| Mail |
You might also like: WoW Insider, Massively, and more

Reader Comments (34)

Posted: Sep 26th 2011 11:42AM slickie said

  • 3 hearts
  • Report
Can we engage the boss in one of those nifty 'dramatic conversation' things?

Boss: And now, to kill you.

SKEPTICAL
AGGRESSIVE
> DEFLECTIVE

Jensen: I didn't ask for you to kill me. Think about your family. How disappointed would Boss Jr. be if he found out his daddy was a killer?

Boss: You're right...you're absolutely right...but you'd shoot me as soon as I surrendered!

> REASSURING
HOSTILE
FLIRTATIOUS

Jensen: Just hand me your gun and I'll let you go.

Boss: Here are my grenades.

Jensen: Grenades!? I didn't ask for this!

Posted: Sep 26th 2011 12:09PM liquidsoap89 said

  • 2 hearts
  • Report
@slickie

Give us killcodes! I want to walk up to a boss, say a keyword in some slightly odd, but still kind of relevant sentence, and then see the dude/dudette blow up!
Reply

Posted: Sep 26th 2011 12:42PM sydweis said

  • 2.5 hearts
  • Report
@liquidsoap89
FOXDIE
Reply

Posted: Sep 26th 2011 12:55PM Deadstarone said

  • 2.5 hearts
  • Report
@slickie I never asked for people to constantly misquote "I never asked for this".
Reply

Posted: Sep 26th 2011 4:25PM SThompson said

  • 2 hearts
  • Report
@liquidsoap89

Actually, maybe the events of this game are the reason the kill codes are put in. Eh, I liked using the killcodes myself too.

Laputan machine!
Flatlander woman!
Reply

Posted: Sep 26th 2011 11:49AM louiedog said

  • 2.5 hearts
  • Report
I didn't really have a problem with the boss fights. Yes, just waltzing into a room with one after creeping around a facility for 30 minutes was kind of stupid. Being forced to fight them was okay with me. They were heavily augmented super soldiers, not the faceless grunts patrolling corridors in the rest of the game. If I can see through walls and track threats, so can they.

I put all of my points into hacking, being stealthy, and navigating the environment. I still found the bosses to be completely manageable. The first one gave me some trouble, but once I figured out how to fight him the same strategy worked on the others.

Posted: Sep 26th 2011 1:00PM whylekat said

  • 3 hearts
  • Report
@louiedog

Went all stealthy and hacking as well, with nothing but a tranq rifle.
Then I raped him by spamming all the grenades and mines I picked up during that first level. Took like 15 seconds. First try! haha.
Reply

Posted: Sep 26th 2011 2:45PM Courtney said

  • 2 hearts
  • Report
@louiedog

Also, the stun gun can temporarily stun the first boss, giving you some options on how to fight him. Stun gun + grenades annihilates him without virtually no risk to the player. You can use various stealth options to get him to lose track of you, then put some shots into his back. There are mine templates available in the room. You can landmine the center area using stealth, then lure him into mines. You really don't have to get into a firefight with him.

I spent awhile messing around with the first boss after hearing so many people complain about the bosses.

While not as well thought out as most of the levels, I do think the there were plenty of options available for bosses if you thought outside of the box.

I should say that I've only fought the first boss at this point, so my opinion could change once I've made it further into the game.
Reply

Posted: Sep 26th 2011 11:54AM Faceless Troll said

  • 2 hearts
  • Report
The bosses were easy if you had the typhoon. Just spam it twice and insta-death. Good thing they don't count for the "don't kill anything" achievement.

Posted: Sep 26th 2011 12:01PM yinzjagz said

  • 2 hearts
  • Report
Is anyone else really really confused after reading this article? He says you can't kill the boss, then goes on to list a litany of ways that you CAN kill the boss. I don't get it.

Posted: Sep 26th 2011 12:06PM Faceless Troll said

  • 2 hearts
  • Report
@yinzjagz He's saying you have more options besides a mano a mano fight.
Reply

Posted: Sep 26th 2011 12:08PM slickie said

  • 2 hearts
  • Report
@yinzjagz You can either kill him or NOT kill him.
Reply

Posted: Sep 26th 2011 12:13PM GuitarHero666 said

  • 2 hearts
  • Report
@yinzjagz No, read again:

"You can actually not kill the boss"

You don't need to kill it, just do a non-lethal takedown and you win. You can kill it if you want, but it's not the only way to beat it.
Reply

Posted: Sep 26th 2011 12:16PM Bridget said

  • 2 hearts
  • Report
@yinzjagz You haven't played Deus Ex, have you? :)

