GameStop recently announced it has completed the integration of digital sales platform GameStop Impulse and has added former Microsoft Games Studios VP and strategy honcho Shane Kim to its board of directors. Both are major moves that continue the company's methodical positioning of pieces in preparation to accommodate digitally distributed product alongside boxed retail offerings.
Kim, who spent nearly two decades at Microsoft, had been quite direct about the complications involved in a future where publishers, retail and platform holders had to compromise on games being sold through online portals. With his knowledge of Microsoft's efforts with Xbox Live, he should be a valuable asset advising on GameStop Impulse.
Purchased from Stardock in March, Impulse -- now GameStop Impulse -- is now completely integrated into the company, claiming to offer over 1,200 games at GameStop.com. The company isn't looking to get Steam-rolled when it comes to eye-catching sales, so it plans to hold daily deals on PC titles, with discounts reaching up to 75 percent.
Reader Comments (53)
Posted: Jul 13th 2011 2:19PM TerryMasters said
Hey guys, remember when that story pic was funny? You know, 200 Joystiq posts ago.
Posted: Jul 13th 2011 2:26PM System Has Failed said
@TerryMasters you mean 4 years ago when Penny Arcade drew it?
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Posted: Jul 13th 2011 2:28PM Marshillboy said
@TerryMasters
But it never stopped being relevant.
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But it never stopped being relevant.
Posted: Jul 13th 2011 2:54PM TerryMasters said
@System Has Failed Right, because 4 years time isn't enough to generate 200 Gamestop posts. Guess you could say the system has failed, eh?
@Marshillboy Don't get me wrong I never said it wasn't, but am I seriously the only one getting tired of the same stale, not that funny anymore Penny Arcade/Scrooge McDuck pic everytime somebody mentions this place?
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@Marshillboy Don't get me wrong I never said it wasn't, but am I seriously the only one getting tired of the same stale, not that funny anymore Penny Arcade/Scrooge McDuck pic everytime somebody mentions this place?
Posted: Jul 13th 2011 3:21PM PR0F3TA said
@TerryMasters
its because people put devs up in a pedestal... God forbid a COMPANY finds a way to keep 100% of the sales for themselves. I wonder why nobody holds Sony's team of inventors and makers of Bravia TV's? or maybe Dell/Apple makers... because if you put a 2000 computer for sale @ 1200 you damn better expect a fire sale. buuu... buuu... buuu.. waaaa about the devs. *rolls eyes*
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its because people put devs up in a pedestal... God forbid a COMPANY finds a way to keep 100% of the sales for themselves. I wonder why nobody holds Sony's team of inventors and makers of Bravia TV's? or maybe Dell/Apple makers... because if you put a 2000 computer for sale @ 1200 you damn better expect a fire sale. buuu... buuu... buuu.. waaaa about the devs. *rolls eyes*
Posted: Jul 14th 2011 3:38AM ShivanSwordsman said
@PR0F3TA
I'd rather buy a game $30 used than pay $60 out the mouth to these jerks, and THEN have to buy all the cruddy DLC they nickle and dime you with. Please people, the devs are reaping in a cash harvest as well just by stripping out half the game from the disk, then selling it over time as "DLC". The devs are also stripping out entire sections of Multiplayer to force new purchases. So hey, I'm with you Pr0f. Freck the Devs.
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I'd rather buy a game $30 used than pay $60 out the mouth to these jerks, and THEN have to buy all the cruddy DLC they nickle and dime you with. Please people, the devs are reaping in a cash harvest as well just by stripping out half the game from the disk, then selling it over time as "DLC". The devs are also stripping out entire sections of Multiplayer to force new purchases. So hey, I'm with you Pr0f. Freck the Devs.
Posted: Jul 13th 2011 2:21PM FriedConsole said
Competition is good. Another digital delivery service is fine but I am not exactly happy to give money to something with the word "GameStop" in it. It is kinda of like me choosing Netflix over Blockbuster. Sure Blockbuster might be a better deal with game rentals but it still has that "Blockbuster" name in it. If a company burns me too many times, nothing will get me back.
Posted: Jul 13th 2011 2:31PM Gibbeynator said
@FriedConsole
Finally, Origin has some real competition. It's now a race. A race... to the BOTTOM.
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Finally, Origin has some real competition. It's now a race. A race... to the BOTTOM.
