Quake now acceptable in Germany
21
Quake, id Software's 1996 classic, has been removed from Germany's list of indexed titles, a category created by the Federal Department for Media Harmful to Young Persons (BPjM) which makes games commercially equivalent to porn.
A historically significant milestone of technical and game design, Quake's freedom follows in the footsteps of the recently rated DOOM and DOOM 2.
Bethesda Softworks, whose parent company acquired id Software in 2009, told us after the DOOM titles passed the BPjM that an appeal of indexing is allowed after 10 years.
[Thanks, Timo]
A historically significant milestone of technical and game design, Quake's freedom follows in the footsteps of the recently rated DOOM and DOOM 2.
Bethesda Softworks, whose parent company acquired id Software in 2009, told us after the DOOM titles passed the BPjM that an appeal of indexing is allowed after 10 years.
[Thanks, Timo]
Reader Comments (21)
Posted: Nov 30th 2011 5:30PM Hunter141072 said
Of course, nobody wants another holocaust caused by quake, if i remember correctly the first one was caused by wolfenstein right??? it never cease to amaze me how hypocrite a government can be............
Reply
Posted: Nov 30th 2011 6:36PM Special Agent Steve said
@Hunter141072
Actually the whole reason is to reduce domestic violence. Germany is a very forward thinking country, but their youth is generally somewhat rowdy. The censorship was to protect themselves, not necessarily others.
Oh, and Germany hates using their army ever since WWII. They're very ashamed for what they did- and have actually apologized many times, unlike Japan.
Reply
Actually the whole reason is to reduce domestic violence. Germany is a very forward thinking country, but their youth is generally somewhat rowdy. The censorship was to protect themselves, not necessarily others.
Oh, and Germany hates using their army ever since WWII. They're very ashamed for what they did- and have actually apologized many times, unlike Japan.
Posted: Nov 30th 2011 8:18PM Draugdraugr said
@Special Agent Steve
You're wrong,
"Toward the end of the Occupation of Japan, Emperor Hirohito let it be known to SCAP that he was prepared to apologize formally to Gen. MacArthur for Japan's actions during World War II—including an apology for the December 7, 1941 attack on Pearl Harbor.
Patrick Lennox Tierney was an eye-witness on the day the Emperor came to SCAP headquarters to present this apology. When the emperor arrived, MacArthur refused to admit him or acknowledge him. When this happened, Tierney was in his office on the fifth floor of the Dai-Ichi Insurance Building in Tokyo. This was the same floor where MacArthur's suite was situated."
http://hnn.us/node/32723
This is in contrast to say, The US nuking Japan and not apologizing for it, something quite grievous. It was also not until recently (1988) that The US apologized for locking up Japanese/Asian people in interment camps during world war 2.
Let's not pretend the US has a moral highground in this situation, or most of them for that matter.
Reply
You're wrong,
"Toward the end of the Occupation of Japan, Emperor Hirohito let it be known to SCAP that he was prepared to apologize formally to Gen. MacArthur for Japan's actions during World War II—including an apology for the December 7, 1941 attack on Pearl Harbor.
Patrick Lennox Tierney was an eye-witness on the day the Emperor came to SCAP headquarters to present this apology. When the emperor arrived, MacArthur refused to admit him or acknowledge him. When this happened, Tierney was in his office on the fifth floor of the Dai-Ichi Insurance Building in Tokyo. This was the same floor where MacArthur's suite was situated."
http://hnn.us/node/32723
This is in contrast to say, The US nuking Japan and not apologizing for it, something quite grievous. It was also not until recently (1988) that The US apologized for locking up Japanese/Asian people in interment camps during world war 2.
Let's not pretend the US has a moral highground in this situation, or most of them for that matter.
Posted: Nov 30th 2011 8:26PM Draugdraugr said
@Draugdraugr
Also keep in mind apologizing for interning Asians/Asian-Americans was more an apology to the US, as a majority of those interned were citizens of the US.
Reply
Also keep in mind apologizing for interning Asians/Asian-Americans was more an apology to the US, as a majority of those interned were citizens of the US.
Posted: Nov 30th 2011 8:58PM Hunter141072 said
@Special Agent Steve
I can understand the motives, but banning a game in order to "reduce" violence does nothing, the only thing it does is that people will want to play it even more and they ´ll have to resource to the only method possible, piracy.... so at the end it doesn´t stop the problem, but it creates a new one.
Reply
I can understand the motives, but banning a game in order to "reduce" violence does nothing, the only thing it does is that people will want to play it even more and they ´ll have to resource to the only method possible, piracy.... so at the end it doesn´t stop the problem, but it creates a new one.
Posted: Nov 30th 2011 10:50PM Special Agent Steve said
@Draugdraugr
Japan never apologized to China- the country they damaged most.
Germany apologized to everyone- the Jewish people, Americans, all of Europe, even Asian and African nations.
Reply
Japan never apologized to China- the country they damaged most.
Germany apologized to everyone- the Jewish people, Americans, all of Europe, even Asian and African nations.
Posted: Nov 30th 2011 11:57PM Draugdraugr said
@Special Agent Steve
That's true, but I guess my main point was there is plenty of shit we have done and should apologize for, but that doesn't seem to stop us from casting stones.
