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Reader Comments (63)

Posted: Sep 5th 2011 6:03PM arucious said

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OnLive is getting bigger and better :D

Posted: Sep 5th 2011 8:10PM Ordeith said

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@arucious

at least bigger.
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Posted: Sep 5th 2011 11:26PM GTThaAceman said

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@Ordeith And Better the service is pretty solid if you have good internet i have a 10mbs and it works flawlessly.
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Posted: Sep 5th 2011 6:08PM Knives Chau said

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onlive is an amazing service & also has amazing deals. hope things work out for them. i'd buy this if i didnt already have it for my ps3

Posted: Sep 5th 2011 6:13PM echerringtonYAHOOCOM said

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@Knives Chau
same, I beat this game and sold it. Can't wait for the second game.
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Posted: Sep 5th 2011 8:50PM philnolan3d said

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@echerringtonYAHOOCOM Yes I thought I couldn't afford to buy any games for a while but OnLive proved me wrong yet again. I picked up Batman right away.
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Posted: Sep 6th 2011 5:30AM ChainSmoker said

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@Knives Chau I already have a subscription with OnLive and still own my PS3.. Sometimes its better playing games on OnLive :c and talking to some of the people who game on it lol.. It also gives me something to stream when I broadcast on sites too
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Posted: Sep 5th 2011 6:10PM Marco le Polo said

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Amazing! I told myself I wouldn't be buying any video games, but this is gonna have to be an exception.

Posted: Sep 5th 2011 6:11PM echerringtonYAHOOCOM said

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OnLive is crazy with sales. The con about is someone is watching you. lol

Posted: Sep 5th 2011 6:23PM PointlessPuppies said

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@echerringtonYAHOOCOM
Do what I do. Just disable notifications of people joining/cheering/voice chatting so you don't know when or if anyone's even watching.
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Posted: Sep 5th 2011 6:28PM echerringtonYAHOOCOM said

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@PointlessPuppies
thanks
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Posted: Sep 5th 2011 6:40PM BookishOwl said

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@echerringtonYAHOOCOM
u can go one step further and not allow others to watch (not just not comment and the like)
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Posted: Sep 5th 2011 6:12PM Mmmmz said

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Onlive is interesting but the compression method still leaves artifacts (I get 2 MBs down 100KBs)

A steal or not, I'm not going to bother. It's neat but it's far from an ideal solution. I don't see the appeal outside of being super cheap, possibly. But I'd rather spend money on hardware everyone once a year be it console or PC and enjoy it without hiccups.

That said, I'd love to see OnLive service built into the TVs in Hotels everywhere. About the only place I would put up with it.

Posted: Sep 5th 2011 6:13PM Mmmmz said

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@Mmmmz
every once in a while/ every few years*

:-X
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Posted: Sep 5th 2011 6:18PM echerringtonYAHOOCOM said

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@Mmmmz
yup, the money maker is the hotel service. OnLive tv in hotels? yes, that can happen
.
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Posted: Sep 5th 2011 8:15PM Ordeith said

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@Mmmmz

Onlive is like listening to someone elses MP3 player over the phone. (since you aren't using your hardware to decode MP3s). The drop in quality is expected.

And the reaction lag just doesn't work for tighter platformer style games.
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Posted: Sep 5th 2011 8:59PM philnolan3d said

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@Mmmmz You do need a better connection than 2Mbps to have an ideal experience. 5 is recommended, currently 2 is the minimum recommended.
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Posted: Sep 6th 2011 12:32PM DAmwake said

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@philnolan3d He actually said 2MB not 2Mb. 2MB = 16Mb so he is well above the recommended. I notice the same thing on my connection which is 20Mb. I think my biggest issue though is the lag in controls. I can't figure out if I am just extremely picky or if I am far away from their servers. I heard it had gotten better in the past few months though perhaps I should give it a shot again and see if I notice any improvements.
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Posted: Sep 5th 2011 6:14PM Shadowbender said

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Now THIS is how you kick off a service.

Funny considering I bought this for about 20 bucks this past summer.

Posted: Sep 5th 2011 6:23PM bensmith91 said

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OnLive seems to give a lot of stuff away for free or really low prices, which makes me worry about the long term sustainability...Although I guess this has sort of been their method for a while now, and it still works for them

Posted: Sep 5th 2011 6:38PM BookishOwl said

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@bensmith91 they have already said that they are running in the black, that the service is profitable.
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Posted: Sep 5th 2011 6:26PM isawthelight said

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I got the microconsole for free at PAX and I haven't set it up yet. This is really tempting me too though.

Posted: Sep 5th 2011 6:36PM Captaindrek1 said

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@isawthelight

Do it.
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Posted: Sep 5th 2011 6:34PM Faenix said

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I wish onlive worked for me, I hate my internet connection. Though sadly according speedtest.net I got faster net then 70% of the people around me or some thing like that. :/

Posted: Sep 5th 2011 6:40PM Knives Chau said

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@Faenix
wow it doesnt work for you? my speed is like 5 mb per second and im able to use onlive smoothly; only downside is that every hour or so i get a tiny hiccup but besides that it works extremely well.
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Posted: Sep 5th 2011 6:57PM Mmmmz said

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@Knives Chau
Is that MegaBytes or Megabits?
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Posted: Sep 5th 2011 7:02PM Faenix said

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@Knives Chau

My latency is like.. super high. I got a 15 mbps download, and a 1 mbps upload.