Posted: Jul 13th 2011 2:33PM Shadowbender said
@FriedConsole
Usually a superior option that beats all competition, though. In the case of Netflix and Blockbuster, we have the beautiful Red Box.
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Usually a superior option that beats all competition, though. In the case of Netflix and Blockbuster, we have the beautiful Red Box.
Posted: Jul 13th 2011 3:25PM PR0F3TA said
@FriedConsole
Thank you Fried Console... for proving the mentality of a 12 year old gamer on Joystiq... how about choosing what if best for you. Theres a Blockbuster down the street, they also rent games, you don't want netflix + gamefly you can go with Blockbuster. You are a student, don't have a job, there is a sale on Uncharted 2 used for 20 bucks. If you buy it new it costs 30... what do you do? lets see.... DO WHAT IS BEST FOR YOU... not liking a company because of what its called is so pathetic and childish. Sadly, there are dozens of you.
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Thank you Fried Console... for proving the mentality of a 12 year old gamer on Joystiq... how about choosing what if best for you. Theres a Blockbuster down the street, they also rent games, you don't want netflix + gamefly you can go with Blockbuster. You are a student, don't have a job, there is a sale on Uncharted 2 used for 20 bucks. If you buy it new it costs 30... what do you do? lets see.... DO WHAT IS BEST FOR YOU... not liking a company because of what its called is so pathetic and childish. Sadly, there are dozens of you.
Posted: Jul 13th 2011 3:47PM FriedConsole said
@PR0F3TA
Not liking a company because I have had bad experiences there is not childish.
Reasons I don't go to Gamestop:
1) Multiple snarky comments about my games I am buying from the clerk.
2) Having to answer "No" to 5 different questions when buying a game.
3) Wasting time on getting an offer for a trade-in. Not even close. Selling them on Ebay for over twice as much.
4) Getting a "new" game in a opened box. Makes for an awkward gift giving experience.
5) Dealing with kids just left there by parents.
6) Avoiding smelly creepy guy who is there all day but doesn't work there. (What is up with that guy?)
If you like Gamestop, good for you. You deserve to be ripped off.
Do I even need to list things wrong with Blockbuster? Ever late with a movie at Blockbuster? I hope you can afford another mortgage.
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Not liking a company because I have had bad experiences there is not childish.
Reasons I don't go to Gamestop:
1) Multiple snarky comments about my games I am buying from the clerk.
2) Having to answer "No" to 5 different questions when buying a game.
3) Wasting time on getting an offer for a trade-in. Not even close. Selling them on Ebay for over twice as much.
4) Getting a "new" game in a opened box. Makes for an awkward gift giving experience.
5) Dealing with kids just left there by parents.
6) Avoiding smelly creepy guy who is there all day but doesn't work there. (What is up with that guy?)
If you like Gamestop, good for you. You deserve to be ripped off.
Do I even need to list things wrong with Blockbuster? Ever late with a movie at Blockbuster? I hope you can afford another mortgage.
Posted: Jul 13th 2011 4:55PM PR0F3TA said
@FriedConsole
oh ok, so let me get this straight...
1) Specific problem that is encountered at locations with no diversity (ohio?)... i live in NYC and i never gotten a scoff or "snarky" remark.
2) ITS THEIR JOB, you moron, have you ever worked retail? like ever? 5 questions apply to EVERY store... are you a member? whats your phone #? bla bla bla
3) You hate gamestop trade prices even though KNOWINGLY you can do it through other means and get more $$$... so you basically hate them for an option you don't use. real smart thinking
4) "Getting a "new" game in a opened box. Makes for an awkward gift giving experience." - THIS is a legitamite complain since the rule is you buy new you should get new. I never accepted a "new" copy, and nither should you (Target, Walmart maybe?)
5) So you want the store costumers and video game buyers in general to be that age YOU want them to be, you don't even want parents to buy their kids game. Nooooo not for Mr. Leet Gamer over here, He won't buy game at stores because of all those annoying parents buying game for their kids, or those stupid little kids who will soon become like Mr. Leet over here... a gamer. How do you shop at ANY stores at all really? all those inexperienced shoppers, must drive you mad.
6) Avoiding smelly creepy guy who is there all day but doesn't work there. (What is up with that guy?) - again, a problem someone who lives in (enter unknown town)... if there is a creepy smelly guy at my gamestop the managers would always ask him to leave. unless he's a legit costumer... then i'd have to ask, why do you care what Mr. Creepy Smelly guy is doing anyways?
