Independent Games Festival entrants aren't just charming, attractive, and creative -- they're also potential XBLA developers. At least they are now, after today's announcement of the first "XBLA Prize" by Microsoft and Game Developers Conference administrators UBM, which gives IGF entrants a crack at being fast-tracked on Xbox Live Arcade for publishing by Microsoft.
According to the prize sponsors, a "standalone jury of independent game creators" will apparently collaborate with Microsoft to "identify a shortlist" -- a list which will then be considered for the XBLA prize. If the winner so chooses, his/her project will then be offered funding for development across Xbox 360, Windows Phone 7, and Windows, as well as given the opportunity to employ Microsoft's bevy of testing, marketing, and usability support.
Alongside today's prize announcement, Microsoft head of first-party publishing Ted Woolsey also revealed that Microsoft invests upward of $20 million annually on XBLA titles, and offered support for the multi-year partnership with the IGF. "The independent development scene wouldn't be nearly as robust as it is today without the exposure provided by the IGF. We look forward to working with the IGF and having a window into to the huge array of independent games that are submitted every year so that we can continue to find the best games to share with our customers."
Reader Comments (7)
Posted: Dec 5th 2011 1:48PM Crimsic said
The prize for being Indie...is becoming less independent! :D
Posted: Dec 5th 2011 1:55PM Cap Morgan said
Sell out with me oh yeah. Sell out, with me tonight....
J/k. Great opportunity if they want it.
J/k. Great opportunity if they want it.
Posted: Dec 5th 2011 2:12PM moglee said
Imagine if Team Meat or Introversion were to win and then refuse to work with Microsoft on bringing their game to XBLA. I think Introversion has submitted Prison Architect to IGF, I wonder if being willing to work with Microsoft will be a mandatory criteria to be considered for being the winner this year!
Posted: Dec 5th 2011 2:13PM Once known as Shadsy said
Very interesting how each system seems to attract a different audience. The PS3 has gotten a lot of creative, experimental games from more well-known names, while Microsoft is putting a lot of weight behind garage/hobbyist developers
And then there's all the Wii homebrew but that probably doesn't count.
And then there's all the Wii homebrew but that probably doesn't count.
Posted: Dec 5th 2011 3:29PM Rabite said
Ted Woolsey being the same one from Square's SNES days.
Posted: Dec 5th 2011 4:44PM Darki Dreamside said
$20 million annually on XBLA titles is quite a lot. Hope they snag some good ones. XBLA needs more good titles for 2012.
Also what is with the lack of interest, and judging by the other comments the hate? You all think XBLA has got too 'mainstream' now? Give me a break...
Also what is with the lack of interest, and judging by the other comments the hate? You all think XBLA has got too 'mainstream' now? Give me a break...
Posted: Dec 5th 2011 8:21PM Cap Morgan said
@Darki Dreamside
I wouldn't call it a bunch of hate. Some indie developers would see publishing through ms as part of "the machine" or whatever. Personally if I had creative control I wouldn't care who fronts the money.
Reply
I wouldn't call it a bunch of hate. Some indie developers would see publishing through ms as part of "the machine" or whatever. Personally if I had creative control I wouldn't care who fronts the money.





