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Reader Comments (52)

Posted: Jul 23rd 2011 4:35PM liquidsoap89 said

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Were people really saying "kill it, Kotick."?

Or were they REALLY saying "kill Kotick"?

Posted: Jul 23rd 2011 4:39PM Heffer Wolfe said

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"But we created this critically acclaimed, highly rated game,"

No, you saw that Guitar Hero 1 & 2 were selling well, so then you bought the series and released the same game for four or five years.

Activision did nothing to innovate within the rhythm genre. They only made changes to the core gameplay when they saw what Harmonix was doing with Rock Band. I guarantee you that if Harmonix had never created Rock Band, Guitar Hero would still be a single-player game today.

Posted: Jul 23rd 2011 4:46PM OneManFreakShow said

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@Heffer Wolfe

That's a bit unfair. I think Guitar Hero 5 was legitimately awesome and did innovate in several ways that Rock Band still hasn't caught up with yet.
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Posted: Jul 23rd 2011 4:56PM The Aquacharger said

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@Heffer Wolfe
I think you're missing the fact that HMX also made guitar hero. If not for them then this genre wouldn't have caught on in America.
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Posted: Jul 23rd 2011 5:32PM Heffer Wolfe said

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@The Aquacharger

No, I'm well aware that Harmonix made the original Guitar Hero. That's what I'm saying: all of the innovation in the rhythm genre has come from Harmonix.
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Posted: Jul 23rd 2011 7:44PM jsx said

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Guitar Hero innovations: double bass; more than three instruments; player ranks; various versus modes; drum cymbals, drum 'free-fills' (and you can hear them online).

They also don't chart the open hi-hat to the to the ride or the crash to the hi-hat EVER unlike Rock Band which does all the time.

If you really liked music games you wouldn't need to pick a favorite or brown-nose for Harmonix, they all bring something to the table for music lovers and Guitar Hero will be missed.
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Posted: Jul 23rd 2011 8:20PM ItsameMatt03 said

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@Heffer Wolfe

Work on your reading comprehension skills. That quote was talking about DJ Hero, not Guitar Hero. Thus the following sentence: "So that's what happened with DJ Hero."
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Posted: Jul 23rd 2011 9:40PM MasterYogurt said

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@Heffer Wolfe

Let's add:

Individual and customizable track speed (Rock Band 2 either drops you down to the slowest or lets you run at Breakneck), duplicated instruments (you can have a drum-off, something RB still doesn't let you do), drop-in-and-out party mode, jukebox mode, AND the ability to drop in and out of aforementioned jukebox mode, non-score-based objectives, and let's not forget the awesome, awesome, awesome open bass note that makes the instrument different and actually fun to play.

I love Rock Band and have spent hundreds of dollars and hundreds of hours on it, but Guitar Hero has had some actual and excellent innovations that Harmonix still hasn't fully assimilated.
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Posted: Jul 23rd 2011 11:15PM The Aquacharger said

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@jsx
Drumm free fills were there from Rock band 1. And Rock Band 2 had cymbals, they were just an optional add on that could make a different sound during drum free fills.
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Posted: Jul 24th 2011 6:10AM mguniverse said

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@Heffer Wolfe Activision doesn't make Guitar Hero, they publish it. Neversoft makes Guitar Hero.
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Posted: Jul 24th 2011 9:44AM ComedyInK said

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@mguniverse

Neversoft is owned by Activision.
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Posted: Jul 24th 2011 2:19PM MasterYogurt said

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@The Aquacharger

Guitar Hero WT actually allowed you to play drum fills in various areas of the song that didn't have drum parts. RB only allows you to play fills with sufficient overdrive. WT's fills also transmit over the internet, while RB's don't.

GH's cymbals actually have gameplay implications, whereas it took until RB3 for the cymbals to actually be utilized properly - which is ridiculous, as the songs were charted with separate cymbal parts from the beginning. RB3's implementation is far better than GH's, though.
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Posted: Jul 24th 2011 10:36PM The Aquacharger said

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@MasterYogurt
Well, as I don't play RB online I didn't know about not sending sounds online.

Also, the point was made that GH created drum fills, which is not true. Now GH improving upon HMX creation I can grant you. Actually, not even sure. I played a bit of GH:WT before I couldn't stomach it anymore. I honestly hated their drum setup. I just wish we could get more double bass pedal support for RB. Not enough on RBN, and some real support from HMX with it.
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Posted: Jul 23rd 2011 4:40PM Vector Scalar said

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So, does this mean Kotick has been rehabilitated and is no longer a douchebag?

