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Reader Comments (107)

Posted: Nov 11th 2011 3:50PM Faceless Troll said

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Two downsides of Xenogears. The second disc was very much a rush-job and it's missing a lot of stuff. Still good despite that, but it's something that can't be ignored.

Posted: Nov 11th 2011 4:40PM creid8 said

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@Faceless Troll After playing Xenosaga, I'm pretty sure Disc 2 was done on purpose.
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Posted: Nov 12th 2011 9:09AM Kade Storm said

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@Faceless Troll I agree, but it's a good column break down.
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Posted: Nov 12th 2011 12:36PM TheShaper said

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@Faceless Troll
Just a reminder, Takahashi hiimself said that the second disc was done that way due to budget and time constraints. Apparently the team was late and had exceeded the budget already. He even went as far as stating that he didn't like Xenogears due to this very fact.

One can only dream what could have been should they've managed to finish the game the way it was originally envisioned...
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Posted: Nov 11th 2011 3:52PM Therion said

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Xenogears is a game that true JRPG aficionados should not let them pass by (if you havent played). Damn, love that game! and Chrono Cross.

I think today, after work, I will dust off my PS2 and play some Chrono Cross the whole night.

Square-Enix, Y U NO MAKE GAMES LIKE THOSE (and Valkyrie Profile) anymore??

Posted: Nov 11th 2011 7:40PM SpecDotSign said

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@Therion Agreed, but Enix was the company behind Valkyrie Profile. And I know they're now merged, but VP was released when Square and Enix were two different entities. Within Enix, that company tri-Ace... they make some pretty sh***y RPG's in my opinion. VP was the only excellent game they've made...
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Posted: Nov 11th 2011 8:08PM DustbinK said

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@Therion Play Nier. Action-RPG, but you'll get that PS2/PS1 era JRPG feeling.
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Posted: Nov 11th 2011 10:53PM DaviKaze said

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@SpecDotSign Tri-Ace is dope. Star Ocean 1-3, Resonance of Fate, VP2, Radiata Stories.... I'll let you rag on Infinite Undiscovery and Star Ocean 4 all day long, but I wouldn't call that a bad track record.

I think a big problem with tri-ace nowadays is Squeenix. They made a couple of sub-par current-gen games under them, and then they made Resonance of Fate under Sega, which by the way is effing amazing.
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Posted: Nov 11th 2011 3:56PM DJMaxxi said

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This is actually very helpful. I've been delving into JRPG's of the past and noticed that a lot of them are hard for my 2011 gamer self to stomach anymore.

Posted: Nov 11th 2011 4:02PM Jason B said

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@DJMaxxi

As someone who grew up with these games, I can attest that the graphics are hard to get used to for today's gamers. However, that shouldn't keep people from enjoying them.
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Posted: Nov 11th 2011 4:23PM howmuchIcarrot said

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@DJMaxxi I had the same problem... I recommend Suikoden 2. It's pretty much the only oldschool JRPG I played that held up all the way through. Suikoden 1 is solid but not that special... Suikoden 2 is a masterpiece.
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Posted: Nov 11th 2011 8:46PM ironneko said

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@howmuchIcarrot

Play them one after another. The save file carries over for one of the most amazing bonuses in an RPG ever.
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Posted: Nov 11th 2011 11:16PM dgenerate87 said

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@DJMaxxi I find it hard to stomach playing any PS1 games on my PS3 anymore; the reason for that is probably that I just can't stand to see them stretched out onto a 52" TV. However, transferring them to my PSP is awesome; its hard to make them look bad when they only have to fit that resolution. Also, since a lot of them didn't support dualshock, its nice to use the PSP's great d-pad with em and to not be inadvertently trying to use the analog sticks.

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Posted: Nov 11th 2011 3:57PM Helghast102 said

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"Walking around with the directional pad can feel a little bit unresponsive."

But Chrono Cross supports analog sticks, what's the problem?

Posted: Nov 11th 2011 4:03PM Jason B said

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@Helghast102

Maybe he forgot to change the setting from Digital to Analog.
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Posted: Nov 11th 2011 3:57PM garnsr said

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I played a lot of JRPGs from the NES to the PS1, and don't remember disliking very many of them. Once we got into the PS2 and later it got harder to take a lot of the tropes, though, and I haven't played very many since. I've loved Suikoden since the beginning, but I wonder how I'd feel about a new one?

Posted: Nov 11th 2011 10:56PM DaviKaze said

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@garnsr Suikoden 4. Sailing. Omfg.

If I recall correctly, including random encounter time, it took me more than twenty minutes to reach my FIRST DESTINATION in that game. Aside from awful pacing, it just didn't really have that powerful feeling that S1-3 had :(
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Posted: Nov 11th 2011 4:04PM Drew327 said

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Loved Chrono Cross!

Posted: Nov 11th 2011 4:04PM ReadingRambo said

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There is nothing finer than Chrono Cross. Simply, hands down, one of the best RPGs ever made. Does it hold up? You should be asking is the world ready for it again?

Posted: Nov 11th 2011 4:14PM Torticoli said

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So... no Final Fantasy VI, VII, VIII or IX, even though those are some of the best video games ever made period ?