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oh ok, so let me get this straight...
1) Specific problem that is encountered at locations with no diversity (ohio?)... i live in NYC and i never gotten a scoff or "snarky" remark.
2) ITS THEIR JOB, you moron, have you ever worked retail? like ever? 5 questions apply to EVERY store... are you a member? whats your phone #? bla bla bla
3) You hate gamestop trade prices even though KNOWINGLY you can do it through other means and get more $$$... so you basically hate them for an option you don't use. real smart thinking
4) "Getting a "new" game in a opened box. Makes for an awkward gift giving experience." - THIS is a legitamite complain since the rule is you buy new you should get new. I never accepted a "new" copy, and nither should you (Target, Walmart maybe?)
5) So you want the store costumers and video game buyers in general to be that age YOU want them to be, you don't even want parents to buy their kids game. Nooooo not for Mr. Leet Gamer over here, He won't buy game at stores because of all those annoying parents buying game for their kids, or those stupid little kids who will soon become like Mr. Leet over here... a gamer. How do you shop at ANY stores at all really? all those inexperienced shoppers, must drive you mad.
6) Avoiding smelly creepy guy who is there all day but doesn't work there. (What is up with that guy?) - again, a problem someone who lives in (enter unknown town)... if there is a creepy smelly guy at my gamestop the managers would always ask him to leave. unless he's a legit costumer... then i'd have to ask, why do you care what Mr. Creepy Smelly guy is doing anyways?
Posted: Jul 13th 2011 5:07PM FriedConsole said
@PR0F3TA
That's great that you care that much about a corporation to get all worked up about it.
I have a feeling if I said GameStop raped my grandma you would still defend it .
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That's great that you care that much about a corporation to get all worked up about it.
I have a feeling if I said GameStop raped my grandma you would still defend it .
Posted: Jul 13th 2011 5:58PM TheStickFullofJoy said
@FriedConsole I don't think you bashing Gamestop got him mad, it was your crappy points. My Gamestops have never had any of those problems.
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Posted: Jul 13th 2011 6:58PM guywithglasses said
@PR0F3TA dude i live in n.y and the cashier called me a monster cause i traded in 10 gamboy advance games he had to manually type in
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Posted: Jul 13th 2011 2:33PM xiLeShadow said
I'm being open minded about you Gamestop, lets see how much you are willing to invest in the PC Gaming market and let see if you market yourself correctly.
I'm not going to be a Steam-fanboy and automatically say, YOU ARE GOING TO FAIL!! Steam Rulez!!!
because I'm not a Steam fanboy.
Competition is good and I want Steam to have some heavy competition!
I'm not going to be a Steam-fanboy and automatically say, YOU ARE GOING TO FAIL!! Steam Rulez!!!
because I'm not a Steam fanboy.
Competition is good and I want Steam to have some heavy competition!
Posted: Jul 13th 2011 3:22PM Gibbeynator said
@xiLeShadow
This is, of course, they stand a chance, given the negative stigma Gamestop seems to have.
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This is, of course, they stand a chance, given the negative stigma Gamestop seems to have.
Posted: Jul 13th 2011 7:25PM RedRaptor82 said
@The Scout
Seriously. Reading down over the comments section, he's in every major thread. Makes me wonder how much "prof3t" he's getting from GameStop (God, that actually hurt me to type it out!).
More likely he's just got a lot of extra time on his hands.
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Seriously. Reading down over the comments section, he's in every major thread. Makes me wonder how much "prof3t" he's getting from GameStop (God, that actually hurt me to type it out!).
More likely he's just got a lot of extra time on his hands.
Posted: Jul 14th 2011 1:20AM Colorfuljosh said
@xiLeShadow
true that except when they dont put games onto steam like EA -_- i will be waiting for origin to fail because im OCD about my game collection being in one spot , but yes i like competition aslong as its just that and not a forced alternative like origin
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true that except when they dont put games onto steam like EA -_- i will be waiting for origin to fail because im OCD about my game collection being in one spot , but yes i like competition aslong as its just that and not a forced alternative like origin
Posted: Jul 13th 2011 3:01PM (Unverified) said
Yep, you can say that again, GameStop Impulse cannot nor will ever be able to compete with Steam. Just like EA's Origin can't ever compete with Steam. Steam is just too big and is pretty much unstoppable atm, and hopefully will continue to be unstoppable for years and years.
