| Mail |
You might also like: WoW Insider, Massively, and more

Reader Comments (55)

Posted: Jul 29th 2011 1:33PM DevilSei said

  • 3 hearts
  • Report
Oh yay... 4... At least that's a start. A bloody shame they couldn't of bothered to listen to anyone who had played the "Exclusive" demo, or the demo after it was released.

Posted: Jul 29th 2011 2:28PM SirUrza said

  • 3 hearts
  • Report
@DevilSei

Indeed, too little, too late.
Reply

Posted: Jul 29th 2011 1:35PM My Prerogative said

  • 2 hearts
  • Report
It's a step in the right direction. Too bad they can't make a patch to shorten loading times, or give us a decent ending to the story mode.

Posted: Jul 29th 2011 1:37PM Softserve said

  • 2 hearts
  • Report
@My Prerogative Are they long on consoles? They're pretty quick on my PC, but everyone's mileage will vary as far as that goes.
Reply

Posted: Jul 29th 2011 1:54PM Faceless Troll said

  • 3 hearts
  • Report
@Softserve Even by 1997 standards DNF's load times are too long.
Reply

Posted: Jul 29th 2011 1:55PM FriedConsole said

  • 3 hearts
  • Report
@Softserve

They are terrible on PS3. Should have gotten the PC version. It actually after every death it reloads the whole level for at least 20-30 seconds. It makes it so frustrating when dying. Especially if you have to redo some tedious platforming or bore through the 4X4 truck parts. It has moments but it's not worth it. Still shocked on how slopped together it is.
Reply

Posted: Jul 29th 2011 1:59PM Softserve said

  • 2 hearts
  • Report
@FriedConsole On my computer I'd guess they're somewhere in the neighborhood of 10 seconds or less. It's not too bad.
Reply

Posted: Jul 29th 2011 2:07PM blessrok said

  • 3 hearts
  • Report
@FriedConsole it bothered me at first, but later on I referred to it as the "rage cool down period"
Reply

Posted: Jul 29th 2011 2:11PM Tihn said

  • Half a heart
  • Report
@Softserve
If you have a bad PC the load times are long, like other games. Portal 2 has the same load time as DNF on both my i5 and i7 PCs.

Or those claiming it has long load times are just liars who jumped on the DNF bandwagon and haven't even played the game or demo.
Reply

Posted: Jul 29th 2011 2:30PM broken 4th wall said

  • 2 hearts
  • Report
@FriedConsole

"Still shocked on how slopped together it is."

how? it went through development hell for 10 years. it's amazing that it was released at all, at a time when the series isn't even relevant anymore. not trying to hate on it, because personally i loved the old Duke games, but how many 18 year olds (the key demographic of the FPS genre) ever played Duke in his golden days?
Reply

Posted: Jul 29th 2011 2:43PM Faceless Troll said

  • 2 hearts
  • Report
@Tihn Or maybe we're talking about the console versions.
Reply

Posted: Jul 29th 2011 3:10PM stevestone said

  • 2 hearts
  • Report
@FriedConsole:
Yeah but it's even worse on the 360!
Reply

Posted: Jul 29th 2011 4:07PM Protege420 said

  • 2 hearts
  • Report
@blessrok
oh thats a nice touch should have done this in trials i wouldnt have so many broken controllers
Reply

Posted: Jul 29th 2011 4:27PM pradius said

  • 2 hearts
  • Report
@stevestone

No he's right. I bought Duke on both consoles because I thought it was going to be the best game ever. Load times are definitely longer on PS3, but they are still long on 360 too.
Reply

Posted: Jul 30th 2011 8:29AM bm111 said

  • 2 hearts
  • Report
@pradius

Who the hell buys a game twice even if it is the best game ever? Wtf?
Reply

Posted: Jul 29th 2011 1:35PM Dance Mofo said

  • 2 hearts
  • Report
that's pretty sweet. I would love to see Duke as a guest character for Mortal Kombat

Posted: Jul 29th 2011 6:33PM Vladeon said

  • 2 hearts
  • Report
@Dance Mofo

Duke Nukem as a payable guest character in SoulCalibur V. Make it happen.
Reply

Posted: Jul 29th 2011 1:39PM making11s said

  • 3 hearts
  • Report
I don't understand why they would have a weapon limit at all. There should be no attempt at realism from something called Duke Nukem.

Posted: Jul 29th 2011 1:50PM xiLeShadow said

  • 2 hearts
  • Report
@making11s

I believe 3D Realms said that due to the controller limitation, that they only could put 2 weapons.

They also said that they added regen health and all that because its whats popular in today's age.

