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Reader Comments (71)

Posted: Dec 1st 2011 4:47PM Ebok007 said

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Learning to fly, but I ain't got wings
With the new mod kit, I will change that thing

Posted: Dec 1st 2011 5:25PM Captain Planet Planeteer Power said

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@Ebok007

You're so gangster.
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Posted: Dec 1st 2011 4:48PM Resident Evil 6 Puppy Madness said

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This happen to me the other day haha. And does anyone hear Sven play the flute all the time? I have him as a companion. And everywhere we go i always hear a damn flute playing. Dungeon outside ect ect.

Posted: Dec 1st 2011 4:49PM manny2206 said

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My vanilla version hasn't encounter any issues yet :D

Posted: Dec 1st 2011 4:50PM Mr Tambourine Man said

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Fantastic. I hope the new patch also fixes the PC controls like this one was supposed to, though. I still have never gotten to use the favorites menu.

Posted: Dec 1st 2011 5:00PM Draugdraugr said

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@Mr Tambourine Man

You can hotkey from the favorites menu, so it's something you can deal with, it certainly is cumbersome though.
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Posted: Dec 1st 2011 5:02PM Halwende said

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@Mr Tambourine Man
Same here, I find giving my melee weapon the "1" key and ranged "2" a bit easier for quick-swopping but I'm still pausing every few seconds in frentic battles to arrange magic in one hand or the other *sigh*
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Posted: Dec 1st 2011 6:07PM Draugdraugr said

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@Halwende

Yeah, switching around with dual-wielding is quite tedious, they should work on this.
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Posted: Dec 2nd 2011 8:54AM LEONLEONLEON said

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Yeah, Its something im able to deal with, But its a bit of a joke that we have to "deal" with it.

They need to sort it out.

And why keys 1 to 8? What about 9 and 0? Why bother cutting those off? why bother restricting it to the numbers at all?
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Posted: Dec 1st 2011 4:51PM Eniko said

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Will it also make them threatening? =/
Maybe if the areas were you fought them were less open and smaller then it could feel more tense.. bah, whatever.

Posted: Dec 2nd 2011 1:05AM Haizeus said

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@Eniko

Up the difficulty. Seriously, I've said this to I don't know how many people. When you get to higher levels and you're fighting Elder Dragons on the upper difficulty levels, you'll have no complaints when it comes to dragon fights, lemme tell ya.
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Posted: Dec 1st 2011 4:54PM jbs1018 said

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Haven't played Skyrim for a few days, cray I know. Do these glitches occur on the 360 or just the PS3? Thinking of skipping the update until the next one is released?

Posted: Dec 1st 2011 5:02PM Courtney said

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@jbs1018

I've skipped the 360 update until any kind of confirmation on whether or not the magic effects glitch is hitting it. I'm running a pure mage, so it would pretty much wreck my whole character build until it is fixed.
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Posted: Dec 1st 2011 5:07PM Nie said

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@jbs1018

It is also on Xbox. I'm running around and getting 1shot by casters.
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Posted: Dec 1st 2011 5:10PM Faceless Troll said

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@jbs1018 Not sure, but I've had plenty of glitches on the 360 before any patch was released.
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Posted: Dec 1st 2011 6:07PM swooded said

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@jbs1018
I too am a 360 player & have just been playing off line. The worst I've run into (beyond the funny bugs - ie giant bounce) in +/- 60 hours is 2 freezes that just required a reboot and a small amount of lost time reverting to the last save. Since I'm not worried about installing to the HDD I figure it's safer for now to hold off. Aint broke don't fix etc etc
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Posted: Dec 1st 2011 6:10PM rakkoon said

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@jbs1018
Since the patch my game has been near unplayable due to near freezes. Also about half the time I try to summon an atronach, it doesn't spawn, which is a pain as I'm playing 100% mage and often need the back-up.
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Posted: Dec 4th 2011 7:28PM Mazrael said

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@jbs1018 Got a dragon flying backwards on 360... as it just flies away from me, even after beating the game I still can't kill that dragon.
magic resistance is screwed, playing a dark elf, and fire ripped me a new one faster than frost or lightning. Frame rate is crappy in places I've been before, few times before the patch
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Posted: Dec 1st 2011 4:56PM mywhitenoise said

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What new glitch will this patch have to offer?

Posted: Dec 1st 2011 5:02PM Courtney said

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Baby skeever flying backwards on a dragon!