Posted: Jul 13th 2011 3:34PM US 447 said
This is a really dumb cartoon. Who really wants to spend more on digital media then be able to go to a store and buy it on sale or used?
Posted: Jul 13th 2011 3:54PM Fakeassname said
@US 447
... it's about Gamestop's complete lack of foresight and morality. yes making money is a good thing, but Gamestop specializes in undercutting the publishers revenue. we all despise how much the publishers milk us but if they don't ever get paid ... they stop making games and shift to doing something else.
A major contributor to the development of the Digital Distribution side to PSN, Live, and Nintendo's "Warez" stores IS Gamestop's efforts to essentially kill it's own market.
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... it's about Gamestop's complete lack of foresight and morality. yes making money is a good thing, but Gamestop specializes in undercutting the publishers revenue. we all despise how much the publishers milk us but if they don't ever get paid ... they stop making games and shift to doing something else.
A major contributor to the development of the Digital Distribution side to PSN, Live, and Nintendo's "Warez" stores IS Gamestop's efforts to essentially kill it's own market.
Posted: Jul 13th 2011 5:21PM Fakeassname said
@Notme2
wait ... what the hell are you talking about?
with new games the retailer (like best buy, Walmart, and yes Gamestop too ... same thing with DD also) has to pay the publisher a set price for every game they sell, regardless of how much the retailer actually sold it for.
so if Best Buy sells a game for $59.99 and Walmart sells the same game for $39.99 they both still have to pay the publisher $29.99 for each copy sold ... this is great for the publisher because they get paid the same no matter what and it's up to the retailer's as for how much they want to undercut their profits in order to out sell their competitors.
but this also can turn around and bite the publishers in the ass because despite actually having to foot the bill to print up those boxes and disks, they don't get paid for the boxes that sit on the shelf and don't get sold.
now enter Gamestop:
they buy like 10-20 copies of a game per store (unless it's a "big" title like halo), just enough to cover the initial release week rush and have a few left over. then they leave the -new- boxes on the shelf for the full $59.99 price and start buying used copies for less than $10 each (usually something like a dollar each game), but reselling them for $39.99 - $49.99.
so now you have got $59.99 new boxes up on the wall next to $40 used boxes, which one you gonna choose: the $60 one or the $40 one?
a blind chipmunk could figure out that the only reason Gamestop is keeping those new boxes around is to make the used copies seem like a good deal even though everyone knows that Gamestop paid less than one of their employees hourly wage for it ...
back to the issue of the publisher take on things: the first time a game gets sold for $60 the publisher gets $30 as a cut from the sale, then that person sell the game to game stop for $1 (in credit so no money actually is returned to the player) and Gamestop resells that game for $40. two players have now spent $100 on that game: the publisher made $30, the retailer who sold it new made $30, and Gamestop made $40.
now say that the person who paid $40 for it used plays it and sells it back, then someone else buys it for $40 also: Gamestop has now made $80 off this copy but the publisher still hasn't gotten paid more than the $30 they got for the game when it was sold new.
... I'm guessing your still not seeing the problem here, but I really doubt you will -get it- even if I tried to make a logical explanation of how publishers need to make money to stay in business and developers kinda need the support of publishers to pay their bills while they are making the games that you buy, so I'm gonna stop here after making the statement:
"Gamestop does not make any of the games you buy from them, every cent you give to Gamestop for a used title is a cent that never has a chance to trickle down to the programmers, artists, and writers who's hands actually made the game your buying."
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wait ... what the hell are you talking about?
with new games the retailer (like best buy, Walmart, and yes Gamestop too ... same thing with DD also) has to pay the publisher a set price for every game they sell, regardless of how much the retailer actually sold it for.
so if Best Buy sells a game for $59.99 and Walmart sells the same game for $39.99 they both still have to pay the publisher $29.99 for each copy sold ... this is great for the publisher because they get paid the same no matter what and it's up to the retailer's as for how much they want to undercut their profits in order to out sell their competitors.
but this also can turn around and bite the publishers in the ass because despite actually having to foot the bill to print up those boxes and disks, they don't get paid for the boxes that sit on the shelf and don't get sold.
now enter Gamestop:
they buy like 10-20 copies of a game per store (unless it's a "big" title like halo), just enough to cover the initial release week rush and have a few left over. then they leave the -new- boxes on the shelf for the full $59.99 price and start buying used copies for less than $10 each (usually something like a dollar each game), but reselling them for $39.99 - $49.99.