Sad...
Reply

Posted: Jul 29th 2011 1:56PM xiLeShadow said

  • 2 hearts
  • Report
@making11s

Found it;

Yeah, blame us for it if you want. It may change in the future and I don't know what will happen with it, but it was us. I stand by it too, as you cannot discount designing games for a modern world and part of that world is consoles where the bulk of the sales can be. And on those consoles you have a controller. We tried for a long time to support lots of guns but we simply could not find a nice way to map it to a controller, despite trying 4-5 designs. We gave it enough time and decided to stop swimming against the current and adopt what was basically the "standard".
Yeah, blame us for it if you want. It may change in the future and I don't know what will happen with it, but it was us. I stand by it too, as you cannot discount designing games for a modern world and part of that world is consoles where the bulk of the sales can be. And on those consoles you have a controller. We tried for a long time to support lots of guns but we simply could not find a nice way to map it to a controller, despite trying 4-5 designs. We gave it enough time and decided to stop swimming against the current and adopt what was basically the "standard".

--George Broussard
Reply

Posted: Jul 29th 2011 1:57PM xiLeShadow said

  • 2 hearts
  • Report
@xiLeShadow

Omg? why did Joystiq duplicate my post..lol
Reply

Posted: Jul 29th 2011 1:59PM Uberdave said

  • 3 hearts
  • Report
@xiLeShadow

Which is stupid because you can EASILY support multiple weapons on a controller. Resistance did it, fallout and oblivion do it. Mass effect 2 does it.
Reply

Posted: Jul 29th 2011 2:01PM Softserve said

  • 3 hearts
  • Report
@xiLeShadow That really doesn't make much sense to me.

There are plenty of games that allow you to pick multiple guns from a controller. Have us hold the reload button down, it shows an overlay and you can quickly use the d-pad and stick to pick the guns in a circle.

This is basically the system Rachet and Clank has. It works fine.

Reply

Posted: Jul 29th 2011 2:05PM Faceless Troll said

  • 3 hearts
  • Report
@Uberdave Borderlands did it. "LOL controllers" is really a stupid, lazy excuse.
Reply

Posted: Jul 29th 2011 3:15PM Mal F4cti0n said

  • 2 hearts
  • Report
@xiLeShadow

A controller has nothing to do with how many weapons you can have. There are at least 10 ways you can handle switching more than two weapons when using a controller.

That has got to be one of the dumbest "rumors" ever repeated on the internet.
Reply

Posted: Jul 30th 2011 4:54AM The Aquacharger said

  • 2 hearts
  • Report
@xiLeShadow
What's sad is my friend's boss convinced them to put in the two weapon limit. He was the one to propose the idea. I tell my friend to yell at him every single day for me.
Reply

Posted: Jul 30th 2011 4:55AM The Aquacharger said

  • 2 hearts
  • Report
@Mal F4cti0n
It's not a rumour. That was an actual post at the 3DR forums.
Reply

Posted: Jul 30th 2011 12:33PM darkinchworm said

  • 2 hearts
  • Report
@Faceless Troll
And Borderlands came from Gearbox also... how funny is that?
Reply

Posted: Jul 29th 2011 1:40PM wookiehole said

  • Half a heart
  • Report
do people play this?

Posted: Jul 29th 2011 1:46PM type2red said

  • Half a heart
  • Report
@wookiehole hell no lol garbage!
Reply

Posted: Jul 29th 2011 1:51PM blessrok said

  • 3 hearts
  • Report
@type2red I'm sure we all elected you to speak for us. Thanks for your representation.
Reply

Posted: Jul 29th 2011 1:56PM Repo Man said

  • 3 hearts
  • Report
@wookiehole Yes. If you have a problem with that, you really should consider adjusting your priorities.
Reply

Posted: Jul 29th 2011 1:45PM darkinchworm said

  • 2.5 hearts
  • Report
I think the weapon limit should be extended to include all the damned weapons, like a true 90's shooter hero can do.

On a related note, I am upset that I apparently had only five days to choose the platform on which I wanted to receive my free DLC. :-/

Posted: Jul 30th 2011 4:55AM The Aquacharger said

  • 2 hearts
  • Report
@darkinchworm
what platform did you want? I don't want the DLC, but I chose PC anyway. Figured I'd give it away.
Reply

Posted: Jul 30th 2011 6:45PM darkinchworm said

  • 2 hearts
  • Report
@The Aquacharger
I wanted PC. Heck, if you are willing to part with it - which you totally don't have to do for my punk ass - you can hit me up at dark_inchworm at hotmales dot com.

Replace "hotmales" with, well, you know...
Reply

Posted: Jul 29th 2011 1:50PM blessrok said

  • 2 hearts
  • Report
Console patch for this and the load times and I'll definitely play through it again.