Maybe I'm too mainstream, I don't know. Or maybe I'm missing something.

Posted: Nov 11th 2011 4:22PM John Z said

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@Torticoli
I've just recently started up a run on FF7, actually (having beat it just about ten years ago on PC), and... the damn thing doesn't hold up. I mean, not by the standards this article sets. Load times are atrocious, the graphics are blocky, pixelated messes, and the translation work is somewhere barely north of "train wreck". The story, music, materia system, and characterizations redeem it a LOT, but if we're going on purely technical reasons, it's not going to get on the "OK" list.
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Posted: Nov 11th 2011 4:30PM Torticoli said

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@John Z

So, if I'm reading you correctly, it doesn't hold up as a whole because something like 30% of it doesn't hold up ?
I mean, saying that story, music, characters and gameplay hold up, but that it's not enough because of the damn 13-years old graphics and load times... I just can't agree with you.

I will, however, give you that the translation was horrid (trust me, it was even worse in French) and that it took away a good portion of the story, because so many lines didn't make any sense or were mistranslated.
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Posted: Nov 11th 2011 4:39PM John Z said

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@Torticoli
No, I agree with you-- I think it DOES hold up. But if you use the same standards the article used that caused Grandia to not hold up, then FF7 doesn't.
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Posted: Nov 11th 2011 7:13PM SThompson said

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@Torticoli I can't wait until December 6th, I think thats the day Final Fantasy 6 comes to PSN.
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Posted: Nov 11th 2011 7:29PM Courtney said

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@Torticoli

Try reading the entire article. At the top he says he's going to be doing these posts for the next couple of weeks and covering yet more games.

Also, the Final Fantasy series are some of the last ones that need to be covered like this. They are legendary and still have current games being made. It seems to make a lot more sense to hit the ones that modern gamers have never heard of, or may have forgot about.
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Posted: Nov 11th 2011 11:01PM DaviKaze said

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@John Z

I really felt like FFVII was only successful because of the boundaries it broke. The materia system destroyed character individuality, the characters were largely obtuse and bland, and the story remains overhyped solely due to its popularity.

Then again, it broke those boundaries and deserves credit. It's like, the Led Zepplin of JRPGs. I respect them and everything, but damned if I waste my time listening to that antiquated, crunchy mess :P
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Posted: Nov 12th 2011 12:31AM kgrayman said

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@John Z I never had any loading issue in FF7 for my psp.
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Posted: Nov 11th 2011 4:16PM Wompdevil said

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Now if PSN would only add that crown jewel of a game Suikoden II. I still have my Suikoden II PS1 disc but I am always worried something might happen to it. Damn thing goes for close to $80 and up on ebay.

Posted: Nov 11th 2011 4:17PM Greyfoxtypezero said

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Chrono Trigger on the PS1 and by port the PSN version suffers MASSIVE load times that weren't in the original SNES version or the Nintendo DS remastered port, which the DS version is the one I recommend due to it having the best of the PS1 version (anime cutscenes, music player, list of the multiple endings, ect.) plus fast loading and more expanded story content.

Posted: Nov 12th 2011 12:30AM kmeisthax said

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@Greyfoxtypezero The CT PS1 port was hampered in translation. The original Japanese version fit SNES emulator and ROM into the PS1 RAM with little room to spare. The only load times existed at startup.

During translation they decided to implement the English translation by way of a binary patch applied at runtime to the ROM. This pushed the game over the limit of the system's RAM. So long loading periods were necessary to periodically swap, reload, and repatch banks of the ROM as the emulated game requested them.

This is completely stupid and shows that the localization team for this port had been seriously rushed for time.
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Posted: Nov 11th 2011 4:18PM TheKbob said

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I tried with all my heart to beat Grandia. I got 30 hours in... and stalled. It's still sitting on my PS3 HDD, but I dunno if I can do it.

It's a shame, I loved Grandia II a lot. Guess they just don't hold up.

PS: Skyrim.

Posted: Nov 11th 2011 10:16PM MontEdZuma said

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@TheKbob Dude, I still love me some Grandia III!
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Posted: Nov 11th 2011 4:18PM John Z said

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Okay, wait a second here... Grandia doesn't hold up? Did we play the same game?! Sure, it has some technical issues, but the story is far and away better than any of these here (and I've played them all-- didn't get more than halfway through Suikoden but what I played didn't impress me). If we're gonna play that game, then Suikoden is a glorified SNES game, Xenogears is only half-finished, and Chrono Cross makes no f%$#ing sense. Granted, all of these are great games, but singling Grandia out as the "bad one" is more than a little disingenuous.