so now you have got $59.99 new boxes up on the wall next to $40 used boxes, which one you gonna choose: the $60 one or the $40 one?
a blind chipmunk could figure out that the only reason Gamestop is keeping those new boxes around is to make the used copies seem like a good deal even though everyone knows that Gamestop paid less than one of their employees hourly wage for it ...
back to the issue of the publisher take on things: the first time a game gets sold for $60 the publisher gets $30 as a cut from the sale, then that person sell the game to game stop for $1 (in credit so no money actually is returned to the player) and Gamestop resells that game for $40. two players have now spent $100 on that game: the publisher made $30, the retailer who sold it new made $30, and Gamestop made $40.
now say that the person who paid $40 for it used plays it and sells it back, then someone else buys it for $40 also: Gamestop has now made $80 off this copy but the publisher still hasn't gotten paid more than the $30 they got for the game when it was sold new.
... I'm guessing your still not seeing the problem here, but I really doubt you will -get it- even if I tried to make a logical explanation of how publishers need to make money to stay in business and developers kinda need the support of publishers to pay their bills while they are making the games that you buy, so I'm gonna stop here after making the statement:
"Gamestop does not make any of the games you buy from them, every cent you give to Gamestop for a used title is a cent that never has a chance to trickle down to the programmers, artists, and writers who's hands actually made the game your buying."
Posted: Jul 13th 2011 5:11PM (Unverified) said
@Notme2 The vast majority of people's problems with GameStop stems from, not just their poor trade in values, but the way they treat their customers. Having lived in 3 separate areas of the country (Upstate NY, Los Angeles, and Seattle) over the last 10 years, I have visited a decent number of GameStops with different immediate management structures above them (different territories). In all of them there is a general attitude of "Customers are something to be tolerated, because we have no other choice."
As an example, I like JRPGs, in particular some of the less well known games like the Alterier Iris series. Stuff that doesn't generally get a wide distribution. I discovered a local GameStop had a copy in, used, and went to purchase it. Upon arriving at the counter with my empty box in hand, I was greeted with an attitude of "Why would you want to play that?" by the person behind the register.
That's one example of many experiences of similar nature that I, and many friends, have had when we want to purchase a game that isn't a first person shooter, or AAA blockbuster title.
Mind you, I'm not saying that there's no good deals to be had at GameStop (at least, after deciphering your post, I think that's what you're saying), but other stores regularly have more persistent sales, and better overall prices on non-sale items, both online and brick and mortar.
And that being the case, why would I choose to do business with a company that doesn't care to do business with me?
As an example, I like JRPGs, in particular some of the less well known games like the Alterier Iris series. Stuff that doesn't generally get a wide distribution. I discovered a local GameStop had a copy in, used, and went to purchase it. Upon arriving at the counter with my empty box in hand, I was greeted with an attitude of "Why would you want to play that?" by the person behind the register.
That's one example of many experiences of similar nature that I, and many friends, have had when we want to purchase a game that isn't a first person shooter, or AAA blockbuster title.
Mind you, I'm not saying that there's no good deals to be had at GameStop (at least, after deciphering your post, I think that's what you're saying), but other stores regularly have more persistent sales, and better overall prices on non-sale items, both online and brick and mortar.
And that being the case, why would I choose to do business with a company that doesn't care to do business with me?
Posted: Jul 13th 2011 5:44PM Anticrawl said
That comic is highly inaccurate. Gamestop is below a pawnshop in terms of ethical business. Pawnshops in the USA earn 90 percent of all income on loans, specifically payday advances.
Posted: Jul 13th 2011 5:46PM ecco6t9 said
I could care less about the company I work for, I care more about giving EA $60 and not being able to resell it.
Thing is if "developers" developed better games that could last for 5 years then I would pay $60 for one. Nintendo seems to only need 1 or 2 IP releases per console. Meanwhile EA,Activision,THQ,Sega,Ubisoft whore out a new game for almost every IP per year?
Granted games would have to launch at $40 before I would feel comfortable with going Digital Download only. I get the feeling that won't happen.
Thing is if "developers" developed better games that could last for 5 years then I would pay $60 for one. Nintendo seems to only need 1 or 2 IP releases per console. Meanwhile EA,Activision,THQ,Sega,Ubisoft whore out a new game for almost every IP per year?
Granted games would have to launch at $40 before I would feel comfortable with going Digital Download only. I get the feeling that won't happen.
