LittleBigPlanet 2 1.06 now live, Move support added
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Though the majority of LittleBigPlanet 2's suite of PlayStation Move-enabled features won't go live until next week's release of the Move Pack, a handful of additions have arrived in the game as part of update 1.06. These include the integration of some new sensors for building, an option to limit the maximum number of players on your homebrewed level, and the ability to control the basic game with a Move controller.
Don't get it twisted: If you want the new Move-centric story levels, the Brain Crane tool and the other features based around Sony's motion controller, you'll have to grab the Move Pack next week. Based on our E3 preview of the ambitious DLC, we're guessing it's going to be worth it.
Don't get it twisted: If you want the new Move-centric story levels, the Brain Crane tool and the other features based around Sony's motion controller, you'll have to grab the Move Pack next week. Based on our E3 preview of the ambitious DLC, we're guessing it's going to be worth it.
Reader Comments (22)
Posted: Sep 8th 2011 3:09PM (Unverified) said
they should make a patch to use Move with LBP1
Posted: Sep 8th 2011 3:51PM drunkingamebar said
@(Unverified) Seriously man, time to upgrade already!
Reply
Posted: Sep 8th 2011 9:14PM DarkTwisted said
@koehler83
Different guy here, but I'd like to point out that games in New Zealand are way more expensive than America, and LBP2 sells for $120, which must be about US$100, so I'm not upgrading anytime soon. It'd be AWESOME if they could patch LBP1 with the Move, they've already shown them working together in the past....
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Different guy here, but I'd like to point out that games in New Zealand are way more expensive than America, and LBP2 sells for $120, which must be about US$100, so I'm not upgrading anytime soon. It'd be AWESOME if they could patch LBP1 with the Move, they've already shown them working together in the past....
Posted: Sep 8th 2011 3:21PM The Scout said
I want those Prehistoric Moves costumes. WHY CAN'T I HAVE THEM!??!
Posted: Sep 8th 2011 3:36PM Shadowbender said
Hard to belive it's taken this long to include Move. They announced that eras ago.
Posted: Sep 8th 2011 4:03PM EliminatorZigma said
@Shadowbender
The issue is, not only do thy have to design integration for gameplay, they also have to implement all of the new Create mode features as well, which I'm sure takes a /lot/ of time.
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The issue is, not only do thy have to design integration for gameplay, they also have to implement all of the new Create mode features as well, which I'm sure takes a /lot/ of time.
Posted: Sep 8th 2011 3:37PM Milf Biggenson said
Still feel bad. Bought the CE edition at launch last Jan, still haven't opened it up to play it. Loved the first game, just don't have the interest to play the sequel. I guess I just LBPd myself out last year.
Posted: Sep 8th 2011 4:44PM ChaseHammerJ said
@Milf Biggenson
i hate the story modes , i played them both for the fan created stuff. the players make 100x better stuff than the creators do which is crazy.
need to play LBP2 online.
Reply
i hate the story modes , i played them both for the fan created stuff. the players make 100x better stuff than the creators do which is crazy.
need to play LBP2 online.
Posted: Sep 8th 2011 6:15PM Pure Black World Tendency said
@Milf Biggenson I kinda felt the same way, but I started playing LBP2 yesterday and so far it's been better than the first one. Better platforming, graphics and overall fun. Try it! :)
Reply
Posted: Sep 8th 2011 3:51PM drunkingamebar said
@That One Guy new sensors? That looks like a joystick rotator. :-/
Posted: Sep 8th 2011 4:24PM Nguyen said
This update has been out since Tuesday. I already installed it, and it FROZE MY PS3 during the game's loading screen after the Move caution screens. I am contacting MM later today, although their contact info is not very clear, and I have already posted on the official forum as well as tipped Joystiq.
My current game is now back at 1.05. I had to delete the game data, then allowed the updates to go through again but cancelled before 1.06 was downloaded. So right now I can only do offline stuff where I don't have to connect to PSN.
BEWARE!
My current game is now back at 1.05. I had to delete the game data, then allowed the updates to go through again but cancelled before 1.06 was downloaded. So right now I can only do offline stuff where I don't have to connect to PSN.
BEWARE!
Posted: Sep 8th 2011 8:07PM Nguyen said
@xddga
It appears to be a profile problem.
From a couple of forums people have found that if you have the Move controller and the camera, plug them in and let them game load, and then go through the intro, you can then play it without the Move peripherals after you quit the game.
Another options for people like me who doesn't have a Move controller is to first get into the game using my method (delete the game data and start the game up, but cancel the 6th update) and back up your profile (which will be stored under the PS3's saved data. After that delete all LBP2 related stuff out of the Game Data Utility, including your profile. Now install the update and it should let you get in since you're using a fresh profile. Then in the pod just import your saved profile.
I haven't tried the second option yet, but I will let you know if it works when I get to it tonight.
Reply
It appears to be a profile problem.
From a couple of forums people have found that if you have the Move controller and the camera, plug them in and let them game load, and then go through the intro, you can then play it without the Move peripherals after you quit the game.
Another options for people like me who doesn't have a Move controller is to first get into the game using my method (delete the game data and start the game up, but cancel the 6th update) and back up your profile (which will be stored under the PS3's saved data. After that delete all LBP2 related stuff out of the Game Data Utility, including your profile. Now install the update and it should let you get in since you're using a fresh profile. Then in the pod just import your saved profile.
I haven't tried the second option yet, but I will let you know if it works when I get to it tonight.
Posted: Sep 8th 2011 10:23PM Johnny5clowna said
I absolutely NEED this DLC... My levels Really need the Move controller stuff. Also, The custom stickers, and Animated stickers would just kick so much booty.
Posted: Sep 8th 2011 10:24PM Johnny5clowna said
@T0K3R Dude, the move support was still being developed. CHILL. I do not mind paying for this DLC. Come on, you know you will buy it the second it hits PSN.
Posted: Sep 9th 2011 7:12PM Nguyen said
@T0K3R
I was going to give you some punctuations, but they would probably burn your hands if you touched them.
I was going to give you some punctuations, but they would probably burn your hands if you touched them.