My upload fails. x.x
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Posted: Sep 5th 2011 7:03PM Knives Chau said

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@Mmmmz megabytes
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Posted: Sep 5th 2011 7:09PM Mmmmz said

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@Knives Chau
That's definitely on the high end of things for most people in the USA with "regular" cable internet. There's "wideband" in my area but the prices are asinine and the speeds not that impressive.
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Posted: Sep 5th 2011 8:01PM Knives Chau said

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@Mmmmz
ohoho really? :3 niceee. i always thought i was on the slower side since people seem to always say that they usually get 10 or so mbps. to the other guy if it helps i hear fios has extremely fast internet. my cousin gets about 15+ mbps on it. ;)
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Posted: Sep 5th 2011 6:36PM Brian333 said

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The code is not working for me and its's Monday at 5:30 CMT. Not sure what's up. Anyone else having the same issue?

Posted: Sep 5th 2011 6:46PM (Unverified) said

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@Brian333
Not working for me either... maybe too many people hit them up for it?
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Posted: Sep 5th 2011 7:47PM Z3R0CO01 said

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@Brian333 I was having the same problem. Go to the onlive.com/billing and add a credit card first. Then when you apply the code it knocks off $29.00 making it only .99 . Now I just have to preorder something for a free microconsole... lol
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Posted: Sep 5th 2011 9:00PM Brian333 said

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@Z3R0CO01 Thank you for the tip. Now it works. Great deal too.
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Posted: Sep 5th 2011 6:48PM Knives Chau said

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also i want that friggin mini console but id feel silly buying it since they give the damn thing away for free in like every event. have an event in NYC and give me a friggin free console already please >:(

Posted: Sep 5th 2011 7:00PM Dooliss said

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@Knives Chau
Just ask to borrow Scott's. I'm sure he'll have one.
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Posted: Sep 5th 2011 7:03PM Knives Chau said

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@Dooliss
i hate scott; hes a prick.
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Posted: Sep 5th 2011 7:07PM Mmmmz said

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@Knives Chau
I believe if you preorder a game you get a free console.
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Posted: Sep 5th 2011 9:08PM philnolan3d said

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@Mmmmz That's what I did, I preordered Homefront for $50, it came with the free console and a free copy of Metro 2033.
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Posted: Sep 5th 2011 6:50PM mcnichoj said

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I got this game on Steam for $10, so if you hold out MS or Steam will be selling it for $5 after the sequel comes out or hell you'll get it for free when you preorder the sequel.
I don't know how OnLive works but atleast if either of those other two services go down I know I'll still have it on my computer to play offline.

Posted: Sep 5th 2011 8:21PM Ordeith said

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@mcnichoj

With onlive you are doing the equivalent of remote controlling someone elses game system.

Pros: not your game system = not your upfront cost.

Cons: Play the game, capture the output, encode, transmit, decode, get input, transmit, react, capture, encode, transmit, etc until you are done. The encode trasmit decode to be near real time can degrade image quality and resolution. The input reaction time is impeeded by the latency of your internet connection and can cause lag that makes timing based controls frustrating.

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Posted: Sep 5th 2011 7:04PM MasterYogurt said

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Arkham Asylum uses GFWL. Though I own the Steam version I haven't touched a GFWL program after it absolutely RUINED Bioshock 2 for me. (Literally, as I couldn't log in to GFWL without a CTD, and it was impossible to save without logging in.)

So I'm considering getting this version because, even though the code is stored on a server farm god-knows-how-far away, it's STILL a better DRM system than GFWL.

Posted: Sep 5th 2011 7:33PM mcnichoj said

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@MasterYogurt
OnLive still has GFWL integrated into those games.
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Posted: Sep 5th 2011 7:23PM Ramen of Doom said

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Sounds good. However, OnLive doesn't play well monthly caps. Plus, my connection isn't exactly the best all the time

Posted: Sep 5th 2011 7:55PM MasterYogurt said

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@Ramen of Doom

Yes, but the trick is that the OnLive team has spent a ton of money and time making GFWL work on THEIR system, so I don't have to let that poison touch mine.
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Posted: Sep 5th 2011 8:03PM Knives Chau said

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@MasterYogurt
oh silly, i believe you commented on the wrong post :)
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Posted: Sep 5th 2011 8:13PM MasterYogurt said

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@Knives Chau

I swear to God I hit reply to the correct one. These comment forms are notorious for being kooky.

If it was user error though...

Oopsies! Fortunately the adjacency of the comments makes it clear.
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Posted: Sep 5th 2011 8:14PM HaVoK308 said

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@Ramen of Doom

Monthly caps are pure garbage and should be against the law. Companies such as Sony, Microsoft, OnLive, Amazon, Netflix, ect should join forces and lobby to have bandwidth caps banned. The only purpose of those caps is to keep customers from cutting the cord.
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Posted: Sep 5th 2011 9:05PM philnolan3d said

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@Ramen of Doom It doesn't work well with caps? They say they have worked out deals with most ISPs so that OnLive doesn't count against your cap.
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Posted: Sep 5th 2011 9:10PM CoolBreeze221 said

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@philnolan3d

Where did you read that? I highly doubt it... ISP's are tired of all these streaming service using all of this bandwidth. Almost all of them have these caps because of streaming services like OnLive and Netflix.
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