Posted: Jul 14th 2011 9:21AM collinc said
@ecco6t9 Really? A game has to last 5 years for it to be worth it for you? You go to the movies these days and a ticket costs around $10 depending on where you live. You get 2 hours of entertainment, so like $5 an hour. A single player game can last anywhere from 10-100 hours. Add on multiplayer and you're looking at 20 - 100 hours. At 10 hours it would be $6 an hour of entertainment. At 100 hours it's $0.60 an hour. Now let's think about how many hours you would spend over 5 years, maybe 500 hours? So gaming is only worth it if you're paying $0.12 per hour?
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Posted: Jul 13th 2011 5:57PM TheStickFullofJoy said
@(Unverified) I'm glad my Gamestops don't have these problems. I've had some really helpful and knowledgeable clerks in my area. When I was looking for the JRPG "The World Ends with You", he apologized for not having it, but told me to play it as soon as I could and get it however I could.
Posted: Jul 13th 2011 8:43PM Roflrex said
So many generalized assumptions about Gamestop on here. Then again, it's understandable how ignorant people are when it comes to blind hate. I can agree that many Gamestop's have terrible customer service. Horrendous in fact. Then there are ones that have amazing employees who actually will help you which is better than any other places that sell games. If you have a bad experience, fill out the survey on the receipt, call the District manager, you can get whoever was a jerk to you punished up to losing their job. Not very hard. Speak out, grow a pair. It'd probably help a lot more than posting behind the veil of the internet.
Let's look at the trades. They are not even near as bad as people complain they are unless you are trading in something that is complete garbage. Of course you can sell something on Ebay for more, that is a completely different avenue that will naturally give you more revenue for your games. There is no middle man. It just takes more work.
Every week it seems there are running some sort of trade deal which I have used quite a bit much and I'm quite satisfied with the values I have gotten. Traded in Portal 2 and LA Noire and got about 67 dollars for them. That's acceptable for me. You sell a copy of a game for 20 to 35 dollars to put toward something at that moment. They sell it for 55 or less. Thats a 20 to 30 dollar profit they make. Which really is quite logical for any business. Walmart, Target, Best Buy, all of those things have the same type of mark up on all of their items the only difference is that no one actually knows or sees the difference so therefor there is no complaining. You buy an HDMI cable from Best Buy, you are getting an item they have marked up 80% or more.
The used market has been around for every type of media that has existed. It's something that companies and makers have dealt with forever. Why do people make such a larger outcry with video games?
Gamestop also helps the developers more than people realize. Without a strong reserve program that Gamestop strives to have, gaming companies wouldnt sell nearly as much as it sells today.
TL;DR Gamestop doesnt really make that much from used game sales as people make it out to be. Companies that sell other items make a much larger profit from things than Gamestop ever will. It's a business that millions use and will continue to use because it saves money. Stop over-exaggerating. They push new sales almost as much as used.
Call me a fanboy, I dont really care. I just have an understanding of how a used market works and have no qualms expressing so with valid points instead of blinded misconceptions.
Let's look at the trades. They are not even near as bad as people complain they are unless you are trading in something that is complete garbage. Of course you can sell something on Ebay for more, that is a completely different avenue that will naturally give you more revenue for your games. There is no middle man. It just takes more work.
Every week it seems there are running some sort of trade deal which I have used quite a bit much and I'm quite satisfied with the values I have gotten. Traded in Portal 2 and LA Noire and got about 67 dollars for them. That's acceptable for me. You sell a copy of a game for 20 to 35 dollars to put toward something at that moment. They sell it for 55 or less. Thats a 20 to 30 dollar profit they make. Which really is quite logical for any business. Walmart, Target, Best Buy, all of those things have the same type of mark up on all of their items the only difference is that no one actually knows or sees the difference so therefor there is no complaining. You buy an HDMI cable from Best Buy, you are getting an item they have marked up 80% or more.
The used market has been around for every type of media that has existed. It's something that companies and makers have dealt with forever. Why do people make such a larger outcry with video games?
Gamestop also helps the developers more than people realize. Without a strong reserve program that Gamestop strives to have, gaming companies wouldnt sell nearly as much as it sells today.
TL;DR Gamestop doesnt really make that much from used game sales as people make it out to be. Companies that sell other items make a much larger profit from things than Gamestop ever will. It's a business that millions use and will continue to use because it saves money. Stop over-exaggerating. They push new sales almost as much as used.
