Amanita Design's lovely little automated adventure title Machinarium seems like a natural fit for the iPad, which is in many respects also a tiny, helpful robot. The game hasn't made its way to the tablet due to its Apple-unfriendly Flash programming; however, Amanita founder Jakub Dvorsky recently told Pocket Gamer that the title's iPad iteration "should be ready during the next month ... hopefully."
We suppose we can excuse the ambiguity, considering how difficult it must be to rebuild a Flash-based game on a non-Flash-based platform. We only ask for one thing in return: Extra robots. We don't care who they are or what they do, we just need them to be adorable.
Reader Comments (16)
Posted: Jul 26th 2011 11:37PM Alex Trebek said
If the iPad is good for, it's point and click adventures! But I think we can all agree a Machinarium 2 is in order, we've been patient.
Posted: Jul 26th 2011 11:49PM Vladeon said
If I had an Ipad I'd buy this again in a heartbeat. I guess I'll just have to wait patiently for Machinarium 2.
Posted: Jul 27th 2011 1:16AM Hivetyrant said
Instant buy for me, despite having played through it once, I would love to do it again on my ipad.
Posted: Jul 27th 2011 2:08AM GamingNerd said
Can't wait for this game to come to the iPad. Still no idea on what the filesize is or how much it's going to cost.
http://www.gamingnerd.com
http://www.gamingnerd.com
Posted: Jul 27th 2011 4:03AM Kevadu said
How about Android, guys? It's flash-friendly.
Actually, I read somewhere that people have even managed to install the PC version on an Android tablet, but it sounded pretty hacky. I would much prefer an official release. Come on, porting it ought to be a breeze.
Actually, I read somewhere that people have even managed to install the PC version on an Android tablet, but it sounded pretty hacky. I would much prefer an official release. Come on, porting it ought to be a breeze.
Posted: Jul 27th 2011 7:20AM Marshillboy said
Oh my goodness yes. Indie games on the iPad are made to be, first World of Goo & Osmos and then this.
Just make it 5 bucks por favor.
Just make it 5 bucks por favor.
Posted: Jul 27th 2011 8:33AM DBuckEye said
Wasn't Adobe Flash CS5 supposed to be able to develop for iOS? Whatever happened to that?
http://www.mockinggamingnerd.com
http://www.mockinggamingnerd.com
Posted: Jul 27th 2011 10:40AM Vladeon said
@DBuckEye
You actually can develop for iOS (and a ton of other things as well), but the apple store has a specific SDK that you have to use in order to publish it and it's completely different than Google's Android SDK for example. Making the game run on a computer in flash is actually really simple, but then you have to add the code that makes it work on the specific SDKs which actually requires a fair bit of recoding. All the calls for clicking and dragging have to be completely re-written for example. It's quite an undertaking especially with a game as complex as this.
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You actually can develop for iOS (and a ton of other things as well), but the apple store has a specific SDK that you have to use in order to publish it and it's completely different than Google's Android SDK for example. Making the game run on a computer in flash is actually really simple, but then you have to add the code that makes it work on the specific SDKs which actually requires a fair bit of recoding. All the calls for clicking and dragging have to be completely re-written for example. It's quite an undertaking especially with a game as complex as this.
Posted: Jul 27th 2011 11:15AM yomachaser said
@Vladeon I'm fairly certain there's an automated tool that does what you're saying.
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Posted: Jul 27th 2011 8:43AM Tuxy79 said
Sweet, I can dust off my ipad. I really like this game, it is a very charming experience.
Posted: Jul 27th 2011 11:17AM yomachaser said
@Tuxy79 Damn! Ipad is so officially a game system it gets dusting off jokes.
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Posted: Jul 27th 2011 3:55PM Solais said
Welcome Home (Machinarium)
Posted: Jul 27th 2011 7:26PM carr76013 said
This would be PERFECT on the HP TouchPad!
Same dimensions as the ipad and Flash friendly!
Same dimensions as the ipad and Flash friendly!