Posted: Jul 29th 2011 1:53PM omgJOHN said

  • 2 hearts
  • Report
I appreciate them fixing this. It really was a terrible idea in the first place to limit it to two. Four is a lot more reasonable.

It's a shame I already beat the game and have absolutely no interest in ever playing it again though.

Posted: Jul 29th 2011 2:04PM KungFuChaosNinja said

  • 2 hearts
  • Report
Good move. Always bet on Duke.

Posted: Jul 29th 2011 2:05PM ChaosBladez said

  • 2 hearts
  • Report
I still never want to play this terrible game again.

Posted: Jul 30th 2011 4:02PM Punisher M1911 said

  • 2 hearts
  • Report
You guys just listed a bunch of RPGs. With inventory screens. Duke Nukem doesn't have inventory screen. Its really hard to scroll through weapons on a controller while your in the middle of a big fight. There are no hot keys like on the PC. No matter what they would have done, people would have still bitched. I wish we could go back to the late 80's, early-mid 90's. The only people bitching about video games were parents. Now gamers are just a bunch tight wad whinny pussies.
Reply

Posted: Jul 29th 2011 2:09PM CaptainProtonX said

  • 2 hearts
  • Report
*Stuff to get the game to shelves*
Graphics
Voices and Sounds
Some guns
A plot (lots of tits)

*Stuff that can be patched after release*
Everything else

Posted: Jul 29th 2011 2:27PM Slight of Ham said

  • 1 heart
  • Report
4 guns, new hats, new modes....It dosn't matter, it's still a turd any way you dress it.

Posted: Jul 29th 2011 3:06PM nerdydesi1 said

  • 3 hearts
  • Report
Funny how they aim to be more "realistic" with a 2-weapon limit but then make things "unrealistic" with regenerating health.

That's the fate of modern shooters, can only carry 2 weapons, regenerating health, its become basically a whack-a-mole game with the enemies! Cover and shoot, cover and shoot, etc.

Posted: Jul 29th 2011 4:31PM Softserve said

  • 3 hearts
  • Report
@nerdydesi1 I felt like it made more sense in Halo, since it was your shield. Here it's EGO, which is kind of silly. So if he stands out of the way of bullets for a while, he gets all pumped up again? Whatever.
Reply

Posted: Jul 29th 2011 3:19PM eudaimo said

  • 2 hearts
  • Report
This is absurd. A primary reason to limit player inventory (as well as to provide regenerating health) is to let level and gameplay designers balance the user experience in a more controlled environment. If one does not know what weapons or how much health the player has, it becomes risky to provide broader experiences. Hence, Doom plays much better with a full inventory, but Halo would break if the player carried all weapons at the same time.

So what's the use of providing a larger weapon inventory *now*? Unless it is conceded that the level design and gameplay were *not* lovingly designed and that it would be hard to break Duke Nukem much harder than it already is.... But they'd never concede that, right!? Right?

Posted: Jul 29th 2011 4:32PM Softserve said

  • 2 hearts
  • Report
@eudaimo I think on a more simple level, Duke is mostly just about shooting the crap out of things. To limit weapon selection in a game like that is mostly just silly.

At this stage, though, I think most people who cared probably just moved on to Serious Sam.
Reply

Posted: Jul 29th 2011 3:35PM Cristian0 said

  • 2 hearts
  • Report
What? I already beat the game.. start working on the sequel instead!
4 weapons really?
I have a great idea! lets assign a weapon to each number on the keyboard. How come nobody has though of that before? :p

Posted: Jul 29th 2011 6:41PM Vladeon said

  • 3 hearts
  • Report
@Cristian0

Ooh great idea! And you know what else we can do? Make it so you can select your foot as a weapon AND make it so can kick with the tilda key. That way you can kick with both feet at the same time like some deranged Russian dancer of doom. I guess I should just go and reinstall Duke Nukem 3D, huh?
Reply

Posted: Jul 29th 2011 4:29PM superchamois said

  • 2 hearts
  • Report
One of the achievements/trophies for this game is to hold the golden pistol all the way through the campaign. They probably can't change the weapon limit because it would affect how easy it would be to earn this achievement.

Posted: Jul 29th 2011 4:42PM PoisonedAl said

  • 2 hearts
  • Report
Meh, sorry. Too little too late.

Featured Stories

Image

Silver Lining: I Am Alive's unfeeling world

Posted on May 25th 2012 7:30PM

Image

Game Of Thrones and the paradoxes of adaptation

Posted on May 25th 2012 5:00PM

Engadget

Engadget

TUAW

TUAW

Massively

Massively

WoW

WoW