A key feature of the game is that you don't have to kill the bosses. There is often a non-lethal approach that will get you past the encounter without killing anyone. The disappointment over Human Revolution is that there are a handful of bosses that you must kill and are frustrating guns vs. guns battles that you can't avoid.
Reply

Posted: Sep 26th 2011 12:27PM Faceless Troll said

  • 2 hearts
  • Report
@Bridget There were only three real "bosses". The ones you could talk your way out of were more like mini-bosses.
Reply

Posted: Sep 26th 2011 12:47PM Kevadu said

  • 3 hearts
  • Report
@yinzjagz

You can kill if you want to!
You can leave your friends behind.
'Cause your friends don't kill
And if they don't kill
Well they're no friends of mine.
Reply

Posted: Sep 26th 2011 12:49PM yinzjagz said

  • 2 hearts
  • Report
@GuitarHero666

Wow, there are so many better ways he could word that. Like "You don't have to kill the boss" or "bosses can be circumvented" or any other combination of words other than "You can actually NOT kill the boss". That makes me think, you cannot kill him.

Meanwhile, this doesn't sound like a challenge. It sounds very Deus Ex, but doesn't sound challenging. Why even include bosses at all at that point. It needed to take a cue from Metal Gear Solid 3 which had some of the best boss battles that made you think. I personally love bosses in video games, but these were bad. The firefight with the first boss was extremely annoying, the boss in the electric room is cheap as hell and you NEED certain augs to take her down on higher difficulties, the 3rd boss was easy as hell because you can take a turret into the room with you and you can have that do pretty much all the work.

Deus Ex was already a little too open for my tastes. I like exploration to be rewarded, and it was to a degree with xp boosts for finding hidden areas. However I must've hacked hundreds of doors and computers that lead to no goodies. it was disappointing to hack through a bunch of doors to get to an area you thought was secret only to find nothing. So many locked doors in the apartments, and how many of them have sweet shit inside? Like 5?!?! I seriously spent HOURS hacking in this game and it felt like it was for nothing.
Reply

Posted: Sep 26th 2011 1:04PM Faceless Troll said

  • 2 hearts
  • Report
@yinzjagz I just used the hacking to xp farm. Wound up getting almost all of the useful augs before the end of the game that way.
Reply

Posted: Sep 26th 2011 1:19PM kentuckyfried said

  • 2 hearts
  • Report
@yinzjagz

I'll admit, I hacked like a fiend and all I got were Nuke viruses. But b/c only 1 can be used per node, I started hoarding them like no tomorrow and by the end of the game I think I had 37 of them left...
Reply

Posted: Sep 26th 2011 1:34PM yinzjagz said

  • 2 hearts
  • Report
@Faceless Troll - Yeah, I had a ton too by the end which was good cuz those final terminals were a bitch. I hadn't lowered any of the security through augs cuz all the hacking was really easy. The last few terminals were not though. That pissed me off too. I literally just has to keep retrying it until I got lucky and didn't set the alarm off for a the first three nodes or so. Had to retry hacking that final terminal a billion times, which kinda ruined the end of the game for me. Also, if anyone bitches at me about spoilers they can GTFO I'm being very vague.

Yeah, I mostly used it to grind for xp too. I as well got most of the useful augs. I always would leave one augment in my inventory in case I ran up against something I needed it for. Thank god I did or I would've never gotten past the second boss.
Reply

Posted: Sep 26th 2011 12:13PM Pure Black World Tendency said

  • 2 hearts
  • Report
It's a bit unfair that Deus Ex is deemed the "bad bosses" game when just about every game has some of these.

Bioshock, for instance, has a last boss battle that makes Rambo III look like a brilliant piece of Shakespearean poetry.

Posted: Sep 26th 2011 12:22PM Faceless Troll said

  • 2 hearts
  • Report
@Pure Black World Tendency There wasn't a whole lot of stealth in Bioshock.
Reply

Posted: Sep 26th 2011 12:40PM jsx92 said

  • 2 hearts
  • Report
the BioShock boss battle was fantastic, far beyond anything in Deus Ex.
Reply

Posted: Sep 26th 2011 12:55PM yinzjagz said

  • 2 hearts
  • Report
@Pure Black World Tendency

I just think maybe you don't like a challenge. These boss battles were unsound in their design and deserve to be criticized. The second boss was almost impossible without the aug that makes you immune to electric damage on hard difficulty. They made you resort to cheap tactics because they were entirely overpowered and had bad mechanics. Bioshock's final battle was not that hard.
Reply

Posted: Sep 26th 2011 12:59PM Deadstarone said

  • 2 hearts
  • Report
@jsx92 Woah now. I loved Bioshock all the same but the Atlas fight was pretty lame. It was easy and the different phases reminded me of a bad episode of Dragonball Z.
Reply

Posted: Sep 26th 2011 2:23PM Epoque said

  • 2 hearts
  • Report
Stranger's Wrath is the only first person game to get boss fights right, IMO. And even excluding the many 'bosses' you fight throughout the game, the tiered Sekto final boss fight was just pure fun!
Reply

Posted: Sep 26th 2011 3:27PM Pure Black World Tendency said

  • 2 hearts
  • Report
@yinzjagz

"I just think maybe you don't like a challenge."

