One hundred employees were fired at Day 1 Studios following the loss of a publishing agreement with Konami, according to a report at Gamespot. Those 100 workers made up 95 percent of a team that was developing a new installment of Konami's ancient Silent Scope series; a second, much smaller team working on an unrelated secondary project remains unaffected.
So far there has been no indication of what led to the cancellation of the developer's publishing deal, although the fact that the team was primarily fired instead of disolved and reassigned within the company speaks volumes about the importance of this deal, as well as Day 1's overall financial situation.
The only way we'll know what actually happened is if either party decides to talk, which hasn't happened yet. Maybe Konami realized that Silent Scope games never worked well outside of the arcade and decided to pull the plug? Maybe Day 1 tried to relaunch the brand as an action-RPG stealth-shmup pixel-art XBLIG title? There's really no way of knowing.
Reader Comments (10)
Posted: Dec 3rd 2011 11:44AM Tashigi said
Sucks when this happens but after the poor port the PC community got from them (F.E.A.R.3) and the overall poor quality of the game in general, I can see why Konami is backing out.
Posted: Dec 3rd 2011 11:56AM Lerkero said
Their first mistake was thinking that a new Silent Scope game was necessary. It's unfortunate that the people at the studio were let go, but let's think realistically here.
The market for games and developers is saturated as it is. I just hope that there is an equilibrium point reached soon so that there aren't as many stories of studios being shut down or critically reduced.
The market for games and developers is saturated as it is. I just hope that there is an equilibrium point reached soon so that there aren't as many stories of studios being shut down or critically reduced.
Posted: Dec 3rd 2011 12:53PM Dark Archon PSN Archonik XBL Dar said
Is it just me or does the logo look eerily similar to the old Ubisoft logo?
Posted: Dec 3rd 2011 12:55PM Once known as Shadsy said
Oh my god, guys: Silent Scope for Wii U would be amazing.
Posted: Dec 3rd 2011 3:34PM TRONdll said
@Once known as Shadsy
I second that. I hope Konami moves on with this game with a different developer.
Heck, I'd buy a sniper rifle controller attachment or whatever if it had the little screen in the scope. That's like 75% of what made Silent Scope Silent Scope.
Reply
I second that. I hope Konami moves on with this game with a different developer.
Heck, I'd buy a sniper rifle controller attachment or whatever if it had the little screen in the scope. That's like 75% of what made Silent Scope Silent Scope.
Posted: Dec 3rd 2011 2:07PM KungFuChaosNinja said
I liked Day 1's work last generation, but Fracture and F.E.A.R. 3 were mediocre.
Posted: Dec 3rd 2011 3:16PM shadowhowl1900 said
looks so similar to lucasarts logo....
feel sry for the peeps to who lost their jobs :(
feel sry for the peeps to who lost their jobs :(
Posted: Dec 4th 2011 3:27AM maxwell97 said
They had approximately 100 employees working on a Silent Scope game? There's the problem right there.
Posted: Dec 4th 2011 7:30AM fluffyanimals said
They should've dumped all of their other projects years ago and stuck with making more Mechassailt titles instead of letting the series die after the garbage that was Lone Wolf.




