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Reader Comments (89)

Posted: Dec 9th 2011 11:22AM PSBuckshot said

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Really? Already?
Surely not?!

Posted: Dec 9th 2011 11:24AM takahami said

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@PSBuckshot what?
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Posted: Dec 9th 2011 2:05PM Jay Z said

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@PSBuckshot If you're having math problems I feel bad for you son. I got 99 problems and counting aint one.
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Posted: Dec 9th 2011 3:47PM Omnistatic said

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@Jay Z

Some one say something about counting? Ninety Nine... Ah ha ha ha!
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Posted: Dec 9th 2011 6:26PM Premature ejaculation man said

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Time to quickly insert myself into this novelty account reply thread!
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Posted: Dec 9th 2011 11:22AM JakeAuditore said

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You'd think this would be a wakeup call for Bethesda to fix Skyrim's many console bugs. o_o

Posted: Dec 9th 2011 11:26AM sigma8 said

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@JakeAuditore
So total victory means you need to change something? If you're already #1, there's not much more to gain by fixing anything.
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Posted: Dec 9th 2011 11:40AM agemyth said

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@JakeAuditore Right, because game development is just as simple as you think it is. Oh there's a bug? Let's just squash that right quick and get Sony and Microsoft's instant approval on that!
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Posted: Dec 9th 2011 11:40AM Faceless Troll said

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@sigma8 I guess some people enjoy not being able to finish quests?
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Posted: Dec 9th 2011 12:05PM Jennacide said

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@JakeAuditore
It's harder for them to do this, as there are two things in their way. First is patch certification. PC already has most everything patched up and fixed, the patch is waiting for approval on XBL and PSN. Second, and more importantly, the bigger issues are the fault of the consoles themselves.

The new patch fixes the screwy stuff like backward dragons, but the game slowdown is because of the restrictive amount of memory in both consoles and how much stuff the save file needs to track.
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Posted: Dec 9th 2011 12:07PM sigma8 said

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@Faceless Troll
I'm not saying I don't want to fix stuff. I'm just saying that making them the top-selling game--despite showstopping bugs--is not very incentivizing. I _really_ want them to fix stuff, of course. I haven't gotten the game yet, but I expect to be contributing to its "most played game of the year" title significantly during the holidays.
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Posted: Dec 9th 2011 1:00PM Raquor said

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@Jennacide
"The new patch fixes the screwy stuff like backward dragons, but the game slowdown is because of the restrictive amount of memory in both consoles and how much stuff the save file needs to track."

I agree that the bug fixes are taking so long because of MS and Sony. However, the slowdown is not because of MS and Sony, it's because Bethseda didn't optimize their code properly on the respective consoles. It's not as though they didn't know the specs of the consoles.
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Posted: Dec 9th 2011 1:04PM Haizeus said

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@JakeAuditore

Bethesda apologists are really starting to rustle my jimmies. Yes, the game is incredible. Yes, we understand how hard it is to fix these problems.

No, they are not acceptable.
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Posted: Dec 9th 2011 1:41PM TehPeanut said

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@Haizeus And people who make the game out to be a completely unplayable mess are starting to get to me.
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Posted: Dec 9th 2011 1:59PM kentuckyfried said

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@Faceless Troll

There's only about a couple hundred quests though, so give or take say, 20 that can't be completed, that's not a big deal, right?

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Posted: Dec 9th 2011 2:01PM kentuckyfried said

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@Raquor

Why is it that consoles haven't already incorporated some optional way to boost memory? Having one slot like an iMac couldn't hurt. Just design the game for a lower spec without the addition, and then make use of it if the extra happens to be available.

Anybody have a rough figure of how much that can possibly add to the console cost?
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Posted: Dec 9th 2011 2:44PM Faceless Troll said

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@kentuckyfried Then maybe Bethesda shouldn't have focused on making sure all of their quests worked instead of making so many?
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Posted: Dec 9th 2011 3:27PM Haizeus said

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@TehPeanut

Except for a lot of people it is just that.
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Posted: Dec 9th 2011 11:24AM ItchyBarracuda said

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Look at the size of that schlong on the horse.

Oh....wait...that's the Dovakhiin's foot

Posted: Dec 9th 2011 11:37AM Faceless Troll said

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@ItchyBarracuda Why is the first thing you noticed horse schlong?
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Posted: Dec 9th 2011 11:55AM copa said

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@Faceless Troll

Can't you read? Because it was so large.
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Posted: Dec 9th 2011 12:41PM (Unverified) said

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@copa
you've never seen a horse dick
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Posted: Dec 9th 2011 1:50PM StClair said

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"... when you tug on his winky!"
"Oooh, that's dirty!"
"Shut up woman, get on mah horse!"
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Posted: Dec 9th 2011 11:25AM Cap Morgan said

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I'm not sure how many hours I logged on my first playthrough but its gotta be close to 100.

Posted: Dec 9th 2011 11:26AM sigma8 said

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So I see the headline first, and then I scroll down, and see the horse, and I mentally hear a victorious "neighhhh!!" from the horse. Seemed like an appropriate combo.

