The Secret World opens up about its hybrid pricing model
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The Secret World isn't going to be very secret at this rate -- publisher Funcom announced its MMO will use a traditional subscription structure and an in-game store aspect, as opposed to the trending free-to-play model. Players will be able to buy "convenience items" and cosmetic enhancements in the store, but it won't offer anything to increase power, keeping the world level for all players.
"Character power in The Secret World will be determined by how well you play the game, not how much money you are willing to put into it," Funcom said. Apparently Funcom doesn't know the power of some seriously fierce eyeliner.
"Character power in The Secret World will be determined by how well you play the game, not how much money you are willing to put into it," Funcom said. Apparently Funcom doesn't know the power of some seriously fierce eyeliner.
Reader Comments (30)
Posted: Aug 27th 2011 3:42PM Dance Mofo said
I see the power of this not doing so well. Why couldn't they just make a sequel to Longest Journey/Dreamfall? A bunch of stubborn developers.
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Posted: Aug 27th 2011 3:52PM Yuutuu said
This game looked interesting because of it's setting, but the microtransactions on top of subscription crap is a deal breaker. I don't pay 15 dollars a month just to spend another 15 dollars on a cool costume, pet, or mount I see. Free, cash shop based mmos are becoming higher quality by the weeks, and pulling this kind of crap is not the kind of way to compete with them. I want to earn my cosmetics through secret quests or rare drops like the good old days.
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Posted: Aug 27th 2011 4:01PM Pugnaciousturtle said
@Yuutuu I concur. I have a hard time believing that they believe that people will buy for their game, pay a monthly fee, and then buy content that's already in the game.
Sorry guys, but you're not WoW yet.
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Sorry guys, but you're not WoW yet.
Posted: Aug 27th 2011 4:16PM Colorfuljosh said
@McPo Guild wars 2 my friend! (: only cosmetic microtransactions and a one off box purchase ohhh yeahh
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Posted: Aug 27th 2011 4:52PM CleanUndies said
@Colorfuljosh
For sure, Guild Wars 2 is the mmo to beat
Reply
For sure, Guild Wars 2 is the mmo to beat
Posted: Aug 27th 2011 6:41PM drunkenpandaren said
@Yuutuu
EQ2 has been doing this for a very long time. No one complained about it until now. Although EQ2 most of those items are obtainable through playing the game.
Reply
EQ2 has been doing this for a very long time. No one complained about it until now. Although EQ2 most of those items are obtainable through playing the game.
Posted: Aug 27th 2011 3:56PM TheChezDispenser said
I will never understand MMO players or MMOs. There's barely any actual gameplay there.
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Posted: Aug 27th 2011 4:00PM bargaingamer said
From the gameplay of the mmo i thought for sure it be free2play with micro transaction for the clothes. If they want to charge a subscription for this game they better start doing a lot of improvements or else they going to suffer the same fate as other mmo.
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Posted: Aug 27th 2011 4:08PM Scuffles said
So I guess my biggest question is
What sort of compensation are they going to offer the early adopters of the game who paid retail, who paid monthly and who might have paid into the cash shop ....... when this game goes F2P in three months?
TL:DR
I'm fine with Subscriptions.
I'm fine with F2P w/ Cash shops.
I am not fine with double dipping.
Reply
What sort of compensation are they going to offer the early adopters of the game who paid retail, who paid monthly and who might have paid into the cash shop ....... when this game goes F2P in three months?
TL:DR
I'm fine with Subscriptions.
I'm fine with F2P w/ Cash shops.
I am not fine with double dipping.
Posted: Aug 27th 2011 4:18PM Colorfuljosh said
@Scuffles your too long didnt read is almost as long as your original post !?!
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Posted: Aug 27th 2011 4:11PM archipelagos said
I'm not so certain that this will work in their favour. Sub + MT is notoriously controversial and very few can pull it off longterm. Need to see what they plan to sell via the shop but I can easily see TSW turn F2P down the road.
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Posted: Aug 27th 2011 5:17PM Arctic Frog said
I was actually kinda looking forward to TSW, but now? Sub _and_ microtransaction? I don't like MT in the first place, and when paired with a monthly sub? Narp...
"Pay to play our game! And pay to get everything that is not cheap and crappy default items!"
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"Pay to play our game! And pay to get everything that is not cheap and crappy default items!"
Posted: Aug 27th 2011 5:20PM HaroldoNVU said
That puts me off, even though I'm gonna play it any way. I'm ok with the subscription but not a fan of Real Money Trade shops for in game itens.
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Posted: Aug 27th 2011 5:44PM Odog4ever said
I've been following the game for a long time and could possibly be one of the games to get me back into MMOs.
But in my gut I know they will be going F2P in 3-6 months (where they will probably see even more success I hope. I'd still be there on day one if the client was free and I just had to worry about the subscription after a trail period, which is another option they will probably explore in a few months.
This is just the way the MMO industry is going right now. Can't do subs if you don't have a WOW like development budget. I just have to wait a little longer to play SW I guess.
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But in my gut I know they will be going F2P in 3-6 months (where they will probably see even more success I hope. I'd still be there on day one if the client was free and I just had to worry about the subscription after a trail period, which is another option they will probably explore in a few months.
This is just the way the MMO industry is going right now. Can't do subs if you don't have a WOW like development budget. I just have to wait a little longer to play SW I guess.
Posted: Aug 27th 2011 6:48PM ryukinkeeper14 said
*looks at article image*
So I guess the monsters in this game aren't really evil -- just lonely.
http://knowyourmeme.com/memes/forever-alone#.Tlly--X0y4U
Reply
So I guess the monsters in this game aren't really evil -- just lonely.
http://knowyourmeme.com/memes/forever-alone#.Tlly--X0y4U
Posted: Aug 28th 2011 4:16AM (Unverified) said
I hate the f2p model with a passion to be honest. F2P!! but you need to shelve out cash for items essential to gameplay no thanks... ill be content paying a monthly fee and contemplating if buying a shiny pony is worth the extra 20 bucks i find in my jeans.
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Posted: Aug 28th 2011 12:46PM JohnFordColey said
If the cosmetic items are available in-game as well as the store, then that's fine, but I don't want to spend money on top of a monthly sub on something I can only get in the store.
Experience potions and the like, I don't really care about. That's for power gamers, and does little to impact me.
Reply
Experience potions and the like, I don't really care about. That's for power gamers, and does little to impact me.
Posted: Aug 28th 2011 2:50PM (Unverified) said
If they are talking about things that are vanity/convenience items only, then it does not matter. WoW has been doing this with pets and the 2 mounts. There is nothing wrong with this.
Now if we are talking about microtransactions for content (outside of major expansions), then it would be a problem.
Reply
Now if we are talking about microtransactions for content (outside of major expansions), then it would be a problem.
Posted: Aug 28th 2011 9:37PM elliotrock said
It is a stupid move to block acquiring customers through 1. Box sales 2. Subscription.
Times are changing, evolve your business model or suffer. GW2 will pound you!
Reply
Times are changing, evolve your business model or suffer. GW2 will pound you!
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