Infinity Blade: The Soundtrack now available
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Epic Games and Chair Entertainment have released Infinity Blade: The Soundtrack ahead of Infinity Blade 2's December 1 launch. Despite containing a finite number of songs, the soundtrack features orchestral scoring from both Infinity Blades 1 and 2, bringing the track listing to a rather sizable 25 jams.
Composed by Josh Aker (Undertow, Shadow Complex) the collection of chronologically recursive music is available on iTunes, Amazon (both regular and On Demand) and Zune for $9.99. You can also purchase each song individually for 99¢ if that's your style, but we can't figure out why anyone would be inclined to do so. It's not like high-fantasy soundtracks usually have singles, after all.
Composed by Josh Aker (Undertow, Shadow Complex) the collection of chronologically recursive music is available on iTunes, Amazon (both regular and On Demand) and Zune for $9.99. You can also purchase each song individually for 99¢ if that's your style, but we can't figure out why anyone would be inclined to do so. It's not like high-fantasy soundtracks usually have singles, after all.
Reader Comments (6)
Posted: Nov 20th 2011 8:28PM xXmEtAlFaNxJxLx said
So, uh-when's the Android version coming out?
Posted: Nov 20th 2011 11:38PM BlackToof said
@xXmEtAlFaNxJxLx
When Android users stop pirating games!
(This isn't meant as an attack on you personally or anyone specifically but being an Indie Mobile developer myself, i can say that developing for Android is just about as effective at earning money as watching TV)
Reply
When Android users stop pirating games!
(This isn't meant as an attack on you personally or anyone specifically but being an Indie Mobile developer myself, i can say that developing for Android is just about as effective at earning money as watching TV)
Posted: Nov 21st 2011 3:37AM Korbie said
Not to hate on Infinity Blade, but there's a different high fantasy game soundtrack that I'm waiting for to be available for digital download.
Seriously, Bethesda, put that music on iTunes. Or Amazon, or something!
Seriously, Bethesda, put that music on iTunes. Or Amazon, or something!
Posted: Nov 21st 2011 1:12PM Digiboi said
$10 and its probably 30 seconds of music looped for hours. Android users are lucky this over-praised and best reason gamers don't game on iOS hasn't been ported.
Posted: Nov 21st 2011 1:44PM sigma8 said
@Digiboi
Respectfully disagree. IB is a fine game and fits the mold of "mobile game" very well. Yes, the game (and the music) loops, but I don't see a problem with that. All games used to loop: pac-man, asteroids...even Mass Effect "loops". There's nothing wrong with looping. IB is about swordplay, graphics, and sound. And it nails all three masterfully.
Just because the game loops, doesn't mean you're supposed to enjoy it forever. I played it non-stop for a good 2 weeks, and then on and off for the subsequent month or so. Then I barely touched it after that. That's not really too unusual, though. That's how I play most games: beat them in a month (or play them until I'm sick of them) and then move on to something else. IB actually held up VERY WELL for a mobile game, since most of those get tiring in less than a day.
Reply
Respectfully disagree. IB is a fine game and fits the mold of "mobile game" very well. Yes, the game (and the music) loops, but I don't see a problem with that. All games used to loop: pac-man, asteroids...even Mass Effect "loops". There's nothing wrong with looping. IB is about swordplay, graphics, and sound. And it nails all three masterfully.
Just because the game loops, doesn't mean you're supposed to enjoy it forever. I played it non-stop for a good 2 weeks, and then on and off for the subsequent month or so. Then I barely touched it after that. That's not really too unusual, though. That's how I play most games: beat them in a month (or play them until I'm sick of them) and then move on to something else. IB actually held up VERY WELL for a mobile game, since most of those get tiring in less than a day.
Posted: Nov 21st 2011 1:47PM sigma8 said
There's more music than the "clang clang" you hear on the title screen? I'm not complaining about the music in any way.. It certainly doesn't detract from the game. I just didn't realize the game really had any. Isn't that the sign of a perfect soundtrack? Enhance the mood without being noticeable? It probably ruins the listenability, though.