Posted: Jul 23rd 2011 4:42PM Kiichi said

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@Vector Scalar
NO!
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Posted: Jul 23rd 2011 5:29PM applefleas said

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@Vector Scalar

Definitely not. I would say that the biggest reason that Guitar Hero failed, one that he failed to mention in any of the quotes presented here, is because they over-saturated the market with the franchise. Not to mention that there was another company doing the same thing, and arguably better, and they started to flood the market a little bit too.

People get franchise fatigue. It's a real thing. If you can't see it, Kotick, then you aren't as humble or as perceptive as a CEO of a major publisher should be. ...is he a CEO?
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Posted: Jul 23rd 2011 7:36PM BFBeast666 said

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@applefleas That's Mr. K's problem. He. Is. Not. Humble. And from a business point of view, he's the epitome of the greedy, milk-'til-they-bleed guy. Just look at the CoD franchise, now coming out every damn year with just minor alterations, and it's starting to show. When did CoD get a new engine? That must've been for the original Modern Warfare, since then Treyarch and IW are just glossing over the rough edges in every iteration. I guess MW3 will once again sell strong and then the whole bubble will pop.

What the GH games failed to do was to consolidate their user base. Every game was more or less standalone, whereas in Rock Band, you can pretty much import nearly every song ever released for it into RB3 and be done with it. I'm pretty sure RB3 users can even play RB2 users. Oh, and as much as I hate DLC in general, RB does it right. A wide spectrum of styles and rather affordable
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Posted: Jul 23rd 2011 7:46PM jsx said

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I'm pretty sure he was never a douche bag. The only people I see acting like douche bags are the lynch mob tweenagers on the internet (see the first comment on this article) who need to grow up and realize he's just a human being doing his job.
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Posted: Jul 23rd 2011 10:32PM HissingNewt said

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@jsx No, he's definitely a douche. You know he literally said he wanted to remove the fun from developers making games, right?

http://arstechnica.com/gaming/news/2009/09/actiblizzard-ceo-kotick-policy-rewards-profits-removes-fun.ars

You honestly can't be much more of a douche than saying you want your employees to never have fun at work.
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Posted: Jul 23rd 2011 4:41PM AZPuck98 said

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Just make Guitar Hero a 2 player, tops game, that gets updated with DLC (GH 1-3), and not what it became (GH WT and beyond).

Rock Band has the market sorta cornered as a 4+ player game, so just go back to epic guitar duels.

Posted: Jul 23rd 2011 4:41PM Kiichi said

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I believe there is still more "Kill yourself, Kotick" input at this point in time.

Anyways, is anyone suprised that Activision is going all zombie on GH? Works to sell CoD...

I wonder if he realises that what he is saying about what went wrong with GH also can be applied to CoD....

PS: The amount of money he makes makes me sick to my stomach.

Posted: Jul 23rd 2011 4:46PM darkinchworm said

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You wanna fix the Hero franchise, Kotick?
* Stop churning out niche one-band games, or at the very least find some better bands. I can get behind Metallica - though I understand a lot of people can't - but Aerosmith and Van Halen are overrated and should be left in the 80's. (Downvotes? Come at me, bro.)
* Start ripping off Rock Band just a little more - namely, take the idea of a single platform for songs, and, well... just completely take it. I bought about 47 Guitar Hero games and maybe a few DLC packs, it'd be nice to play them on one title.
* Stop lying about DJ Hero. You practically never supported it. And thanks for the slim pickings and outrageous prices on DLC. I really don't know what license arrangements need to be made to fix the $3 song problem, but surely you can pull a rabbit out of a hat here. Hell, give us lesser-known or up-and-coming artists who aren't as money hungry. That'd be groovy.

Posted: Jul 23rd 2011 4:49PM darkinchworm said

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@darkinchworm
Oh, and for the love of all that is sacred in the land of rock, no more Cobain puppetry. That was just disturbing, and probably the greatest affront to grunge since what I deem "the Nickelback era."
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Posted: Jul 23rd 2011 5:03PM Schlecht said

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@darkinchworm I completely agree. And yes, Guitar Hero Metallica was the only good band based GH game. It's not for everyone, just like Beatles and Green Day aren't. But Aerosmith and Van Halen were cheap, low quality cash in attempts.
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Posted: Jul 23rd 2011 4:53PM byaboy said

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Give this guy a chanson manly because I like Dj hero.

