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Reader Comments (10)

Posted: Sep 9th 2011 8:27PM Jawmuncher said

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I wonder what the pricing will be.
They won't be able to sell it for what 12.99 like it is on the eshop, if they actually wanna see good sales for it on iOS.

Posted: Sep 9th 2011 8:27PM ItsameMatt03 said

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Nooooooooooooo!

Posted: Sep 9th 2011 8:39PM yomachaser said

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@ItsameMatt03 Yes! Yes! Yes! [/Bison Voice]
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Posted: Sep 10th 2011 2:37AM BPMOmega XBL PSN Steam said

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@yomachaser
There should only be two "Yes". ;p
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Posted: Sep 9th 2011 9:00PM Sarge said

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Very, very nice. This is one of the best things that came out of DSiWare, and more people experiencing the awesomeness can only be a good thing.

Posted: Sep 9th 2011 9:11PM Irrationalgmer said

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First they put it on DSi, to be hidden away. Now they're putting it on iOS with inferior controls. Whose decision was it to not put it on PSN/Xbox Live?

Posted: Sep 9th 2011 9:26PM HaVoK308 said

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After playing BloodRayne, I have zero faith in Wayforward's ability to get the controls right.

Posted: Sep 9th 2011 10:11PM hami83 said

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@HaVoK308 I would love Wayforwards games as PSN Minis I can play on my PS3 and soon to be Vita.

Posted: Sep 10th 2011 12:08AM BPMOmega XBL PSN Steam said

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Ew.

I love this game, and great that it'll be available to a new market... But iOS? Why? Everyone thinks they've "got it down" for virtual controls... But evey iOS and Android game I've played that used them was too much of a chore to be fun.
Seriously, a PSN or XBLA version would be much better than this.

By "dumbing down" the game for iOS, this reminds me how Team Meat likened today's mobile games to the Tiger handhelds of years past. Sure, they have the familiar franchise, but it's a watered-down experience.

Posted: Sep 10th 2011 11:07AM Rain said

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Awful game. So glad I played this on my colleagues DSi during a flight to Tokyo. Was on the fence but it just isn't as good as those it rips off. Namely Castlevania and Metroid.

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