Posted: Dec 9th 2011 11:26AM eat it said

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how do they get these numbers? I would have to imagine Black ops having a full year would be the most played

Posted: Dec 9th 2011 11:28AM sigma8 said

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@eat it
Well, depends on who is playing what. Sure, FPS players can easily plunk down a couple hours at a time. But I bet Skyrim is mostly sapping the WoW audience, who tend to play for 8-hour blocks at a time. Consecutively.
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Posted: Dec 9th 2011 11:34AM 216 said

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@eat it: Yea I don't believe Skyrim has more hours logged in than Black Ops.
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Posted: Dec 9th 2011 11:42AM Kagiroi said

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@eat it

I looked through the Raptr site. You actually have to log in playtimes for them to count - so this is far from any sort of accurate measurement. They have a bit over 11 million users at the moment - which isn't even close to the total userbase - and the majority of the users are in the West.

So yeah - Skyrim is the most played game of 2011 - according to a small minority of people that likes to report their playtimes. Nice try.
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Posted: Dec 9th 2011 12:09PM sigma8 said

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@Kagiroi
Huh. Now that you mentioned it, I did that too. And I think I stopped playing when stuff starting disappearing from my containers in my house (which I got post-storyline completion, iirc). I think I gave it a second chance, where I cast some ultra-high lock spell on a chest.. and stuff still disappeared. I was not happy.
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Posted: Dec 9th 2011 12:10PM sigma8 said

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@sigma8 oops, replied to wrong person ._.
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Posted: Dec 9th 2011 12:13PM liquidsoap89 said

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@eat it

That's what I was thinking too. Blops has an entire year of "most played game" time. I find it had to believe that even steams 250,000 concurrent playerbase managed to top that (is that even the right phrase?).
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Posted: Dec 9th 2011 12:22PM BoBsS said

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@eat it

Xbox Live and PSN track unique playing hours for titles. Whenever you play a game, it updates your status to "playing XYZ", both services can track exactly how many minutes you play a game. Even if you aren't online all the time, just logging in once will update this information to a server. It's a simple code and number, nothing complicated.

Same thing goes for Steam which also tracks your playing time, even when offline.

The only variable not included is the people who never come online for whatever reason, but these individuals are probably few in number thus the +/- error percentage in their figures are quite low.

Hope that clears things.
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Posted: Dec 9th 2011 12:25PM eat it said

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@Kagiroi

I think this is more of a case of Joystiq trying to reach their Skyrim quota for the day
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Posted: Dec 9th 2011 12:28PM eat it said

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@BoBsS

but we've seen charts direct from xbl and the CoD games are always on top. I"m sure the numbers favor skyrim on the PC but more than codblops? that sounds absurd.
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Posted: Dec 9th 2011 12:41PM SuperMike861 said

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@BoBsS This is Raptr though, not XBL or PSN. This is a website with a few million members which can only track those people, so it's probably pretty damn far from accurate.
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Posted: Dec 9th 2011 12:47PM PR0F3TA said

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@eat it

"I think this is more of a case of Joystiq trying to reach their Skyrim quota for the day"

i LOL'd
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Posted: Dec 9th 2011 1:42PM StClair said

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I was going to say "among people who have Raptr installed", but that's even better, if it doesn't auto-record play hours.
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Posted: Dec 9th 2011 4:23PM Odog4ever said

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@Kagiroi

I thought it was pretty obvious that the press release was reporting on the most played games as logged by users of Raptr. Where is the claim that they have usage data for ever console and PC on the planet?

It is impossible to track what the most played game of the year is. That would require all consoles and PC running games to be constantly online. Which they aren't. And that's just the start of the problems with trying to gather that information...
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Posted: Dec 9th 2011 5:58PM Kagiroi said

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@Odog4ever

You're telling me you got that from just the headline, even if you didn't know what Raptr is in the first place? Don't be so pompous.
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Posted: Dec 9th 2011 11:31AM sigma8 said

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I find it a little scary that they know how much people are playing a single player game. Are we going to see statistics on how many people sit on top of disrobed, vanquished corpses next? (not sure if you can do that, like in Morrowind...still need to get the game)

Posted: Dec 9th 2011 11:42AM The Tim said

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@sigma8

I find it a little scary that anyone ever teabagged an npc in Morrowind.
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Posted: Dec 9th 2011 12:01PM sigma8 said

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@The Tim
I can only speculate. Based on the types of screenshots you can find from WoW--which are made public--I don't even want to imagine what's happening in what is thought to be a private world, like Skyrim. My big vice in Morrowind was that I spent a disproportionate amount of time in-game doing something I completely hate in real life: shopping for clothes.
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Posted: Dec 9th 2011 12:05PM The Tim said

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@sigma8

I spent more time arranging the things in my house than I ever did in real life. And the realistic physics make setting up your house a nightmare in both Oblivion and Skyrim.
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Posted: Dec 9th 2011 12:10PM sigma8 said

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@The Tim
I did that too and then decided to tell you about it in the thread above this one, replying to Kagirol by mistake.
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Posted: Dec 9th 2011 12:29PM Faceless Troll said

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@sigma8 Well that particular part of Kinect marketing got shot down, but just wait. Someone will bring it back.
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Posted: Dec 9th 2011 12:39PM (Unverified) said

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@sigma8 I have spent an inordinate amount of time making armor and weapons trying to get my skill level to 100. I'm at 90, so close I can taste it.
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Posted: Dec 9th 2011 2:05PM kentuckyfried said

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@The Tim

I find it creepier that people spent time in Fallout 3 re-arranging corpses and body parts into a ritualistic pattern like the Ice Truck Killer on Dexter. O_o OK, some of you seriously have too much time on your hands...

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Posted: Dec 9th 2011 11:32AM omf said

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Maybe they meant 2011's most (re)booted game.

Posted: Dec 9th 2011 12:40PM omgwtf said

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@omf

exactly!!!!
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