The latest trailer for Skyrim is supposed to have our eyes focus on the animation, but we can't help but notice all the visceral monster mashing going on. How are we supposed to appreciate the subtle work of the animators when watching a sword glide through a giant's head?
Skyrim behind the scenes animation vid
41
The latest trailer for Skyrim is supposed to have our eyes focus on the animation, but we can't help but notice all the visceral monster mashing going on. How are we supposed to appreciate the subtle work of the animators when watching a sword glide through a giant's head?
Reader Comments (41)
Posted: Nov 9th 2011 8:02PM kentuckyfried said
The degree of Skyrim-pimping is out of control today. =D
Posted: Nov 9th 2011 9:18PM kentuckyfried said
@Shadowbender
Of course. The very fact that it comes out this Friday (which I'm tempted to take off from work as "National Skyrim Holiday" even though I have a deadline) is surreal to me right now.
Reply
Of course. The very fact that it comes out this Friday (which I'm tempted to take off from work as "National Skyrim Holiday" even though I have a deadline) is surreal to me right now.
Posted: Nov 10th 2011 12:39AM R Planteer said
@omgJOHN
Sad that no one remembers Friday is a national holiday here in America.
http://en.wikipedia.org/wiki/Veterans_day
Reply
Sad that no one remembers Friday is a national holiday here in America.
http://en.wikipedia.org/wiki/Veterans_day
Posted: Nov 10th 2011 12:56PM Red O Magnus said
@kentuckyfried, I told my film group that I couldn't film tomorrow, requested off of work, and kicked my gf out of the house. Just me, my barrel of "Old Toby," and Skyrim. Gonna be a great day
Reply
Posted: Nov 11th 2011 12:45AM kentuckyfried said
@Red O Magnus
T-minus just over 2 hrs. =D I'll probably roll into the office over the weekend, but f*** it, tomorrow is MINE.
I wish you a wonderful adventure on your day off!
Reply
T-minus just over 2 hrs. =D I'll probably roll into the office over the weekend, but f*** it, tomorrow is MINE.
I wish you a wonderful adventure on your day off!
Posted: Nov 9th 2011 8:04PM xiLeShadow said
Looks like they added VATS into the Elder Scrolls.
>.> --- Not sure about opinion on this.
>.> --- Not sure about opinion on this.
Posted: Nov 9th 2011 8:07PM PantsParty said
@xiLeShadow
Except there aren't any guns, so its really just adaptable bad ass animation.
Reply
Except there aren't any guns, so its really just adaptable bad ass animation.
Posted: Nov 9th 2011 8:06PM joylessmedic said
that sword through the giant's head is what got me too, I had to shout when I saw that.
Posted: Nov 9th 2011 8:11PM Dumac said
Yay dwemer constructs. Hope there's some good lore there.
Posted: Nov 9th 2011 8:12PM (Unverified) said
how are you gonna kill a dragon with a toothpick?
XD
XD
Posted: Nov 9th 2011 8:16PM Zebulan said
Was it just me, or did every weapon have the same metal-on-metal sound?
Let me stab you! Shink!
Let me cut your throat! Shink?
Let me drive this through your skull! ...Shink?
Let me stab you! Shink!
Let me cut your throat! Shink?
Let me drive this through your skull! ...Shink?
Posted: Nov 9th 2011 8:28PM Drago Dracini said
@Zebulan
Get the same kind of sword and go cut up some pig carcasses(dead ones, don't just go to a farm). Let us know the sound differences.
Reply
Get the same kind of sword and go cut up some pig carcasses(dead ones, don't just go to a farm). Let us know the sound differences.
Posted: Nov 9th 2011 8:29PM xiLeShadow said
@Zebulan
Nah, the sword audio is rehashed.
I wouldn't be surprised if the diversity in combat sounds is low.
Reply
Nah, the sword audio is rehashed.
I wouldn't be surprised if the diversity in combat sounds is low.
