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Reader Comments (80)

Posted: Aug 6th 2011 2:15AM Blackbird said

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Groundbreaking. I mean, who wouldve thought? I suppose next there will be a study that shows the most pirated movies are the most popular on rotten tomatoes. It's astounding!

Posted: Aug 6th 2011 2:29AM The Only Girl said

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@Blackbird
I don't think Rotten Tomatoes has anything to do with piracy of movies.
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Posted: Aug 6th 2011 2:54AM The Albatross said

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@The Only Girl
.. I don't think you got it.
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Posted: Aug 6th 2011 1:20PM Blackbird said

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@The Only Girl

I apologize if my sarcasm didn't come across as I intended, but what I'm saying is that it not only makes sense that the most pirated games are the most popular, it's pretty obvious. It goes the same with any industry, the most pirated music albums will often be the newer and more popular of them, and the same goes for movie releases.

Except for cars. For some reason, this year the most "pirated" cars were '94 Hondas. Then again, you can't download a car, but I'm sure if you could pirates would have the same excuse. "I just wanted to drive it around for a few weeks to see if I liked it. I'll buy it if I do though."
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Posted: Aug 6th 2011 2:15AM nerdydesi1 said

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Life is too short to play PC games, and also waste bandwidth to pirate them, especially with tightening bandwidth caps by providers.

Posted: Aug 6th 2011 2:23AM WiredKnight said

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@nerdydesi1

So what do you do for fun that the rest of us can criticize you for?
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Posted: Aug 6th 2011 2:23AM DustbinK said

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@nerdydesi1 But you have enough time in life to play console games? That makes no sense.

Also, not all of us live in Australia, bandwidth caps even in the states are more than enough to pirate games because you can only play so many games at once.
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Posted: Aug 6th 2011 2:27AM nerdydesi1 said

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@DustbinK I was just saying for those pirates that pirate these popular, highly-acclaimed games. They may be pirates, but none of us have time to pirate crappy content.
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Posted: Aug 6th 2011 2:28AM nerdydesi1 said

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@WiredKnight What have I ever criticized you for in return?
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Posted: Aug 6th 2011 2:38AM WiredKnight said

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@nerdydesi1

"Life is too short to play PC games" sounds like a crack at PC gaming. My mistake if I've misinterpreted.
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Posted: Aug 6th 2011 2:44AM nerdydesi1 said

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@nerdydesi1 Crap, I just noticed. I should have said, life is too short to play bad PC games. : (
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Posted: Aug 6th 2011 2:49AM WiredKnight said

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@nerdydesi1

Ahhh there you go! I gathered from your other posts above that you yourself are a PC gamer so this one did seem like a discrepancy. My apologies.
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Posted: Aug 6th 2011 6:43AM CorneliusPrime128 said

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@WiredKnight

My gosh that was the most respectful, logical dispute I've ever seen on the internet. To both of you go the mad props.
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Posted: Aug 6th 2011 2:25AM SonoTori said

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I enjoyed immensely both that last pun and the canned audience groan I imagined following it.

Posted: Aug 6th 2011 2:26AM The Only Girl said

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@Aguiluz
I don't think Ms. Conditt is familiar with the McElroy pirate babies.

Posted: Aug 6th 2011 2:28AM Once known as Shadsy said

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You mean people AREN'T pirating Elf Bowling?

Posted: Aug 6th 2011 2:38AM The Albatross said

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Well... duh, idiots.

Study shows that more people eat yummy ice cream than poopy ice cream.

Posted: Aug 6th 2011 2:41AM INTRO said

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So, people like good games?

Posted: Aug 6th 2011 2:44AM Chichok said

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Just remember, correlation does not equal causation. It can simply be a coincidence.

Posted: Aug 6th 2011 3:14AM (Unverified) said

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I think this indicates something a bit more frightening. Game that are considered by the general public to be good enough to be worth playing but not good enough to spend money are proabably more likely to be pirated.