And I just think you might be a little dimwitted. Where in my comment did I state anything resembling what you accuse me of?

FYI: I defeated Atlas without problems on my first try. But that's irrelevant. The issue is that Fontaine, which until that point of the game had acted as a brilliant nemesis, was suddenly reduces to a dumb and generic boss fight.
Reply

Posted: Sep 26th 2011 4:18PM yinzjagz said

  • 1 heart
  • Report
@Pure Black World Tendency
I've never had a boss fight ruined for me by narrative, that's how I arrived at that conclusion. Boss fights are about gameplay only. There is little to NO NARRATIVE during boss fights usually, it is usually before and after. So how does the narrative have ANYTHING to do with the actual fight? It doesn't that's how. What were you expecting fontaine to do smarty pants? Please, you are just another gamer full of complaints with no answers.

Well dummy, considering most people think that the boss fights are bad because they don't fit with the game. You MUST rely on your gunpower for bosses and that just isn't how the game is made. How am I supposed to know you are pissed off at the narrative? You are completely missing why people don't like the boss fights. They are unbalanced, and make you try to play the game differently than you do the rest of the game.

Learn how to write and maybe one person in your comments would have had a retort that made sense, or for that matter learn to stay on topic. How am I the dimwitted one when you go off on some ridiculous tangent, and don't even bother to explain it. DUH!
Reply

Posted: Sep 26th 2011 5:37PM Pure Black World Tendency said

  • 2 hearts
  • Report
@yinzjagz

You're back to pulling facts out of your fat ass, I see.

I never said that the Bioshock boss battle was ruined by the narrative. The fight simply felt out of place with the rest of the game by being a boring shoot-fest with a super mutant running at the player. No need for tactics or skillful use of the abilities learned up to that point of the game. It's a missed opportunity in an otherwise brilliant game.
Reply

Posted: Sep 26th 2011 12:58PM whylekat said

  • 2 hearts
  • Report
Hey when he "touches guns, bad things happen!" haha what can ya do??

Posted: Sep 26th 2011 2:49PM Courtney said

  • 2 hearts
  • Report
So the bosses were farmed out to a different developer? What a strange decision to make. Boss fights represent the the peak moments in action in a game. Why would you want to leave one of the most important elements of your game to someone else?

Also, give the incredible simplicity of the first boss fight's room (one big open room with a couple of crannies in it), it's not like that would have been hard to do in-house if your expectations were that low.

Posted: Sep 26th 2011 3:25PM JonahStein said

  • 2 hearts
  • Report
Ugh. I can't believe I watched the entire trailer for the Tooth Fairy.
I should have stopped watching after I realized what it was, but I had never seen it before, and now that memory is forever wedged in some unimportant recess in the shafows of my mind...

Posted: Sep 27th 2011 3:26AM VojD said

  • 2 hearts
  • Report
Bossfights are repetetive and a sad way to destoy an otherwise so excelent game. Being given more options than running around grabbing all the ammo you can and try to kill him b4 he kills you is a complete oposite to the game in general. Its nice though that you can save everywhere, including in the middle of bossfights.

I havent had much strategy for the bossfights yet since Im still at my first playthru (at "give me a challange") but using only the Peps and Typhoon on the second boss was a strategy that worked well

Posted: Sep 27th 2011 11:50AM (Unverified) said

  • 2 hearts
  • Report
"rather than (as in the case of Human Revolution) farming boss battles out to another studio."

Oh man that would explain why I kept dying against the second boss. I'd move in to do a takedown and bam counter takedown on me. Plus what's the whole deal not stopping time when you use the typhoon move. *Use typhoon ammo/special attack, come back to getting shot in the face?!*

Featured Stories

Image

Silver Lining: I Am Alive's unfeeling world

Posted on May 25th 2012 7:30PM

Image

Game Of Thrones and the paradoxes of adaptation

Posted on May 25th 2012 5:00PM

Engadget

Engadget

TUAW

TUAW

Massively

Massively

WoW

WoW