Posted: Nov 9th 2011 8:30PM xiLeShadow said
@Drago Dracini
The sound of difference in contact will differ thought.
You won't hear the same sound on different objects.
Reply
The sound of difference in contact will differ thought.
You won't hear the same sound on different objects.
Posted: Nov 9th 2011 8:58PM ribkicker4 said
@Zebulan
Listen again. They are different. Sword+meat=similar shink sounds fyi.
Reply
Listen again. They are different. Sword+meat=similar shink sounds fyi.
Posted: Nov 9th 2011 8:35PM (Unverified) said
Behind what scenes? All I see is a montage of some beautiful killing. : /
Posted: Nov 9th 2011 8:42PM SkizzNutt509 said
i love their definition of behind the scenes animation
Posted: Nov 11th 2011 12:46AM kentuckyfried said
@SkizzNutt509
I thought we were going to see the animators, doing some animating.
That's ok. The sword through the giant's head was enough to convince me to do a midnight pick-up.
Reply
I thought we were going to see the animators, doing some animating.
That's ok. The sword through the giant's head was enough to convince me to do a midnight pick-up.
Posted: Nov 9th 2011 9:01PM HaVoK308 said
The combat and animations look excellent! Definitely new ground for Bethesda. 11-11-11... Can't wait!
Posted: Nov 9th 2011 9:01PM Shadowbender said
Is it too extreme for me to say that this will, without a single doubt, be the best RPG of all?
I think the answer is "No", but then again that's also based on your definition of "RPG".
How gorgeous.
I think the answer is "No", but then again that's also based on your definition of "RPG".
How gorgeous.
Posted: Nov 9th 2011 9:08PM pukel said
The music for this game is going to be phenomenal.
Posted: Nov 9th 2011 9:20PM jay bob said
That's good animation? Everything about this game looks stiff and static and soulless.
Posted: Nov 9th 2011 10:30PM ezraindustries said
@jay bob Have you ever played a previous Bethesda game? This is absolutely night and day compared to their usual shit animation. Jesus
Reply
Posted: Nov 9th 2011 10:17PM TheKillingJoke said
I like how the Deadly Reflex mod is built in to Skyrim, saves time from having to download and configuring that baby to work with other mods
Posted: Nov 9th 2011 10:32PM (Unverified) said
Heading fail. I was expecting Behind The Scenes. Instead all I got was "The Scenes".
Sad now. I wanted to see the live dragons they've been breeding for mo-cap.
Sad now. I wanted to see the live dragons they've been breeding for mo-cap.
Posted: Nov 9th 2011 10:33PM Kyizen said
To quote a song, I just..."Jizzed in my pants"
Posted: Nov 9th 2011 10:46PM SKYRIM111111 said
bye bye life hello skyrim!!!!!!!!
tomorrow night all of my social life will end.
tomorrow night all of my social life will end.
Posted: Nov 9th 2011 11:10PM rartemass said
I swear I heard the character shout hadoken at 14 seconds when freezing the skeleton.
Posted: Nov 10th 2011 12:04AM Mach2 said
Whoa whoa whoa. Dismemberment? (Or at least decapitation?)
I never heard anything about that before now. Pretty sweet.
This is also the first time I've seen any animation from Bethesda that doesn't look like they mo-capped a bunch of monkeys on meth. It looks great!
I never heard anything about that before now. Pretty sweet.
This is also the first time I've seen any animation from Bethesda that doesn't look like they mo-capped a bunch of monkeys on meth. It looks great!
Posted: Nov 10th 2011 12:39AM monkeypants said
had to watch that 3 times, looks really good so far.
Posted: Nov 10th 2011 1:17AM zkey14 said
Why is everyone acting like bethsoft has good animators
Posted: Nov 10th 2011 3:14AM Hayam said
there need to be more behind the scenes shrub harvesting trailers. thats ALL i care about. i will find every nirnroot.








