Maybe you thought the development of Sonic CD was simple. "Just make a few levels, throw in a metal Sonic and add time travel – what's so hard about that?" you derisively mused. Turns out there's more to it than you think, as revealed by Sonic Team art director, Kazuyuki Hoshino.
The art and design of Sonic CD explained
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Maybe you thought the development of Sonic CD was simple. "Just make a few levels, throw in a metal Sonic and add time travel – what's so hard about that?" you derisively mused. Turns out there's more to it than you think, as revealed by Sonic Team art director, Kazuyuki Hoshino.
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