Call me a fanboy, I dont really care. I just have an understanding of how a used market works and have no qualms expressing so with valid points instead of blinded misconceptions.
Posted: Jul 13th 2011 10:14PM GuardianLegend said
@Roflrex upvote 4 u. Gstop only had a net income of 400 million in 2009 or 2010. Revenue of 9 or 10 billion. So that's like 4 % profit right? Doesn't seem that excessive to me.
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Posted: Jul 14th 2011 2:30AM GuardianLegend2 said
@GuardianLegend
I've been checking the profit margins of various companies on Wikipedia.
Gamestop is about 5%. Microsoft is about 30%. Walmart and Target around 4%. Zynga 35%. Google 30%.
I used to be very anti-Gamestop but after doing the research it's really just like any other retail store.
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I've been checking the profit margins of various companies on Wikipedia.
Gamestop is about 5%. Microsoft is about 30%. Walmart and Target around 4%. Zynga 35%. Google 30%.
I used to be very anti-Gamestop but after doing the research it's really just like any other retail store.
Posted: Jul 13th 2011 9:49PM GuardianLegend said
Gamestop is publically traded. Maybe the big publishers should acquire it instead of fighting it
Posted: Jul 13th 2011 9:54PM GuardianLegend said
@GuardianLegend
Hmm maybe not. Gstop is worth 81 billion dollars I think! Wow. How can anyone buy that?!
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Hmm maybe not. Gstop is worth 81 billion dollars I think! Wow. How can anyone buy that?!
Posted: Jul 13th 2011 10:10PM GuardianLegend said
Ok I think gstop iis worth 3.5 billion usd. So maybe game companies should just buy gstop afterall.
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Posted: Jul 13th 2011 10:45PM AxelSteelBMX said
I still fail to see how getting my digitally-downloaded games through GameStop is a better idea than....I dunno, downloading them myself and cutting out the middleman.
...And no, I care not what the GameStop strawmen here think. You are an accessory to the cancer.
...And no, I care not what the GameStop strawmen here think. You are an accessory to the cancer.
Posted: Jul 14th 2011 12:39AM Roflrex said
@AxelSteelBMX People said the same when Steam came out. "Why buy my games online when I can buy them in stores?!" Times change and people enjoy making money and updating with the times. Gamestop being only a video game store, it only seems like the next step to offer digitally distributed games. How would there even be a middle-man when you would be downloading it from the website, it's the same as Steam. Unless of course, you are referring to pirating and the middle-man = paying money.
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Posted: Jul 14th 2011 2:54AM terryjews said
@Roflrex
Technically there's always a middleman. Steam still takes a 20-30% cut for being a retailer. When you look at some of the insane sales they have with games selling for $5-10, many companies aren't seeing a great return even when they're moving thousands of copies. People rip on EA for Origin but they're just removing the middleman too. The irony is publishers are the middleman for developers. In a perfect world, developers wouldn't need someone to package and sell their game but until then EA will get 100% for Mass Effect while BioWare gets only what they need to produce their game and a big fat pink slip if they ever fail.
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Technically there's always a middleman. Steam still takes a 20-30% cut for being a retailer. When you look at some of the insane sales they have with games selling for $5-10, many companies aren't seeing a great return even when they're moving thousands of copies. People rip on EA for Origin but they're just removing the middleman too. The irony is publishers are the middleman for developers. In a perfect world, developers wouldn't need someone to package and sell their game but until then EA will get 100% for Mass Effect while BioWare gets only what they need to produce their game and a big fat pink slip if they ever fail.
Posted: Jul 14th 2011 3:56AM ttank said
yay for competition! Steam is monopoly and needs it.
Posted: Jul 14th 2011 9:25AM collinc said
@ttank Right? They're always charging so much for stuff, never do sales, the service is always out, they have no system for blocking or banning cheaters, it's so insecure and people's accounts get hacked daily, they never come out with new features, I could go on and on. Finally some of these blaring issues can be addressed. Unlike Valve, GameStop really cares about the gamers. GameStop are innovators!
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Posted: Jul 14th 2011 10:34AM ttank said
Steam controls 70% of the market. It will be even higher in years. They can do what they want in the future. At one time EA, Activision, ect. were very nice companies with tons of innovation too... I'm just saying, I think as gamers we owe it to ourselves to support other companies to diversify things. That way no one has full control and will be forced to help us to stay alive.