Posted: Dec 1st 2011 9:58PM dissectional75 said

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@Courtney

Literally lol'ed.
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Posted: Dec 2nd 2011 3:31PM (Unverified) said

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@Courtney - Me too. Or someone will mod it in.
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Posted: Dec 1st 2011 5:05PM mezzb said

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I'm sticking with 1.1 on XBOX360 playing from disk, which seems to be the most stable. 30+ hours. One freeze, and only a handful of comical glitches. I'm not sure I require any patches (as much as I prefer to installing to disk, it's not *that* important).

Posted: Dec 1st 2011 5:09PM (Unverified) said

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After i installed the patch 1.2 on my PS3. I noticed a huge graphical downgrade. Textures look blurry and awful rocks and wood textures look like the belong on a PS2. My characters Shadow is blocky and pixelated. Draw distance seems to be limited too. Anyone else with a ps3 have this issue after the patch was installed?

Posted: Dec 1st 2011 6:18PM xddga said

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@(Unverified)
You can always revert back to previous patches for any game. Delete the game data and/or patches, and when you start up the game again it will ask to download the patches. If you don't want to patch it, hit O and it won't download them and it will let you play normally. Or you can download the first patch, and when it begins to download the 2nd one (it'll download the 1.1 patch and install it before it does the 1.2 patch) just hit O again to cancel out of it. Viola... you can play it just like normal again. The only time a game requires you to run a patch is when you play online (as in a game's multiplayer). it'll just ask you to keep downloading everytime you start the game up if you're connected to the internet.
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Posted: Dec 1st 2011 5:10PM Ehker said

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"no word on the VOIP issue for PS3 users, unfortunately"

Wait, what? Voice over IP in Skyrim? You seem to be thinking of DICE and BF3. Unless the dragons can hear me, holy...!!!

Posted: Dec 1st 2011 5:55PM Talutha said

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@Ehker I don't have the PS3 version but I'm assuming they mean voice chat with friends while playing the game.
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Posted: Dec 1st 2011 6:24PM Ehker said

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@Talutha

Like a party chat system? That would be fine, except the PS3 doesn't have one.

It's just a funny mistake, because DICE mentioned fixing VOIP chat for BF3, but he put that in Skyrim. There's no multiplayer, and no mention of this on the page they link to.
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Posted: Dec 1st 2011 7:12PM GuardianLegend said

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@Ehker

yeah i had to google VOIP Skyrim to see if I missed a cool feature of the game.

Microphone support would be pretty cool though. Imagine shouting out the Shouts of the game :)

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Posted: Dec 1st 2011 8:06PM Axe99 said

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@Ehker

I'd say it's been a long day for the author, and he's got the BF3 and Skyrim patches confused. It is a funny thing to confuse in a SP-only game, but long days can do that to ya :).
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Posted: Dec 1st 2011 5:13PM Colin said

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Oh wow, Joystiq, you kind of glossed over the best feature: Steam Workshop.

Modders can upload their mods to Steam, where they get added to a library. Users can then browse, rate and flag mods from the Steam website, which are downloaded and automatically installed the next time Steam is opened. In fact, if it's anything close to the Team Fortress implementation, the mods will be automatically installed and uninstalled with the main program, so once you find what you like you can easily stick with it.

If anyone remembers how annoying finding and installing mods for Oblivion was, this is a mindblowingly awesome feature. Best of all, you can still do things the old fashioned way if you're timid and scared of change.

Posted: Dec 1st 2011 5:40PM katssun said

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@Colin

While it's nice that some of the really talented modders out there will get some real recognition for their efforts, Skyrim isn't anything like Oblivion or the two Fallouts. The Nexus community (among others) has made it really easy to locate, install, and even help you create mods.

Furthermore, Bethesda has been helping on their end as well. Skyrim is by far the easiest of their games to mod. It's pretty much drag and drop into the Data folder. Archive Invalidated appears to be on by default now, so any mod installed simply overrides the vanilla .bsa files, no additional effort required.

The downside is that the Steam Workshop has an approval process. If TF2 is an example of this, something close to 1 in a 100 submitted mods actually make it into the listing.
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Posted: Dec 1st 2011 7:02PM Faceless Troll said

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@katssun Are you serious? The lockpicking is straight from Fallout 3. Kill animations are just like VATS.
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Posted: Dec 1st 2011 9:28PM katssun said

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@Faceless Troll

"Skyrim isn't anything like Oblivion or the two Fallouts," in terms of modding, which is what Colin was discussing.

You don't have to play with .ini files just to get mods to work, or create an "ArchiveInvalidation.txt" file, there hasn't been a real need for a mod manager yet, etc.