Posted: Jul 23rd 2011 5:04PM Drakkenfyre said

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Heart and soul?

HEART AND SOUL?

This is BOBBY KOTICK. He said he set out to strip game development of every last ounce of fun, and to make the development environment one of fear. To scare employees into giving every last drop of ability they had or be fired. He cancelled games simply because they didn't "show longterm ability to have annual installments." Heart and soul my ass. More like PR and bullshit talk.

His goal was to wring every last drop of profit from every franchise he touched, and this motherf!@#$% is talking about heart and soul?

Complete motherf!@#$%^ hypocrisy.

Posted: Jul 23rd 2011 10:05PM DannyVElAcme said

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@Drakkenfyre
For real. Brutal Legend and Ghostbusters: The Video Game are perfect examples of how much "heart and soul" that leech Kotick has, not to mention a very nasty, vengeful streak. The guy is supremely suit-happy. Basically, if he throws something away, it's to rot. If someone else picks it up, he'll try to swat it off your hands because it's "his", even if he didn't want it anymore.

It's amazing how in just about two console generations, Kotick has made Activision take EA's place as the gaming world's incarnation of corporate greed.
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Posted: Jul 23rd 2011 5:07PM zorobielo said

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"earned more than $4.4 billion through Activision Blizzard last year"

What?

Posted: Jul 23rd 2011 5:18PM darkinchworm said

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@zorobielo
I'd gladly settle for not shitting on franchises/studios and making maybe $50 million a year. Hell, even a million bucks would give me heart palpitations.
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Posted: Jul 23rd 2011 5:30PM Heffer Wolfe said

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@zorobielo

I'm pretty sure that's a typo. It says in the Forbes article that Activision Blizzard made 4.4 billion last year, not Kotick.
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Posted: Jul 23rd 2011 5:12PM Pennegan said

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it was never something I could play at home alone, but it was a massive blast playing at a friend's house with other people. The thing is if my friend already has it with all the instruments or peripherals then there's really no need for me to buy it to...

Posted: Jul 23rd 2011 5:13PM Captaindrek1 said

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The fall of guitar hero was simply this:
Harmonix had a better idea so the ditched GH.
Activision, being the "smart" guys that they were, kept GH going for as long as humanly possible.

I was amazed they made it past 3 to tell you the truth.

Posted: Jul 23rd 2011 5:16PM Captaindrek1 said

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"So we're going to take the products out of the market, and we're not going to tell anybody what we're doing for awhile, but we're going to stop selling Guitar Hero altogether," Kotick said. "And then we're going to go back to the studios and we're going to use new studios and reinvent Guitar Hero. And so that's what we're doing with it now."


So were not gonna tell people what we're doing for awhile, but here is what we're doing.

Posted: Jul 23rd 2011 5:20PM derdaim said

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I think Guitar Hero 6 was great, and I'm saying that having played every GH and Rockband since GH1. It's a shame it got shunned by press and consumers, because it had a solid guitar controller, a great concept (epic quest to unlock guitar god cheat), an even better setlist (even compared to stock Rockband 3 and especially compared to GH5 because I like metal) and the best GH gameplay since GH2!

I still play it regularly and I'm sad that I will never see a proper GH again, because the "new direction" will certainly not be my cup of tea as a GH-Veteran and probably catered more towards the casual audience.

DJ Hero was also a great game but nobody noticed it.

Posted: Jul 23rd 2011 5:22PM Aesir Renegade said

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Well, I did like Guitar Hero 1-3, after that I lost interest because Rock Band won my money. They need to reinvent Guitar Hero and start at the basics of what made it fun. Then try to improve on it and attempt to sell it to the public. But I still say that it was selling well up until when they began releasing three a year and crap.

Even I am experiencing franchise fatigue from COD and it only come out once a year. And this is coming from a former hardcore COD fan (30+ days played on COD4, WAW, and MW2).

I guess Activision likes to see their money-printing franchises get drove into the ground. They are some money-grubbing fiends led by the worst of them all, Bobby Kotick himself.

Posted: Jul 23rd 2011 5:29PM Dhexodus said

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In layman's term:

"We have leftovers. Lets put it back in the oven and hope it tastes better."

