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Reader Comments (14)

Posted: Sep 19th 2011 3:16PM SamuraisShadow said

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HALLELUJAH! HALLELUJAH!

*big explosion*

Posted: Sep 19th 2011 3:24PM Shiroi Kaze said

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ugh... kind of cringe worthy. You would think Team17 had already learned that Worms doesn't work in 3D

Posted: Sep 19th 2011 3:53PM Jennacide said

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@Shiroi Kaze
Shit, Team 17 hasn't even learned to program Worms correctly in 15 years. Same stupid bugs, with new ones each itteration, and still the same godawful AI.
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Posted: Sep 19th 2011 4:10PM Hunter141072 said

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@Jennacide

TEAM 17 is a one trick pony company we all know that, for a company who is more than 20 years old that has done nothing but worms games, looks like all their creativity was left with the amiga market. I really wonder what is going to happen when people finally see that they have been selling the same game for so many years, you could play the amiga version of worms right now and there is virtually nothing new compared to the last release. I can´t believe people still pays for this same old game.
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Posted: Sep 19th 2011 4:59PM SeeJohnson said

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@Shiroi Kaze Worms works great in 3-D. No need to be all anti because you can't work the rocket launcher in three dimensions.
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Posted: Sep 19th 2011 5:05PM Shiroi Kaze said

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@SeeJohnson you're exactly right... it was me not being able to shoot in 3d... that must have been all the reviewers problems too that gave the game an average rating.
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Posted: Sep 19th 2011 6:19PM Domino2097 said

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@Hunter141072 Your obviously too young to remember the awsomeness of Superforg they've all also done the Alien Breed games.
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Posted: Sep 19th 2011 8:28PM MtlAngelus said

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@Hunter141072 It all went downhill when Andy Davidson left, at least for the Worms franchise.
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Posted: Sep 20th 2011 2:34AM Hunter141072 said

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@Domino2097

The opposite my friend, as i said they LEFT their creativity with the amiga market, back in those days team 17 created many kind of games, this days??? well, i challenge you to name 5 different games of team 17 of the last 10 years without the word WORMS on it.
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Posted: Sep 20th 2011 2:38AM Hunter141072 said

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@MtlAngelus

Now that you mention him, team 17 should have a statue of andy davidson right in front of their offices, really if he hadn´t been on that amiga show and offered worms to team 17 right now they would have diapered from the whole industry, that or we´d be talking about superfrog 37, i wonder how much money does andy sees right now for securing team 17 future?? oh yeah....none..... well, at least i hope they have that statue.
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Posted: Sep 19th 2011 3:33PM goat biscuit said

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played the xbox version in Iraq numerous times.

Posted: Sep 19th 2011 3:54PM Jennacide said

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If this were any other company I'd wonder if they bothered to finally learn how to write netcode, but alas it's Team17, so that question would be naive in asking. I know the answer: they didn't.

Posted: Sep 19th 2011 4:00PM xDoorakx said

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They need to do worms game proper justice and build a 2D pc game from the ground up. The last game was a lame port over from consoles. I miss the Worms 2 and Worms Armageddon days. Only thing that ruined those games was the netcode.

Posted: Sep 19th 2011 4:42PM EtherealMoon said

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I think you mean "customisation", according to the trailer.

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