Reply
That's true, but I guess my main point was there is plenty of shit we have done and should apologize for, but that doesn't seem to stop us from casting stones.
Posted: Dec 1st 2011 3:27AM (Unverified) said
@Hunter141072
cheeses
piracy is only a problem if the game is available in the first place.
if a game gets pirated in a country where it's banned, the publisher isn't selling a single copy less because of it.
the capability for logical thinking of some joystiq readers really amazes me
Reply
cheeses
piracy is only a problem if the game is available in the first place.
if a game gets pirated in a country where it's banned, the publisher isn't selling a single copy less because of it.
the capability for logical thinking of some joystiq readers really amazes me
Posted: Dec 1st 2011 11:59AM Hunter141072 said
@(Unverified)
And......have you thought that if the game is not available (as you said) and pirates gets their hands on it ( as you said) and people starts playing it THAT is a lost sale because a) people who wanted to buy it had no choice and b) at the end they play the game illegally because the government forced them to ???? how many guys played quake in germany with the ban??? no one??? right........what if half of those guys who played it wanted to buy it??? but the game is not on sale??? well, they don´t have much choices but if a SINGLE person wanted to buy the game then that´s a single sale lost and of course i´m sure it wasn´t just one.....you are right, the logical thinking of some guys here is really amazing.
Reply
And......have you thought that if the game is not available (as you said) and pirates gets their hands on it ( as you said) and people starts playing it THAT is a lost sale because a) people who wanted to buy it had no choice and b) at the end they play the game illegally because the government forced them to ???? how many guys played quake in germany with the ban??? no one??? right........what if half of those guys who played it wanted to buy it??? but the game is not on sale??? well, they don´t have much choices but if a SINGLE person wanted to buy the game then that´s a single sale lost and of course i´m sure it wasn´t just one.....you are right, the logical thinking of some guys here is really amazing.
Posted: Dec 1st 2011 4:15PM (Unverified) said
@Hunter141072
wow, how do you even manage to find a way out of your bed in the morning? must be like some big ass maze for you.
BUT on topic:
i think i deciphered your inane parlance (i take it you are not a native speaker? so that is somewhat excused), but just to make sure: you are saying that they lost a sale/a bunch of sales because of the government, right? bravo, you are correct.
But there is still the matter of piracy, which you descriped as a problem in the post i was referring to, but haven't really mentioned in this one...even though my first statement was referring exclusively to it (piracy, not cheese).
a little reminder: "piracy is only a problem if the game is available in the first place.
if a game gets pirated in a country where it's banned, the publisher isn't selling a single copy less because of it."
someone could argue, that it is a problem because they are playing games the government has declared harmfull, but we are talking here about Quake, not rape&murder simulator X.
i see it that way: piracy allowed people to experience media that got (unrightfully) indexed, and enabled them to use that experience for making new games/media. Crytek for example is a company based in germany and i'm sure those guys did play Quake, even though they weren't allowed to.
Reply
wow, how do you even manage to find a way out of your bed in the morning? must be like some big ass maze for you.
BUT on topic:
i think i deciphered your inane parlance (i take it you are not a native speaker? so that is somewhat excused), but just to make sure: you are saying that they lost a sale/a bunch of sales because of the government, right? bravo, you are correct.
But there is still the matter of piracy, which you descriped as a problem in the post i was referring to, but haven't really mentioned in this one...even though my first statement was referring exclusively to it (piracy, not cheese).
a little reminder: "piracy is only a problem if the game is available in the first place.
if a game gets pirated in a country where it's banned, the publisher isn't selling a single copy less because of it."
someone could argue, that it is a problem because they are playing games the government has declared harmfull, but we are talking here about Quake, not rape&murder simulator X.
i see it that way: piracy allowed people to experience media that got (unrightfully) indexed, and enabled them to use that experience for making new games/media. Crytek for example is a company based in germany and i'm sure those guys did play Quake, even though they weren't allowed to.
Posted: Nov 30th 2011 5:38PM (Unverified) said
I lived in Germany for years. The government there is insane. It is the same there, as what certain groups want here. If they don't agree, then you can't have it either. And the way the people in the small towns there are so xenophobic, I'm amazed they ever let a game even enter their country that wasn't pong or Mario as the base.
Reply
Posted: Nov 30th 2011 6:06PM Liquidfingers said
@r0bster78
meh....i feel like i've devoted enough of my life to Quake, Quake 2, and Quake 3 that i really don't need to play it ever again...
Reply
meh....i feel like i've devoted enough of my life to Quake, Quake 2, and Quake 3 that i really don't need to play it ever again...
Posted: Nov 30th 2011 6:01PM Once known as Shadsy said
Well, it only took 15 years. Wait until Fight Club comes out there, it's gonna blow their minds.
Reply
Posted: Nov 30th 2011 6:11PM Captaindrek1 said
@Once known as Shadsy
2020 Germany: "Wow that was a great film, Brad Pitt is a great actor!"
2050 Germany: *Afte watching Burn After Reading*
"What the literal f***!?"
Reply
2020 Germany: "Wow that was a great film, Brad Pitt is a great actor!"
2050 Germany: *Afte watching Burn After Reading*
"What the literal f***!?"
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