Posted: Jul 23rd 2011 5:42PM manicania said

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In all the years that Activision has owned the rights to the Guitar Hero franchise, it only seems they have gone downhill.
GHIII: great game, great gameplay, cool new features, and DLC
GH:WT: A very poor attempt to compete with Harmonix to make a "band game", but without much thought put into it at all.
GH: 5: That same poor attempt with the only real changes to the game with its looks, rather than the gameplay itself. (Worst of all, they didn't bother with the look or feel of the instruments, which desperately needed a makeover)
All other GH band-exclusive games: A very very poor attempt to...well I really don't know where they were going with this.

In other words, Harmonix has made the 'right-move' every time they've made a new game. With Rock Band 2, they made DLC even greater, they added convenient gameplay mechanics and extra modes (ncluding online modes) that made the game truly stand out. Their impressive 80+ song set, etc.
However, I believe even Harmonix messed up a bit with Rock Band 3. With focus more on using "realistic instruments", which never go over well with these types of games, I think they lost a lot of potential buyers. Along with a not-very impressive setlist, and a lack of competitive online modes, I think Rock band 3 was a step slightly in the wrong direction.

In other words, I think Activision REALLY needs to take a lot of time thinking about what fans actually want, rather than making a new game.
What I, as a former fan of the GH franchise, expect is:
-A set list that appeals to me personally, but also gives me a chance to find new bands and artists (I don't care if the setlist has 'Over 100 songs' if only 20 of them are fun to play. They could put out a 40 song setlist, but if all the songs are fun to play, I would still be a happy buyer. I believe variety is the spice of these types of games, and I think that the set list should appeal to everyone.
-Get rid of the bells and whistles! I want that core gameplay I get with Rock Band and with the original GH games. And I don't want a damn slide-bar or anything like that!!! I personally don't care about creating a character, collecting instruments, etc. I just want an awesome experience playing the songs.
-Get rid of fan-made DLC. I want to download songs from bands, not some 12 year old who got a little crazy in the studio.
As far as instruments:
1.Take a damn lesson from Harmonix!
-Make a guitar with a thin neck and easy-to-press buttons. If Harmonix got one thing right (and they definitely got more than one), it was the design for their guitars!
2.Drums. Just do it right this time! GH drums were the most horrible music peripheral I've ever experienced.
3.Microphone. I dunno, just make it wireless.
4.Keyboard? I dunno, add it if it feels right.

Well, I've said too much aleady. Just make a good game!

Posted: Jul 23rd 2011 9:46PM MasterYogurt said

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@manicania

Really, you like the Harmonix controller?

It's not bad and it's fun to play for Rock Band, but when I get my score-crazy Guitar Hero-mode on, it's the GH2 wired X-plorer. The raised buttons make finding your place easier and have a smoother action, and the clicky strum bar makes keeping time easier, unlike the somewhat mushy RB controller.

The RB2 guitar is quite excellent and I enjoy playing it, but for precision still can't top that X-plorer, or really even the Les Paul. They're different styles, and I wouldn't call GH's any worse.

I'm not convinced the keyboard was the right direction for Harmonix (which is why I agree with your slight RB3 falter.) The keyboard forced song choices; though it's a fun peripheral, it's just not appropriate for every song.

Also, they took away the ability to assign a character to a specific role for some reason, which just blows my mind.
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Posted: Jul 23rd 2011 11:33PM The Aquacharger said

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@MasterYogurt
I think the keyboard was a right step, they just took a wrong one. It gets annoying that when I want to playt hey keyboard I have to limit my friends down from 800 songs to 170. Honestly, I believe, every week along side new DLC they need to redo one classic song with a RB3 mix. This way you can atleast greatly increase the number of keyboard songs while not removing old RB 1 and 2 songs. It doesn't matter if the song has a very small keyboard part or not, you should still add it in. That way I can go to like 500 out of 800.(Random numbers made up for example purposes)
Or, I don't know, allow me to sit out without having to log out. But they need to find away to get older RB songs to get keyboard support.
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Posted: Jul 24th 2011 10:15AM AxelSteelBMX said

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@MasterYogurt I could understand it if you said "Les Paul". But the X-Plorer? With its microscopic, out of the way Star Power button and either too-sensitive or not-sensitive-enough tilt sensors, depending on the whims of the gods? With its too-short and perpetually drooping whammy bar? With its too-thin neck width that forces you to arch your fingers way more than you should have to and accelerating finger fatigue? With its literal tether to your console? Sorry, but you're crazy. Literally every Guitar Hero/Rock Band guitar to come out after the X-Plorer is way more comfortable to use and is better-designed...well, except for maybe the RB1 Strat. That strum bar mechanism can burn in hell.
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Posted: Jul 24th 2011 1:07PM Apakal said

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@MasterYogurt

I very much agree with your sentiments about the keyboard.