Of course in game mechanics borrow from the Fallout games. But since you brought it up, the kill animations actually look a lot better. Fallout didn't have throat slicing or sword impaling. Just the same old bashing you'd get outside of VATS.
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Posted: Dec 1st 2011 5:17PM arkweld said

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So if it's released next week, sensible people will wait another week before installing it (because you can guarantee Bethesda didn't do any testing) which means the patch might be worth downloading in three weeks!

Posted: Dec 1st 2011 5:21PM LaughingTarget said

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I think priority number 1 is fixing the issue that causes the game to crash roughly every two hours on the PC that likely has something to do with having more than 2 gb of RAM.

Posted: Dec 1st 2011 5:24PM arkweld said

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@LaughingTarget

Didn't you hear? That's already been fixed with the LAA executable.

Sure Bethesda didn't fix it, but that's not important really is it? As long as there are regular dudes to pick up the slack it's something Bethesda don't feel the need to address now.
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Posted: Dec 1st 2011 5:27PM Shadowbender said

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Didn't download the junky patch. Too bad I'm offline when playing.

...But I really want to see a backwards-flying dragon. With my own eyes.

Posted: Dec 1st 2011 5:31PM Mrblonde57 said

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I'm glad to see they own up to their screw ups.

Posted: Dec 1st 2011 5:33PM Marco le Polo said

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"‪The Dragonborn Comes - Skyrim Bard Song and Main Theme Female Cover‬"
http://www.youtube.com/watch?v=4z9TdDCWN7g

and this too, if you haven't seen

"Morrowind/Skyrim Theme Piano Violin Medley"
http://www.youtube.com/watch?v=cAnQQcIncq0

Posted: Dec 1st 2011 5:39PM (Unverified) said

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The thing I find most interesting in all this:

PC gets a patch first, as they control this process. Fair enough and makes sense to me.

Console gamers have to wait for Sony and Microsoft to do a bit of QA and certification... eh.. did they not just let a shoddy 1.2 patch through? Who is actually doing the QA!?

Posted: Dec 1st 2011 5:40PM (Unverified) said

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@(Unverified) replying to myself, but can anyone help explain why my user name says (Unverified)? How do I fix that? :-(
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Posted: Dec 1st 2011 6:21PM xddga said

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@(Unverified)
Log out and log back in. Not sure what causes it, but at least there is a fix.
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Posted: Dec 1st 2011 6:28PM Halwende said

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@(Unverified)
I think it's QA as in "doesn't stop the game from working / launching" rather than actually playing it and looking for bugs - that's what dev QA testers do, not Microsoft
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Posted: Dec 1st 2011 6:35PM Beltyra said

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@(Unverified)
Sony and Microsoft content testers are only sitting there asking "OK did the patch download? Was it free? Did it self-apply? Does the game boot? Ok, pass, now lets move on to the 4,000 pieces of content I have to check this week."
PSN content team has to check the spelling on every item in the store that gets uploaded every single week. In spanish, english, and french. They have to check every wallpaper, theme, psp, psn, rock band track, EVERYTHING in 5 day period.
All with a team of about 10 guys tops.

Yeah, this falls to Bethesda to make sure their crap actually, ya know, works.
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Posted: Dec 1st 2011 5:39PM Fillem said

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Since the 1.2 patch on the PS3 I've been experiencing a LOT more frequent lockups/freezes.

Posted: Dec 1st 2011 5:49PM Scuba Steve said

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what is this "certification" process actually doing??? aside from adding time & probably costing monies???
More to the point what are the patch coders & testers doing??? on platforms like 360 & PS3 they are a static & standardised platform there should be no excuse for glitches like this they know exactly the HW they're dealing with.
No excuse in my books.

Posted: Dec 1st 2011 5:56PM Talutha said

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@Scuba Steve PS3 and 360 are far from standard these days. We've gone through several generations of each system each sporting different hardware.
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Posted: Dec 1st 2011 6:32PM Fawst said

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You know what's awesome? Being on the 360 (or PS3) and having to wait for a patch to be certified by MS (or Sony). Because that means that not only do we get patches that don't actually fix anything, and instead cause MORE problems, we get to wait for the privelege! Hooray! :P

Posted: Dec 1st 2011 6:42PM Truant said

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I don't see a problem from that video. In Deep Blue Sea, which is as good as science, the genetically modified sharks could swim backwards; that's how you could tell they were awesome.

Guy should have killed that sucker and got some sweet swag.

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