Maybe you thought the development of Sonic CD was simple. "Just make a few levels, throw in a metal Sonic and add time travel – what's so hard about that?" you derisively mused. Turns out there's more to it than you think, as revealed by Sonic Team art director, Kazuyuki Hoshino.
Posted on Dec 12th 2013 5:00PM
Posted on Dec 12th 2013 11:30AM
Posted on Dec 11th 2013 5:00PM