Mojang Specifications' Daniel Kaplan confirmed that the studios' next game, Scrolls, will follow the same procedural release plan as its current mega-hit, Minecraft. Kaplan explained to attendees at the Barcelona-based event Gamelab 2011 that the game will be released "very early," and will be continually patched and updated until finished. Hey, if there's anything we love more than magic-infused parchment, it's instant gratification.
Kaplan also outlined the future of the development studio, explaining that Scrolls is being developed by a five-person team -- a sizable increase over Minecraft, which was "by and large created by one developer, Markus Persson." He also revealed the studio is considering becoming a publisher for other, smaller indie developers, which of course means that Mojang is totally selling out, or something.
Mojang's Scrolls to follow Minecraft's piecemeal release strategy
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Reader Comments (10)
Posted: Jun 29th 2011 4:44PM Shadowbender said
Cool. I love this method of release.
Posted: Jun 29th 2011 4:47PM (Unverified) said
As long as it's released for an affordable price like Minecraft was during early Alpha and supported all the way to public release, I have no problem with it. Cheers to the guy, he deserves it.
Posted: Jun 29th 2011 4:53PM mrmobius said
No reason to not use a winning strategy I suppose.
I also enjoy having new things in the game every so often. It keeps things varied.
I also enjoy having new things in the game every so often. It keeps things varied.
Posted: Jun 29th 2011 5:35PM Anticrawl said
Just hurry up with the piston update already.
Posted: Jun 29th 2011 7:48PM Decanus said
@GiantGamer
they will probably be a couple easter egg cards. steve or a creeper
they will probably be a couple easter egg cards. steve or a creeper
Posted: Jun 29th 2011 11:09PM Kayonesoft said
Just remember there will be no less than 13 vacations between patches.
Posted: Jun 30th 2011 12:20AM Octoplus said
Yes!
Posted: Jun 30th 2011 1:09AM Kibbles XIII said
What does scrolls play like? I havent seen anything about what kind of game it is
Posted: Jun 30th 2011 4:54AM radioactivez0r said
I can't wait until the bigger publishers jump on this idea. Release a paid alpha and just get tons of testing done.






