penalized you if you shot first. R6 used to have you dealing with the drug dealers hideout, crazed husband holding family hostage and such. Much variety to the missions. Now they have evolved to kill every terrorist you see and rescue your own R6 teammate who got himself captured. Lame.
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Posted: Jun 24th 2011 11:10AM JasonA said

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@CranialEruption

Also, what happened to Ghost Recon, Splinter Cell and SOCOM?

I'm getting depressed thinking about how all of the good tactical stuff is getting simplified to crap.
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Posted: Jun 23rd 2011 5:44PM houser said

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Sounds interesting, hope they keep it in and it plays out more indepth than what other games have tried with karma/paragade option.

I DO like that you play the hostage first...harder to make the cold equations when you've BEEN that poor bastard.

Posted: Jun 23rd 2011 5:46PM xiLeShadow said

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Hey look! It is New York City again. I know it is one of the most popular cities in the United States and the world for that matter. It is my city =), but it is becoming overused IMO.

Anyways, as long as Rainbow Six goes back to its tactical and strategic roots instead of the current of action-packed game, I'm all good for it.

:)

Posted: Jun 23rd 2011 5:58PM PSYCHOxKING said

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@xiLeShadow
I want them to stop generalizing NYC and pick a borough here and there. I'm from Queens NY not Manhattan I would love to see my borough represented. The closest I saw was GTAIV. IJS
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Posted: Jun 23rd 2011 6:10PM PR0F3TA said

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@xiLeShadow

its my city too and i wont rest till Fallout takes place here... or at least a DLC episode.
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Posted: Jun 23rd 2011 6:10PM Truant said

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@PSYCHOxKING

I imagine that thousands of people are shocked every year when they ask to go to "New York" and they find themselves anywhere other than Times Square.

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Posted: Jun 23rd 2011 6:13PM StrangeDNA said

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I loved the tactical gameplay of the original R6 games, and miss it terribly, I agree the cover mechanics of the Vegas games work pretty well too. I miss the original Ghost Recon gameplay too, but I can't stand the GRAW version.

I'm curious though, how often do morality situations come into play with anti-terrorist team ops? By the time you've called in someone like R6, it's really time to just knock them out and not make hard choices, right?

At any rate, it's just a game fantasy.
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Posted: Jun 23rd 2011 5:52PM natepetedmb said

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I have been wondering why they havent been making more Rainbow Six games. Nice to see one is in development. I still think Rainbow Six Vegas 1 and 2 were two of the best shooters on the 360. Slow and smart makes for much better gaming than guns-a-blazing. Hopefully they keep this formula. One complaint for the screen shot is the graphics. They look like they havent improved since R6V, but I guess one screen shot is not much to base it off of.

Posted: Jun 23rd 2011 6:08PM INTRO said

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@natepetedmb RB6 had some of the greatest gameplay in my opinion, the graphics were poor though. This screenshot doesn't looks to good either, I really hope they make the graphics better.

Then again, gameplay > graphics.
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Posted: Jun 23rd 2011 6:06PM INTRO said

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I'm excited for it. I really loved Vegas 1 and 2 and have been waiting for another Rainbow Six.

Posted: Jun 23rd 2011 6:06PM warmonk said

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What I am about to say is going to blow the minds of the gaming design world:

Ubisoft, how about instead you focus on not-shitty gameplay, not-shitty story and not-shitty voice acting?

Posted: Jun 23rd 2011 6:16PM electriceye said

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This sounds interesting, but it sounds like there's a very big chance that it could end up being contrived Bioware stuff that has become cliched. Morality and choice in games is fantastic, don't get me wrong...but at a certain point, you expect these things to evolve beyond "press a to be a good guy or b to be a dick".

Posted: Jun 23rd 2011 6:22PM HSamster said

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Kinda tired of morality mechanics at this point. You're shooting stuff - does being good or bad really matter that much in that context?

Posted: Jun 23rd 2011 6:33PM Pure Black World Tendency said

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Looking forward to this. I much prefer the Rainbow 6 games to most other modern army shooters so I hope they keep the CoD influence to a minimum.

Posted: Jun 23rd 2011 7:48PM i77ogical said

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@Pure Black World Tendency

I hope so as well, but aren't we kidding ourselves? When CoD makes 2 billion dollars on two pretty-mediocre video games, why shouldn't Ubisoft lower the Rainbow series to grab that cash? You need a Ken Levine of military shooters to say, no, we're going to make a great game instead. Waiting for that person. Maybe Respawn, or Bungie's next project.
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Posted: Jun 24th 2011 3:02AM Imminent Fate said

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@Pure Black World Tendency
I dont think we've been properly introduced. You like rainbow 6 and demons souls. I fancy you. That is all
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Posted: Jun 23rd 2011 6:39PM ghostadv said

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I'm half expecting such moral choices to be dropped because they're afraid of some social/polictical backlash.

Posted: Jun 23rd 2011 7:16PM Dick Socrates said

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Just as well I'm a psychopath and have no trouble with moral dilemmas. In fact, I don't recognise them. "Kill the innocent school children?" Why the hell not! I've got nowt else t'do.

Posted: Jun 23rd 2011 7:25PM MarkezJM said

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Saw this/read this earlier with their headline of "New Rainbow Six Might Be the Most Innovative Shooter in Years" and was reminded of why I always find Kotaku to be about one of the shartiest game blogs out there.

Posted: Jun 23rd 2011 7:29PM Jamvaan said

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I was completely unfamiliar of the Rainbow Six franchise prior to recently when I picked up Rainbow Six Vegas 1 and 2. Must say I've had more fun with these than a Call Of Duty or its latest ripoff. Can't wait to see what comes of this

Posted: Jun 23rd 2011 7:30PM wcarnation said

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The only moral decision I want in a tacticool shooter is which 500 attachments I'm gonna stick all over my shotgun.

Posted: Jun 23rd 2011 7:42PM iAlejandro said

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Toss them into the river below...

Posted: Jun 23rd 2011 9:46PM GuardianLegend2 said

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The Vegas games are my fav shooters of all time. :D

Posted: Jun 23rd 2011 10:34PM Dance Mofo said

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(A) get the cat out of the tree for the old woman
(B) push the old woman

Posted: Jun 24th 2011 4:24AM Shyler said

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@Dance Mofo can i shoot the cat in front of the women, laugh, then push her down?
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Posted: Jun 24th 2011 1:57AM Uracat said

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Just make Raven Shield 2 already.

Posted: Jun 24th 2011 4:34AM Rylan said

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If they want me to buy this then they really need to work on the terrorist hunt side. In Vegas 2 it wasn't a hunt - they came looking for you right from the start. There were no breaching tactics since you couldn't use the snake cam and the AI was pathetically stupid.

Posted: Jun 24th 2011 10:06AM ClanPsi said

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@Rylan It was still wicked fun though. If they improve all of the things you just mentioned they'll have a definite hit.
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Posted: Jun 24th 2011 5:19PM F1shBone said

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I stopped caring after I read New York City.

Posted: Jun 25th 2011 7:25AM GlassAgate said

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I'd pay $5-$15 to have all of the single and multiplayer
content, in the form of DLC.

Also, if the maps are free, I wish that there would be
an "!...maps to download!" notification, somewhere
in the intro page. It drove me nuts to try to join a round,
only to be told I don't have the map, along with not
telling me what map I'm missing, nor how to get it.

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