Errant space explorers can only hope to wind up stranded on an alien planet as lush and beautiful as the one in Capsized -- though we'd understand if they also wished for a destination less deadly. The action-packed indie platformer, initially developed by Alientrap and now ported to Xbox Live Arcade by Koolhaus Games, is set to launch on Microsoft's service in December.
IndiePub set the new release window today, almost two years after we first learned of Capsized's XBLA ambitions. The game's hand-drawn blend of exploration, grappling, flight and puzzle solving has impressed critics since April, when it debuted on PC through Steam and Alientrap's website.
The Xbox Live Arcade version of Capsized isn't a straight port, IndiePub says, with enhanced graphics, exclusive levels and further downloadable content being readied for the console version. It's been a long wait, but it sounds like Xbox players are in for a $10 treat.
Frenetic 2D action platformer with puzzle-based exploration to be available December 2011 on Xbox LIVE.
CINCINNATI, OHIO (USA) – October 5, 2011 – indiePub, a subsidiary of Zoo Entertainment, Inc. (NASDAQ CM: ZOOG), is excited to announce the December 2011 release of its indie game Capsized for Xbox LIVE® Arcade.
Capsized is a fast-paced 2D action platformer set in an immersive alien world teeming with bizarre life forms and strange landscapes presented in a unique hand-drawn art style.
In Capsized, your ship crash lands on a mysterious alien planet and you must navigate through perilous environments and fight blood-thirsty creatures to save your crewmates and escape with your lives. Using a grappling hook, jetpack and ship supplies, you fight through hostile landscapes to save fellow shipmates from the planet's Tribal creatures.
Capsized combines control elements of first-person shooters with innovative physics-based combat and nods to classic platform games. It has more than a dozen non-linear levels with completely explorable environments and multiple modes: A story-based Campaign mode, local Co-Operative and Death Match modes, Survival mode, Time Trials and Armless Fighting. The Xbox LIVE Arcade release of Capsized also includes levels exclusive to this version, newly enhanced graphics, Xbox LIVE Achievements and soon-to-be-released downloadable content.
"We are really excited to be working with indiePub to help us get Capsized to new platforms and new audiences," said Alientrap Programmer and Co-Designer, Lee Vermeulen. "Players will benefit from the new version's refined action and increased focus on cooperative and multiplayer gameplay, while keeping the chaotic action and unique style of the PC version."
The Xbox LIVE Arcade version of Alientrap's Capsized is being developed by Koolhaus Games.
Capsized will be available December 2011 via Xbox LIVE Arcade for 800 Microsoft Points (US $10).
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About indiePub indiePub (indiePub.com) is a leader in promoting independent video games and their developers. indiePub has engaged indie game developers and gamers by providing resources to collaborate and create innovative games as well as sponsoring competitions including the Independent Propeller Awards. indiePub is a developer, publisher and distributor of independently created video games for various platforms including game consoles, handheld game systems, mobile devices and tablets. indiePub's elite indie game lineup includes Kona's Crate, Vessel, Storm, Fractal, Capsized, Totem Destroyer Deluxe and several yet-to-be announced games.
About Alientrap Alientrap (Alientrap.org) is an independent game development studio founded by Lee Vermeulen and Jesse McGibney. Based in Saskatchewan, Canada, Alientrap began in 2002 as an online open source group of developers.
About Koolhaus Games Koolhaus Games has developed chart topping games on all platforms since 2005. In the past year, Koolhaus has had four successive Top Ten titles, three of which went to number one.
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