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Reader Comments (15)

Posted: Oct 1st 2011 2:39PM Jennacide said

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I absolutely love the indie explosion of the past few years. So much awesome has come out of the sector at an almost alarming rate. In the past 2 months alone I've had Bastion, Dungeons of Dredmor, and Binding of Isaac to sink my teeth into, and a bunch more I'm patiently waiting for like Fez.

Posted: Oct 1st 2011 2:40PM arucious said

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Take note Apple.

Posted: Oct 2nd 2011 12:27PM TheSpaghettiman said

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@stiqlol That would be the case if anyone other than the top 1% of developers were making any money.
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Posted: Oct 1st 2011 2:42PM Dashx747 said

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This is great! I really hope it works out.

I'll do my part by buying some games there. Joystiq readers, do the same!

Posted: Oct 1st 2011 3:20PM Alexisonfire said

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*Makes note to self to check buying games on indievania before other services.

Also makes note to launch games on Indievania in the distant (but not too distant) future*

Posted: Oct 1st 2011 3:25PM DeadRabbits said

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The only part I didn't like about this article, was the collusion aspect.

"Developers set their own prices and retain complete control over their games, able to build packs with other devs and change their rates at will" **This is only really bad if developers releasing on the platform, make it a point, to never compete with one another, and instead choose to fix prices at the maximum they can without sending prospective buyers to another service.

Other than that, it's a great idea, and more companies that develop their dev/publisher relationships based totally on money, should take notice.

Posted: Oct 1st 2011 6:52PM Kevadu said

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@DeadRabbits

I have no idea what you're talking about.
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Posted: Oct 1st 2011 7:20PM DeadRabbits said

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@Kevadu

Sounds like a personal problem.
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Posted: Oct 3rd 2011 6:44AM Kirkpad said

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@DeadRabbits

Please note that indie developers set their own prices across all platforms. Valve doesn't just go LOL WE DROPPED THE PRICE. Or any other distributor for that matter. If you go retail, that's a different story. But online distribution has the developer deciding the price at all times. They will likely match the prices (or be even cheaper due to lack rates) against any traditional digital retailer. Indie devs are going to LOVE this if the sales are even remotely good.
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Posted: Oct 1st 2011 3:38PM skakid9090 said

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Not to be a dick, but I wouldn't really count RPG Maker XP games http://beta.indievania.com/games/avantasia-game as an indie title.

Posted: Oct 1st 2011 6:56PM Colin said

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@skakid9090

How is it not? It's an independent developer, no matter what tool set they use.
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Posted: Oct 1st 2011 4:07PM halfportalfortress4dead said

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Indievania, steam , an onlive are my favorite pc distributors

Posted: Oct 1st 2011 4:51PM Pingles said

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Never heard of it before and have now bookmarked.

Interesting stuff!

Posted: Oct 1st 2011 10:00PM Author X said

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"Indievania devs keep 100 percent of the profit."

Minus Paypal's transaction fee, of course

Posted: Nov 1st 2011 1:49PM psnow said

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Are you seriously going to believe this? This is the guy that orchestrated an EIGHT year long 'dream' at Nexiuz. Read the terms and conditions on Indievania very carefully before you sign up. Note the clause: "Indievania holds the right to include and increase a per-purchase fee at any time in future...". Be wary of the smooth-talking long con...

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