Posted: Nov 11th 2011 5:13PM Yhynens said

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@John Z Yeah, it almost feels like he included it in this article solely to rip on it in comparison with these other games. Then again, he admits to only replaying on the first hour, and due to Grandia 1's slow-paced, Dragon Quest style of opening, that's barely enough time to get into what makes the game actually so good. The battle system's top notch, the game is actually difficult, fights don't take ten years like they do on a lot of PS1 RPGs, and there's STILL a decent amount of uniqueness in terms of how you can customize your characters, from way back when the only games that really did that were the FF series. If all you look at is whether the game "holds up," which is a completely arbitrary term anyway you'd easily miss something like that. What sort of metrics is he using here, anyway? If load times are what make it not "hold up," why doesn't that count against Xenosaga's text boxes? Is it just the music? Should you really rate the whole soundtrack based on the first thirty minutes of the game? Is it the voice acting? Have you played Resident Evil, which is still one of the best survival horror games out there, despite its legendary bad voice acting? The entire premise of this article is flawed, really, since all he's looking at is some arbitrary scoring system that he doesn't even explain, and he's going off of the idea that an hour is enough time to judge games which almost all take twenty times that long.
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Posted: Nov 11th 2011 5:46PM The Joy of Painting w Bob Ross said

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@John Z

Bashed for the voices but at least it tried considering the silent treatment given to practically all other PS1 JRPGs. Grandia arguably has the best battle system out of all the games in this article though, including Chrono Cross.
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Posted: Nov 11th 2011 8:08PM Mandarusuke said

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If you can even find a copy of it! I don't get why Konami releases 1 but not 2 on the PSN
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Posted: Nov 11th 2011 4:31PM Roto13 said

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I've been meaning to play Xenogears for generations now and now that it's easily available I just haven't gotten around to getting it. Next time I have $10 in my PSN wallet, I should buy it.

Posted: Nov 11th 2011 4:34PM Electrium said

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I spent $70 on a black label copy of Xenogears about four or five years ago. Seeing that it's so cheap on PSN now...

...I still don't regret it. Excellent game.

Posted: Nov 11th 2011 4:34PM Frostblade10 said

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I highly recommend Saga Frontier 1 or 2.

Posted: Nov 11th 2011 4:35PM HardBoiled2009 said

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I rented Grandia back in the day for a 99 Cent Day rental to try out i played it for 15 mins, if i remember the voices were bad. but when i played i was stuck trying to find something ( i think a sword ) before i could progress i talked to everyone i saw that i knew of and looked and couldn't find anything so i gave up and took it back the next day.

( if anyone was wondering why i rented it for one day ) If i liked the game i could keep it each day after for 99 cents plus tax = $1.15 total each day.

Posted: Nov 11th 2011 7:06PM KingRanger said

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@HardBoiled2009 So what you are saying is that you pretty much suck at rpgs. I mean if you can't TALK to the people... I mean the kid that wants you to find the sword will give you a hint where it is. To just play an rpg and give up like you did is just.. well.. it's pure fail.
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Posted: Nov 11th 2011 4:42PM RickGhastly said

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I see a lot of hate on the way for saying Grandia doesn't hold up, but I agree. It's kinda hard to play Grandia objectively these days; a lot of the material that you'd see in the series wasn't ENTIRELY the enormous cliche' that it has become.

I can't remember 2 all that well since I've not played it since the Dreamcast era, but 1 & 3 (particularly 3) are some rough sailing if you have any objection whatsoever to tired stereotypes.

Posted: Nov 11th 2011 4:47PM RickGhastly said

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@RickGhastly
Addendum: That's just my opinion. The Grandia series has become a collection of everything that I don't like in RPGs. HOWEVER, I know the feeling when people trash my favorite series for "not evolving" (Dragon Quest). So, "glass houses" and whatnot.
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Posted: Nov 11th 2011 4:43PM IronClawt said

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Xenogears and Chrono Cross are games I never played,
but watched my Roommate play them for hours (when they were new)

They were very interesting and now I may have to get my own copies!

Posted: Nov 11th 2011 4:43PM WiredKnight said

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I also remember Xenogears ending up being pretty tough. Or at least it was for me when I first played it all those years ago.

Too bad the whole XenoSaga thing didn't really work out. I really liked the first one, but the second just didn't deliver.

Posted: Nov 11th 2011 5:21PM Dante G said

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@WiredKnight

The last dungeon in Xenogears was massive and tough. I only played through that one once cause I was exhausted by the time I finished the game.

And yes, Xenosaga was not very good IMO.
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Posted: Nov 11th 2011 11:06PM DaviKaze said

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@WiredKnight

I felt the same way about 2. 3 was everything I wanted it to be, though! I was really bought in to the story enough to eat up whatever they fed me though...
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Posted: Nov 11th 2011 4:44PM WiredKnight said

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Oh, also, what about the old Lunar games? I remember them being pretty fantastic back in the day.

Posted: Nov 11th 2011 4:44PM Metalfacedoom said

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Wow Xenogears, I still have that ps1 game. I just remember purchasing it basically on the fact that it was a square/enix game, back in the day that was a Gold standard. Now it's like the many fallen giants of developers. Loved the game but definately wished disc 2 wasn't so rushed.

Posted: Nov 11th 2011 5:26PM Dante G said

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@Metalfacedoom

I too was like that back then. Almost always buying Squaresoft games over others. The only time I regretted that was on final fantasy VIII, that game sucked IMO. The worse part is that the choices back then were FFVIII or Suikoden II. I expected to get Suikoden II later after a price cut that never came...
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