It was much asked for, and I respect them for delivering it, but at the same time it forced their hand. In an effort to support it, they've had to offer largely less than stellar songs. Sorry, but there just aren't as many good 5 piece bands as their are 4 piece.

And its been well known that they sometimes choose songs with a boring part of two to facilitate a really exciting part (see: Stevie Ray Vaughn pack for drummers). Throwing a keyboard into the mix makes that trend even more prevalent.
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Posted: Jul 24th 2011 10:42PM The Aquacharger said

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@Apakal
Well, it's not like they can't do studio keyboard. A lot of bands have studio mixing and keyboard done, that when played live are just played by the sound system rather than a person. MSI,RO-Bot (can't put their full name), Dog Fashion Disco, and quite a few others. It's pretty popular (despite me naming unpopular bands). They could do that aswell. Which for some bands they have.
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Posted: Jul 26th 2011 1:20PM manicania said

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@MasterYogurt
Yes, I much prefer the Harmonix (Rock Band 2) guitar.
My problem with the Guitar Hero guitars is:
1.The buttons: The buttons are raised and spaced apart, putting more strain on my fingers and making consistent HO/PO mashing unnecessarily more difficult. Included in the buttons section, I will add the "Star-Power" button. Its heavy, and inconveniently placed. The Select button on the Rock Band guitar is a lot more convenient.
2.The thick neck: This, once agian, puts unnecessary strain on my hands.
3.The strum bar: The strum bar is one of the worst parts, in my opinion, of the GH guitar. "click click click click click"...I'm trying to hear the song...and frankly, that click is just annoying. The Rock Band strum bar makes no noise at all...which is great, and lets me concentrate more on playing, and listening to the song.

Those are the main reasons I prefer the Rock Band guitar.Everything seems ergonomic to me.


In terms of features, I think what they did is, they focused too much on the "pro" aspect of the game, and forgot to put in those little extra details that make the game great (the online battles, etc.)
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Posted: Jul 23rd 2011 6:13PM Fearmonkey said

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What he is really saying is, we are going to wait till the next generation of consoles, and then release the series again, with instruments that are new and slightly different, with an upgraded graphics engine and features only the next gen could do.
In other words, we cannot innovate or milk it anymore this generation, so we will wait till sometime in the next gen.

Posted: Jul 23rd 2011 6:31PM callumshell1 said

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It's a shame, DJ Hero was really good. Too bad DLC packs are almost £10.

Posted: Jul 23rd 2011 6:38PM GuardianLegend said

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the first line of the article is kinda confusing/misleading... it makes it sound like he personally gained 4.4 billion

Posted: Jul 23rd 2011 8:19PM (Unverified) said

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"and these are the hardest failures, when THEY put THEIR heart and soul into it and THEY deliver an extraordinarily well received game, and nobody shows up to buy it."

Posted: Jul 23rd 2011 8:20PM (Unverified) said

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@(Unverified)

Seeing as I'm unverified and can't edit myself.

"Kotik, we know you have no heart or soul. Don't lie and claim you had one to contribute.
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Posted: Jul 23rd 2011 9:42PM Helghast102 said

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So, GH failed because they also "tried" to support DJ Hero?

Hey Kotick, hows about making a new big name FPS series to supplement Call of Duty?

Please?

Posted: Jul 23rd 2011 11:34PM Mr Tastix said

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Activision's games inevitably fail because of a complete lack of innovation, not because they're inherently bad games that people don't like.

People liked the core gameplay of the Guitar Hero series, but it failed simply because that's all it really ended up being; the sequels were mostly the core gameplay with a new track listing and a few new "features" that weren't really that innovative.

It's the same reason their Call of Duty franchise will fall flat on it's face at some point. If they can't pull their shit together and start inventing new ideas rather than reinventing the wheel then they're just going to be offering sub-par games, in my opinion.

Why should I play any of Activision's games when I could just play the game most of them are based off, that's also conveniently a lot cheaper nowadays?

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