If that makes any sense.

Of course there's also Starcraft II but that could just be in response to the drm...

Or maybe it's just the fickle mind of mad gamerz.

Posted: Aug 6th 2011 3:25AM EEdocSnitthu said

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So what's the point of this? Great game gets downloaded a lot while shitty game gets downloaded a lot too~
....
And? Do those bean counters run out of stuff to further drain their populations' taxes on all these WORTHLESS studies in euroland?!

Posted: Aug 6th 2011 3:30AM Breakdown said

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So if I'm doing my research hard enough (and I'm doing it as hard as I can), I'm gonna go out on a limb and say hardly anyone tries to pirate terrible games...

Posted: Aug 6th 2011 3:41AM Dizazter said

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So wait - popular games are more likely to get pirated? I find that shocking.

Posted: Aug 6th 2011 4:26AM Dcmac said

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I love to pirate games.

From the store.

After I pay for it.

Posted: Aug 6th 2011 10:16AM PlagueDoctor357 said

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I always buy my games.... But there are times when you can't afford it or are just bored of the games you had. I just beat black and white 2 thanks to torrents and it not being up on steam.

Posted: Aug 6th 2011 1:04PM Red Runner said

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I half-expected whitenoise to be all up in this telling us "See, SEE!? PIRACY ISN'T ALWAYS BAD!" or some such nonsense.

Posted: Aug 6th 2011 1:22PM xXxSKORMxXx said

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This is actually a very poor correlation. The statement says "Metacritic Scores explain 10% of the variance in the unique peers per game on BitTorrent." This 10% is actually what is known as a coefficient of determination, or R-squared value. The R-squared value tells you the percent of variability in the dependent variable (Unique peers per game on BitTorrent) explained by the independent variable (Metacritic Scores). It is obtained by doing a simple regression of the data values for both sets. An R-squared value of 10% or .10 is very low, even for a social science study such as this. I am an Economist and we are use to seeing relatively low R-Squared values because it is a social science experiements involving humans and their "rational choices". FYI, people don't always make rational choices but it is an assumption we must make. This is in constrast to other sciences that have very high R-Squared values due to the level of control they may have in their experiment, e.g. monitoring for the effect of a new drug. Long story short, I don't see this figure as being statistically significant.

Posted: Aug 6th 2011 1:47PM (Unverified) said

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Face it, usually everybody pirates because they don't have the money to buy it on there own, and once they start doing it, they won't want to stop because they can get it free, even when they do have the money.

Posted: Aug 6th 2011 7:25PM TheKbob said

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Yo dude, I'm just downloading it to make sure it doesn't suck. Reviews are bad, I 'll just play a bit of it...

*19 hours later*

...well I beat it, ending sucked, won't buy it. Glad I didn't waste money.

Posted: Aug 8th 2011 2:35AM (Unverified) said

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Most pirates are poor kids/students who otherwise have a very limited budget for games anyway.

People need to know one thing, and it is very important.

A single pirated game is not equal to one sale loss! If a person pirates a game, it does not mean that person would have bought it if piracy wasn't possible. They more than likely didn't have the budget to begin with, or didn't think the game was worth the risk (money).

Piracy does have an impact, but it doesn't have the massive impact corporations want the public to believe.

Demo versions of games in general are usually rare for either console or PC. It also doesn't help the developer if you buy the game from the bargain $5 bin, or a cheap 10-20$ used copy. Developers get very little to nothing from those types of sales.

Pirates are going to save their money to grab the few online or "already known to be kickass franchise" games and pirate the rest.

Pirating what seems like an "alright" game, might surprise you and cause you to at least buy the next release in the franchise if the game impressed you, especially if it has online/bonus content that usually doesn't work on cracked/pirated copies anyway.

Piracy is an easy group to point the finger at when a game just sucks so much balls that it builds negative reputation and suffers horrible sales.

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